In that case, I'll also add in Physiologist.
Looks like my character is done. 8)
Edit : For some reason it quoted the wrong thing, lel.
The page has been edited, so feel free to add it for current characters.
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I think I need to add in:
Trait 8: Geologist (+1)
Trait 9: Thanatophobia (-1)
Geologist, because he was able to build himself using materials from Rick's lab.
Thanatophobia, because the loss of Rick now has manifested into fear of losing people. He's not afraid of dying himself. Does that make sense? I'll think it over.
Maybe I'll go:
Trait 8: Geologist (+1)
Trait 9: Lucky (+1)
Trait 10: Efficiency (+1)
Trait 11: Compulsive (-3)
Geologist - Because he built himself from part in the lab
Lucky - I want to make this related to his creation backstory
Efficiency/Compulsive - From working as a mad scientist's assistant
Not sure which I like more, or which makes more sense with the RP.
*edit*
Might have a negative trait of annoying
*edit2* nah, he's fine as is. Geology doesn't make much sense. I didn't gather raw materials in the lab, they were machines that I broke apart that already had the raw materials. Geology is more like recognizing an ore mine or knowing where to dig for materials.
@secondpassing
Finish up your character so we can start.
Anyone who wants to jump in later can.
I see myself playing much more of a support role.
I can repair and create magical enchanted weapons, armor, items, machines, ships, AI's, and I can pilot them all.
Pretty much opens up paths for anyone who wants to jump in and needs my help.
E.g. Piloting is very versatile, I can get you guys anywhere
E.g. If you want to focus on strength in any area I can help you with my enchanted weapons/armor
E.g. If we need to override security anywhere
E.g. If we need to recon I can make drones
Both of you going Insanity is kind of a terrifying thought :-P
Yeah!
It looks like Secondpassimg is going for an interesting combination of certifiably insane, notoriously wanted human Psi Lord who is very frail, weak, blind, and can know everything about people he comes across. I'll give him a suggestion on how to finish his character, but he'll be able to control people.
RLVG is going for a dwarf strong ex-special forces with a science background who has some cyborg augmentation, so he picks up on the muscle aspect and healing aspect.
I guess go for whatever you want :-D
A geologist would be helpful for finding raw materials, but it's really not important.
I mean, there are even buffs like Musician and Artist :-D
SP's sounds interesting to me.
I suppose I can go for someone who is proficient with magic. Might make them the sociable type who is good with diplomacy or whatnot.
Will parse through the traits and the like later on today.
Ok, here are some thoughts:
Race: Human [-2]
Trait 1: Psionic [+2]
Trait 2: Psi Lord (Telepathy, Foresight, Telekenisis) [+3]
Trait 3: Physiologist [+1]
Trait 4: Psychologist [+1]
Trait 5: Charismatic [+1]
Trait 6: Dishonorable [+1]
Trait 7: Silver Tongued [+1]
Trait 8: Psychopathy [+1]
Trait 9: Scientist [+1]
Trait 10: Loremaster [+1]
Trait 11: Insanity [-2]
Trait 12: Dimensional Awareness [+5]
Trait 13: Pacifist [-2]
Trait 14: Weak [-2]
This combination will:
Allow you to fully understand anything about anyone/anything we encounter with your extensive knowledge (Science, Loremaster), examination ability (Physiologist, Physchologist, Foresight), and telepathy (you can get inside their heads).
The telepathy with your examination ability pairs nicely with your ability to now use that information: Charismatic, Silver Tongued, Dishonorable, Psychopathy.
You will now have the option of how best to deal with people you know everything about. You can either attack their minds, attack their weak spots with Telekenisis, or manipulate their minds coupled with your superior power of suggestion ability.
The insanity/interdimensional awareness seems friggin awesome and pairs nicely with a darker back story relating to your psychopathy, and experience with so much knowledge about people and well, everything.
You're a weak pacifist because you have no need for physical weapons and armor. Your power is knowledge, manipulation, and Psionics in general.
I know this will probably mess with your planned backstory, it's just a suggestion for how to draw something together. I don't think it's possible to build a bad character.
Good luck dude!
Awesome! Check out the suggestion I made for Second Passing. I think his character bio wouldn't fit my suggestion.
The main difference would be switching from Psionics/Psilord to Magic User: Mind Magic, toggling between Empathy/Psychopathy
Other than that, whatever combo of traits float your boat :-D
(I almost went Musician)
Here's my current submission. Still needs a lot of work however so any suggestions will be appreciated.
Name: Avira
Race/Gender: Wind Elemental [+3]
Inherent Traits: Magic Wielder [Wind]
Incompatible Traits: Light/Mild/Major Cybernetic Augmentation, Psionic, Biologist, Glitchy, Fuel Guzzler, Paraplegic
Traits: Silver-tongued [+1]
Charismatic [+1]
Leadership [+2]
Stubborn [+1]
Efficiency [+1]
Musical [+1]
Visual Artist [+1]
Regenerative [+2]
Unstoppable [+3]
Geologist [+1]
Compulsive [-3]
Addict [-1]
Lightning Rod [-1]
Heroic Compulsion [-1]
Claustrophobia [-1]
Background: Something something cultist magic user with a punitive upbringing who is struggling to adapt to life outside of their restricted worldview something something extremely outgoing, persuasive and diplomatic but is a perfectionist, given to megalomania, obsession and is convinced they're destined to do great things something something is extremely creative but has no affinity for weapons so is often targeted by their enemies something something highly reliant on others to validate them and to help enable their addiction.
^^ something like that
Spoiler : Possible traits :
We may have got ourselves a Calix Tank. :] (I took it that we three/four(?) could party?)
Being an elemental, you might not need efficiency because you might not need to eat.
Edit: I have no idea how you're going to write that backstory. Uh. Have fun!
@deathworlds is SP correct with the second sentence?
(also did you get the PM I sent you? Not sure if that came through)
Elemental's fuel source is being around the element they represent. Basically an air elementak can't hang out in the vacumm of space for very long
Yeah, looks like Calix is a tank with magic, an affinity for the arts and how to impress at a gala. I like that geology is in there too :-D
Ok, SecondPassing, have you given more thought as to how you'll finish your character?
I might join =) gonna make some dragon kin.
How much would Electrophobia discount?
Here's another Idea:
Race: DragonKin [+4]
Trait 1: Magic Weilder [Mind Magic, your choice for another] [+2]
Trait 2: Physiologist [+1]
Trait 3: Psychologist [+1]
Trait 4: Charismatic [+1]
Trait 5: Dishonorable [+1]
Trait 6: Silver Tongued [+1]
Trait 6: Psychopathy [+1]
Trait 8: Scientist [+1]
Trait 9: Loremaster [+1]
Trait 10: Pacifist [-2]
Trait 11: Weak [-2]
Inherent Trait: Hunter
Inherent Trait: Magic Proficiency
Inherent Trait: Can turn into a dragon
This build exploits manipulation and magic usage
Here's another one:
Race: Dark Steel Guardian (second strongest race, after Jakurn)
Inherent Traits: Hard of Hearing, Heroic Compulsion, Lightning Rod, Internal Diagnostics
Incompatible Traits: Dishonorable, Feeble, Magic Wielder, Psionic, Psychopathy, Addict, Elusive
Trait 1: Strong [+2]
Trait 2: Durable [+2]
Only thing is he needs a Dwarf forgemaster+scrapper for any internal repairs. I'm Homemade Mechanoid :-/ I mean for stats I could easily make my character a dwarf, seems like a silly restriction :-D
Hoping Homemade Mechanoid can rival Dwarfs in forging and making machines, as that's my entire build. I guess they could, since it's an unknown origin, and I made the origin a master of all the key dwarf-type skills. Meh, I'm not sweating it. I like my Butter Robot.
Thanks for the encouragement frog, I made a list to compare the two differences between our builds.
I wouldn't agree with most the additions because it doesn't fit into my character's backstory. On the other hand, quite a few of the traits you left out are good ways to simplify my character.
Less relevant things:
Psychopathy and insanity are not the same thing.
A while back you had an avatar with a gun wielding potato. What was that all about? (It was pretty cool, just wondering how you thought up of it.)