Wow, that's pretty nice! Bird voting IRL is great and should be applied pretty much everywhere imo.
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Wow, IRL bird voting!
I would like to propose another alternative.
Have 2 plurality + majority at the same time:
1. plurality + majority from [vote].
2. plurality + majority from Lock Vote.
Mention host and say "lock vote Distorted". You have a vote on Distorted that you can't remove, it stays until day is over.
majority lynch happens whichever of the 2 happens first.
See, if 10 players in game, 4 of which have lock vote on 1 person, 4 others have each on a different person - then that player with the 4 votes on him gets lynched, even though it was 4 votes, not 6.
Plurality lynch - the "system" with more votes is the chosen one. In case of tie - lock votes have priority.
I'm betting I completely screwed up explaining the idea. Facepalm
Hard to explain..
Some sites have lock votes automatically on LYLO days. First vote is your only vote.
There is some fun in-game discussion surrounding it.
Should the most scummy or the most townie person be the first to vote? What's balance between "we trust this guy being town and making the best decision for us" vs "we have to let the most scummy people vote first for more information in hopes he isn't town".
Obviously having both, normal and lock, at same time defeats that purpose. But it would bring in something extra to work with in the legendary 0 mechanics setup called Black Flag Nightless.
Maybe at LYLO, and even then, I'm not a fan of that system when it's in one of my games (I've already played in a game like that at LYLO on MU). But before LYLO, it cuts a big part of the game off : the ability to change your mind. It's horribly scum-sided, and takes away one of the strongest tools of the Town to pressure people without overcommiting.
I’m going to tryna use majority+trial in my next setup
https://www.sc2mafia.com/forum/showth...urnabout-Mafia
That's the only Trial that I know of. That game was insanely fun, btw.