Re: S-FM Super Basic (7P)
Quote:
Originally Posted by
Iced_Monopoly
In lieu of DW being around, it seems that you met all of his requirements, so this is approved.
I'll make a signups on the 3rd of November if it's fine. :blink1:
Have been kinda busy as of late.
Re: S-FM Super Basic (7P)
Based on role cards, Mafia can perform 2 kills on N1 in the case of D1 mislynch.
Mafioso does his own kill and consort does faction kill.
D1 is effectively MYLO in the case of Doctor missing his heal N1.
What is this?
:thinking:
Re: S-FM Super Basic (7P)
Quote:
Originally Posted by
OzyWho
Based on role cards, Mafia can perform 2 kills on N1 in the case of D1 mislynch.
Mafioso does his own kill and consort does faction kill.
D1 is effectively MYLO in the case of Doctor missing his heal N1.
What is this?
:thinking:
Although I can understand your interpretation, the discussion here and the way the setup was played when it was hosted before clearly show Mafia only has a factional kill, without a mafioso kill. That's just a wording ambiguity in the Mafioso's rolecard. See the interpretation of the reviewer:
Quote:
Originally Posted by
deathworlds
Everyone is welcome to voice their opinions! I would love some insight to the nature of balance for the setup, as I have not played this setup specifically before.
I did do a bit of research however.
This setup is similar to Pie E7, a setup on mafiascum that is almost the same, with the only difference in the setups being that there is a mafia aligned escort. I've read discussions on whether the consort can perform a kill AND roleblock at the same time, that argument is irrelevant in this case, but they all agreed that the mafia should at least HAVE the consort in order to prevent a game breaking town strategy (Follow the Cop).
Do you have links to the games you have played before? I'd like to take a look at them.
The linked MS setup clearly has only one kill.
That being said, even without what would be a nonsensical MYLO on D1, this setup favors scum more than town imo (LYLO on D2) compared to similar setups like the one that has two additional citizens with similar mechanics (and 48 hours days). It could definetly benefit from 48 hours days. The balance is at the very edge of acceptability with that imo, seeing how the setup is made to be really small and how balance in small setups is hard to achieve.