Re: S-FM Fractured Whizzbang (12P)
Quote:
Originally Posted by
Kovath
To be honest Frinckles for a long time I just assumed everyone was aware of the cop-bio mechanic, so I wouldn't have to say anything.
I was violently disabused of that notion and realized that niche mechanics for individual roles can be easy to miss.
Yeah, that was a detail that slipped past me. Magoroth was somewhat towntelling at the end, I think -- or perhaps I was tricking myself. Recieving a "Magoroth WAS the sniper" check felt way too convenient at the time. As if someone was fucking with me.
Mafia is hard.
Re: S-FM Fractured Whizzbang (12P)
Quote:
Originally Posted by
naz
Posts that age well
I started cackling when you posted that
Re: S-FM Fractured Whizzbang (12P)
I violently softed irish several times during this setup so that if I needed it I could have the evidence. Thankfully I was just barely able to slip by.
This was a very interesting setup but it feels very townsided to me. Maybe because we didn't lynch the defector leader? This also marks the second game in a row where we lynched the lost wolf day 1 which is honestly hilarious and it also continues my massive perpetual fucking chain of being neutral. Looking forward to being neutral in Silent Night!
Re: S-FM Fractured Whizzbang (12P)
Quote:
Originally Posted by
Stealthbomber16
I violently softed irish several times during this setup so that if I needed it I could have the evidence. Thankfully I was just barely able to slip by.
This was a very interesting setup but it feels very townsided to me. Maybe because we didn't lynch the defector leader? This also marks the second game in a row where we lynched the lost wolf day 1 which is honestly hilarious and it also continues my massive perpetual fucking chain of being neutral. Looking forward to being neutral in Silent Night!
lol you didn't take the bait. c:
I wouldn't have lynched you anyway tho
Re: S-FM Fractured Whizzbang (12P)
Quote:
Originally Posted by
Frinckles
That was a quality FM Huey. That setup is deceptively complex. I would actually get rid of the tailor though. At least for my mental health. I think I'd just die if one existed.
Indeed, great first hosted game, Huey! And yes, the tailor makes the less flippy setup literally a no-safe-flip one. The Mafia just got unlucky this game, and if the Marksman Raider hadn't been lynched on D1, things would probably have gone differently.
This also ought to be me worst game for my reads, nearly everyone fooled me in some way lol. Hopefully I'll do better in the next one ^^
Also, I'd say that there's an ex æquo MVP vote between
@Frinckles
and
@Kovath
here. Both really made the game move forward and played their roles to their full potential, and if it hadn't been for them analyzing the info of day lynches and pushes from an independant and impartial point of view, the outcome would probably have been different.
GG everyone!
A conclusion about my play: I need to apply Yayap's guide on meta reads as of now, because I think that's what fooled me.
Re: S-FM Fractured Whizzbang (12P)
My favorite post of the game was post #898 by Frinckles.
I was instinctively clapping my hands, nodding my head and something close to laughing while reading it. :D
Quote:
Originally Posted by
Frinckles
like these reactions SCREAM that he was tailored.
im not crazy here tbh
Of course you aren't. :)
Quote:
Originally Posted by
Frinckles
Disagree. Light is completely capable of finding reads that make sense and elaborating on them. His SR on me is shit. Voltron has barely enough content to judge across the field and MM is a piggie back scumread I think.
If you want a policy lynch, it's likely a vigilante can offer a nice alternative tonight.
What is SR and what is piggie back scumread?
So, I have a question to you all about how to play town. First, I will copy paste some of my notes then I will ask my question. 99% of this is useless to my question. It's the white part that is important to me. I'm lazy.
Quote:
I see posts
#238 +
#255 and think to mylsef "ohh, neat! Mag is Town.
Switching to a untouched player and pressure him to see what comes out of it!"
But then I see posts
#264+
#347+
#348
At first I thought to myself: "ahh, I hate how naz plays the game. Not he openly says he won't do any contribution himself whasoever, but he
also stops other players from contributing, and scumreads them when they do. He playstyle is totally anti-town, I don't like how he plays this"
But then I see
MM agreeing with naz about Mag? Now I think to myself: "Ok, either I don't know how to play Town or MM+naz are actively being anti-town about this thing specifically"
@Marshmallow Marshall
Was hoping you could give your thoughts on this?
Were you perhaps lighting fire under Mags ass just to see how "dedicated" he is to his cause/action?
Quote:
At post
#399 now
REALLY curious about these Mag's and Frinckles reads.
Somehow suddenly SB16 and Light are scummy to them. Them finding MM scummy
1) They scumread MM ONLY because of
#344? What in the world..
2) In #364 Frinckles said he likes SB16. Why does he suddenly scumread him? Is it only because Mag does so and he sheeps him?
One thing's sure. If either of these guys is scum - the other is too.
(I'm thinking that maybe Mag is the mafia who doesnt know his allies, and Frinckles is making it obvious to him?)
#408 is funny. Frinckles is the ultimate sheep atm xD
#414 frinckles: "
you forgot he pushed on me for zero reason" SOMEONE PLEASE TEACH ME HOW TO TOWN! :(
#462 "claim your role or you're anti town". That's scummy af. Mag has his role in his LW…
So the question is. You all scumread people when they "switch their votes" or "switch their target" for no apparent reason.
Isn't that what town is supposed to do?
Re: S-FM Fractured Whizzbang (12P)
Quote:
Originally Posted by
Marshmallow Marshall
A conclusion about my play: I need to apply Yayap's guide on meta reads as of now, because I think that's what fooled me.
Sharez linkz!
Quote:
Originally Posted by
Marshmallow Marshall
Indeed, great first hosted game, Huey! And yes, the tailor makes the less flippy setup literally a no-safe-flip one. The Mafia just got unlucky this game, and if the Marksman Raider hadn't been lynched on D1, things would probably have gone differently.
Why do lost wolve roles even exist though. :thinking:
Re: S-FM Fractured Whizzbang (12P)
Thank you for hosting Huey!
Re: S-FM Fractured Whizzbang (12P)
Quote:
Originally Posted by
OzyWho
Sharez linkz!
Why do lost wolve roles even exist though. :thinking:
Lost wolf roles are pretty fun but cant really be played like normal scum. Magoroth had the right idea but I scumread the original intent of it. Still, I was willing to chalk it up to town play until he went after me. Ironically, mafia thought I was sniper at the time.
Re: S-FM Fractured Whizzbang (12P)
Quote:
Originally Posted by
OzyWho
Sharez linkz!
Why do lost wolve roles even exist though. :thinking:
Linkz for you
I made that compilation exactly for that purpose lol.
And uh, because lost wolves are fun? It's interesting to have a scum who acts as a solo scum in interactions, yet still needs to find his team to avoid seeing them killed. That's just my personal opinion, though.
Re: S-FM Fractured Whizzbang (12P)
Quote:
Originally Posted by
Stealthbomber16
This was a very interesting setup but it feels very townsided to me. Maybe because we didn't lynch the defector leader?
also theres no way that many lurkers was townsided. lol
It was extremely frustrating trying to figure out who was the bad guy, from a town perspective.
Like I don't know in what world I would suddenly wake up and say "Gylander.. Yup! That's our guy! He's scum as heck!"
Even then, the setup had me in a mental loop thinking there was a tailor and that the bad guys were good.
I guess if you put in enough effort, you can solve it though.
@Kovath
MVP for sure.
Silent Night will not have inactive players. SeemsGood
Re: S-FM Fractured Whizzbang (12P)
naw we could definitely have won this but we fucked up man
this setup was by no means town-sided.
had I not fucked up by claiming Investigator I believe that even if I'd still gotten lynched, we could've easily won.
that being said, I think stealth here is trying to say that the setup felt difficult from his perspective as a 3p
Re: S-FM Fractured Whizzbang (12P)
Quote:
Originally Posted by
Magoroth
naw we could definitely have won this but we fucked up man
this setup was by no means town-sided.
had I not fucked up by claiming Investigator I believe that even if I'd still gotten lynched, we could've easily won.
that being said, I think stealth here is trying to say that the setup felt difficult from his perspective as a 3p
I can agree with that. Though I think Hueys use of 3P was good. He mostly avoids kingmaker situations with it and I hate those.
Re: S-FM Fractured Whizzbang (12P)
Re: S-FM Fractured Whizzbang (12P)
Quote:
Originally Posted by
Huey The Long
3P?
Third Party: Irish.
Re: S-FM Fractured Whizzbang (12P)
Re: S-FM Fractured Whizzbang (12P)
Quote:
Originally Posted by
Magoroth
naw we could definitely have won this but we fucked up man
this setup was by no means town-sided.
had I not fucked up by claiming Investigator I believe that even if I'd still gotten lynched, we could've easily won.
that being said, I think stealth here is trying to say that the setup felt difficult from his perspective as a 3p
Exactly. On the 3P note, I mean... it's not supposed to be easy to play. So I agree that Stealth might have found it difficult, but that's the point :P plus, he won, so the setup isn't that bad for the 3P (a serial killer is much harder to play, for example).
Re: S-FM 291: Fractured Whizzbang (12P)
this 3p was actually quite easy to win as considering town stomped this game
in any closer game the 3p wins
the real challenge comes from defector leader dying which shouldnt be difficult anyway