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Default Setting: Executioner Must Survive Till End - ON
Does anyone else think this should be the default setting for Executioner?
Every game I play, this option is always off. Every game I play, Executioner is Night Immune. And it seems like in a good 75% of those games, Executioner gets an easy win on day 2, then spends the rest of the game laughing and derailing the town, daring them to waste a day lynching him.
It literally takes zero skill to win as Executioner with the current meta, and there is very little incentive to play intelligently or do anything other than immediately make up a bullshit lead on Day 2 to get the easy win.
Why does Executioner need night invulnerability if he wins on day 2 every game?
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Re: Default Setting: Executioner Must Survive Till End - ON
Quote:
Originally Posted by
Lysergic
Does anyone else think this should be the default setting for Executioner?
Every game I play, this option is always off. Every game I play, Executioner is Night Immune. And it seems like in a good 75% of those games, Executioner gets an easy win on day 2, then spends the rest of the game laughing and derailing the town, daring them to waste a day lynching him.
It literally takes zero skill to win as Executioner with the current meta, and there is very little incentive to play intelligently or do anything other than immediately make up a bullshit lead on Day 2 to get the easy win.
Why does Executioner need night invulnerability if he wins on day 2 every game?
I do. Because then the executioner actually has to fight his way to the end, like you said. I typically enable it in my setups.
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Re: Default Setting: Executioner Must Survive Till End - ON
The jester too is ridiculously easy to win as, but I’m not sure how that role could be changed at all to be made harder. I agree with you about the executioner. Usually when I get it I don’t even bother going after my target for awhile just to make things more interesting.
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Re: Default Setting: Executioner Must Survive Till End - ON
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Originally Posted by
aamirus
The jester too is ridiculously easy to win as, but I’m not sure how that role could be changed at all to be made harder. I agree with you about the executioner. Usually when I get it I don’t even bother going after my target for awhile just to make things more interesting.
someone won as jester for saying ''I'm Efekannn02''
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Re: Default Setting: Executioner Must Survive Till End - ON
I have found in the past few days, most of the executioners have been lynching random town-folk day 2 and getting away with it...
my question tho, is do you /HAVE/ to stay to the end to win as executioner?
-Love Smitty
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Re: Default Setting: Executioner Must Survive Till End - ON
Quote:
Originally Posted by
Smitty
my question tho, is do you /HAVE/ to stay to the end to win as executioner?
-Love Smitty
wait a second, let me answer my own post....you can turn it on silly Smitty...
:idea:
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Re: Default Setting: Executioner Must Survive Till End - ON
Quote:
Originally Posted by
Smitty
wait a second, let me answer my own post....you can turn it on silly Smitty...
:idea:
Yeah, that's what the thread is about.
It's an option, and the default is OFF. I am saying the default should be ON so that Executioner doesn't get the easy win on day 2.
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Re: Default Setting: Executioner Must Survive Till End - ON
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Originally Posted by
Lysergic
Yeah, that's what the thread is about.
It's an option, and the default is OFF. I am saying the default should be ON so that Executioner doesn't get the easy win on day 2.
oh i totally agree then! ive seen the d2 exe win frequently
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Re: Default Setting: Executioner Must Survive Till End - ON
Lynching executioner makes no sense to be honest.
If executioner got his target lynched already, he revevaled himself, i don't know why pepole lynch/kill him, that's just a waste of bullets and days, where you can kill more valuable target like mafia or netural killing. So lynching or killing executioner makes no sense, both as mafia/triad, town or netural killing.
Also, i disagree, that's not executioners fault that they actually followed his claim. Finding mafia N1 sounds suspictinous, actuall sheriff proably can't do that, right?
Also, claiming sheriff D3 as exec is always better than claiming sheriff D2 as exec, it gives less suspiction and higher chanice that pepole will follow your claim.
Try to learn how to detect executioner.
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Re: Default Setting: Executioner Must Survive Till End - ON
Quote:
Originally Posted by
Efekannn02
someone won as jester for saying ''I'm Efekannn02''
Say "I'm NinetyNine" and pick a nickname with chinese language so pepole will lynch you D2 if you won't get killed N1.
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Re: Default Setting: Executioner Must Survive Till End - ON
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Originally Posted by
Arsonist
Lynching executioner makes no sense to be honest.
If executioner got his target lynched already, he revevaled himself, i don't know why pepole lynch/kill him, that's just a waste of bullets and days, where you can kill more valuable target like mafia or netural killing. So lynching or killing executioner makes no sense, both as mafia/triad, town or netural killing.
Also, i disagree, that's not executioners fault that they actually followed his claim. Finding mafia N1 sounds suspictinous, actuall sheriff proably can't do that, right?
Also, claiming sheriff D3 as exec is always better than claiming sheriff D2 as exec, it gives less suspiction and higher chanice that pepole will follow your claim.
Try to learn how to detect executioner.
Right but what you're saying implies that town should ignore all investigative claims 100% of the time, cuz they could be executioners. What people should do is follow the exec/sheriff to vote somebody up and then decide if their role/lw is any good before guiltying.
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Re: Default Setting: Executioner Must Survive Till End - ON
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Originally Posted by
aamirus
Right but what you're saying implies that town should ignore all investigative claims 100% of the time, cuz they could be executioners. What people should do is follow the exec/sheriff to vote somebody up and then decide if their role/lw is any good before guiltying.
I'm not saying you should ignore it, just it's suspictinous.
Also why pepole lynch exec?
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Re: Default Setting: Executioner Must Survive Till End - ON
In my opinion, the executioner is best served by pushing a lynch on a real acum day two/three, thereby establishing oneself as town leader and creating a platform from which to lynch their target.
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Re: Default Setting: Executioner Must Survive Till End - ON
I might be late here, but I would say make Executioner not have night immunity by default instead.
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Re: Default Setting: Executioner Must Survive Till End - ON
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Originally Posted by
MrMostache
I might be late here, but I would say make Executioner not have night immunity by default instead.
I think that was the point of the thread
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Re: Default Setting: Executioner Must Survive Till End - ON
maybe exec should have night immunity off by default
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Re: Default Setting: Executioner Must Survive Till End - ON
Quote:
Originally Posted by
aamirus
I think that was the point of the thread
The thread was suggesting that Executioner's "Must survive till the end" be on by default.
My suggestion was about the Night Immunity.
Reason why I say this, is that while executioner is classified as a benign role, the role encourages aggressive/evil playstyle. Removing night immunity can at least allow vigilantes to shoot executioners after claiming their win to prevent them from causing more havoc.
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Re: Default Setting: Executioner Must Survive Till End - ON
Aren't jesters played with an evil playstyle too?
Maybe jesters should be night immune
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Re: Default Setting: Executioner Must Survive Till End - ON
Quote:
Originally Posted by
MrMostache
The thread was suggesting that Executioner's "Must survive till the end" be on by default.
My suggestion was about the Night Immunity.
Reason why I say this, is that while executioner is classified as a benign role, the role encourages aggressive/evil playstyle. Removing night immunity can at least allow vigilantes to shoot executioners after claiming their win to prevent them from causing more havoc.
Oh shit u got him boy
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Re: Default Setting: Executioner Must Survive Till End - ON
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Originally Posted by
Cryptonic
Oh shit u got him boy
Eh? I wasn't being antagonistic towards aamirus. To be fair Lysergic brings it up in his OP.
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Re: Default Setting: Executioner Must Survive Till End - ON
Quote:
Originally Posted by
MrMostache
Eh? I wasn't being antagonistic towards aamirus. To be fair Lysergic brings it up in his OP.
LUL
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Re: Default Setting: Executioner Must Survive Till End - ON
I mean, there is nothing entirely wrong with the exe's current meta. While many people see it as "derailing" the town, an exe is only playing his objective. Do I agree it is easy? Of course it is, but even town has to take sacrifices if it means they could get a possible victory. You have to work around it rather than killing off a potential voter. An Exe is still a valuable ally, especially when a mayor can promise an exe a lynch in exchange for his vote. Alot of times the town is better off giving the exe win to gain a night immune vote. Especially in 8331. Its not a gurantee an exe is with you, but its a risk you take when playing mafia. Alot of times people arent angry that an exe wins, theyre angry because he didnt side with them
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Re: Default Setting: Executioner Must Survive Till End - ON
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Originally Posted by
Chalibluefin
Alot of times the town is better off giving the exe win to gain a night immune vote. Especially in 8331. Its not a gurantee an exe is with you, but its a risk you take when playing mafia. Alot of times people arent angry that an exe wins, theyre angry because he didnt side with them
I can't see this being the norm. There is no benefit in losing a vote and gaining another (being a night immune doesn't mean anything if exe is not town). And executioners either stay passive or have fun trolling all sides after they secure their win most of the time.