* * * SC2 Mafia Thread * * * -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Thread : ElectroManiac https://www.sc2mafia.com/forum/showthread.php?t=39523 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 1] Auteur : Voss Date : February 21st, 2017 06:03 PM Title : ElectroManiac Currently implementing ElectroManiac -Should charged people complete their action when they visit? I'm deciding to implement this by having the person die when they complete their visit, and not during the regular 'kill phase' -Should Electromaniac be immune to being charged by other EMs? -Should EMs start off being charged? -How powerful are EMs in comparison to SK, Arson, MM, and Poisoner? -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 2] Auteur : Cryptonic Date : February 21st, 2017 08:00 PM Title : Re: ElectroManiac Currently implementing ElectroManiac -Should charged people complete their action when they visit? I'm deciding to implement this by having the person die when they complete their visit, and not during the regular 'kill phase' -Should Electromaniac be immune to being charged by other EMs? -Should EMs start off being charged? -How powerful are EMs in comparison to SK, Arson, MM, and Poisoner? 1) I think they should complete their action. 2) Doesn't matter, probably should be tho. 3) This could be an option maybe? Does help their KPN, but can also weaken them. 4) EMs are extremely weak in comparison to actual killer. EM to me seems more like an evil role that ends up killing. The point of the role is more like a deterrent to TPRs. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 3] Auteur : Brendan Date : February 21st, 2017 09:26 PM Title : Re: ElectroManiac I love this role but he's pretty weak even when setups are designed around him. :/ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 4] Auteur : Voss Date : February 21st, 2017 09:58 PM Title : Re: ElectroManiac so it's sounding like this role is pretty weak, and i should be looking for ways to buff it as much as possible? Not allowing people to do their action, would be an indirect buff... Thanks for the responses, I've never played with the role, but it sounds pretty interesting, -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 5] Auteur : Cryptonic Date : February 21st, 2017 10:11 PM Title : Re: ElectroManiac I almost like the idea that if 1 person targets another charged person, they both get role blocked. This makes it a good deterrent role imo. Charged Sheriff can't check Charged Mafia. Charged Doctor cant heal Charged team mates. It would be a strong neutral evil role in a game. But I think the including it as your neutral killing role gives town too large of an advantage. But to buff him, you could make it so he can charge 2 people n1. He could charge a person a second time and kill him. I'm not sure what else. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 6] Auteur : Cryptonic Date : February 21st, 2017 10:12 PM Title : Re: ElectroManiac Actually, EM in a fast paced game might be viable.. lol Esp if it's TPR heavy game lol -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 7] Auteur : Voss Date : February 21st, 2017 10:21 PM Title : Re: ElectroManiac I almost like the idea that if 1 person targets another charged person, they both get role blocked. This makes it a good deterrent role imo. Charged Sheriff can't check Charged Mafia. Charged Doctor cant heal Charged team mates. It would be a strong neutral evil role in a game. But I think the including it as your neutral killing role gives town too large of an advantage. But to buff him, you could make it so he can charge 2 people n1. He could charge a person a second time and kill him. I'm not sure what else. I'm including the second one for sure. The first one is just a pain to implement, given the code as is. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 8] Auteur : Voss Date : February 22nd, 2017 01:31 AM Title : Re: ElectroManiac i'd like to leave them healable, but a couple of other cases came up. To buff it up, should charged targets never lose their charge, like if they're healed? What about this order of operation. A, B and C are charged, and their actions don't happen simultaneously, like kills do. A visits B. A and B die. But B was supposed to visit C. Would C also die? 'Charged people completing their action' would go against this. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 9] Auteur : Cryptonic Date : February 22nd, 2017 09:03 AM Title : Re: ElectroManiac i'd like to leave them healable, but a couple of other cases came up. To buff it up, should charged targets never lose their charge, like if they're healed? What about this order of operation. A, B and C are charged, and their actions don't happen simultaneously, like kills do. A visits B. A and B die. But B was supposed to visit C. Would C also die? 'Charged people completing their action' would go against this. Yea, they definitely should be able to be healed. And I think that after a Charged Player targets another Charged Player, they both get attacked and lose their charge. Can you put EM kills at the end of the OoO? That way, all roles can interact before it calculates. Because IMO, A, B & C should die in that scenario lol. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 10] Auteur : SuperJack Date : February 22nd, 2017 09:14 AM Title : Re: ElectroManiac Yea, they definitely should be able to be healed. And I think that after a Charged Player targets another Charged Player, they both get attacked and lose their charge. Can you put EM kills at the end of the OoO? That way, all roles can interact before it calculates. Because IMO, A, B & C should die in that scenario lol. Cant Voss create option that either EM kills or Roleblocked? :P -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 11] Auteur : Voss Date : February 22nd, 2017 10:36 AM Title : Re: ElectroManiac Where would I put that in the randoms? Would it just not get randomed if I turn off that setting for Neutral Killers? -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 12] Auteur : Voss Date : February 22nd, 2017 10:38 AM Title : Re: ElectroManiac i think what would be better is if these were two separate roles, since they really are different enough. I like the role-block mechanism too. I could even leave the same feedback for extra 'fuckings' -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 13] Auteur : Cryptonic Date : February 22nd, 2017 11:25 AM Title : Re: ElectroManiac i think what would be better is if these were two separate roles, since they really are different enough. I like the role-block mechanism too. I could even leave the same feedback for extra 'fuckings' Yea they are entirely different dynamics, that's for sure. I also think it would be impossible to make this have a "roleblocker" option if you're letting everyone's actions go through when they die lol. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 14] Auteur : Voss Date : February 22nd, 2017 11:28 AM Title : Re: ElectroManiac Yea they are entirely different dynamics, that's for sure. I also think it would be impossible to make this have a "roleblocker" option if you're letting everyone's actions go through when they die lol. haven't decided on whether people's actions should go through. Which would be better for Neutral Killer version? obviously in a role-blocking version, their actions wouldn't go through. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 15] Auteur : Cryptonic Date : February 22nd, 2017 01:35 PM Title : Re: ElectroManiac haven't decided on whether people's actions should go through. Which would be better for Neutral Killer version? obviously in a role-blocking version, their actions wouldn't go through. Might be easier just to make their action not go through. I think a Neutral Killer would benefit from the actions going through (and this role does need a buff to be a true Neutral Killing), but it also has the potential to backfire on the EM. It's just really hard to balance a setup with this role, because it could literally have 0 KPN lol. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 16] Auteur : Stealthbomber16 Date : February 22nd, 2017 05:40 PM Title : Re: ElectroManiac Just do both. Add an electromaniac (killing) and an electromaniac (evil). -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 17] Auteur : Voss Date : February 22nd, 2017 05:48 PM Title : Re: ElectroManiac Just do both. Add an electromaniac (killing) and an electromaniac (evil). Looking for thoughts on a different name. I'm debating on using electrocutioner, and keeping the feedback the same, or a completely different theme to it, and i'll differentiate the feedback. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 18] Auteur : Cryptonic Date : February 23rd, 2017 07:34 AM Title : Re: ElectroManiac I think feedback being the same would add an interesting mechanic in a hidden setup :) I also like Electrocutioner, but I'm biased :p -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 19] Auteur : Voss Date : February 27th, 2017 11:34 PM Title : Re: ElectroManiac thoughts on interactions when a charged gun user (or assassin) kills a charged someone during the day? -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 20] Auteur : Voss Date : February 27th, 2017 11:35 PM Title : Re: ElectroManiac this wasn't supposed to be a bitch to implement lolol -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 21] Auteur : Brendan Date : February 28th, 2017 12:28 AM Title : Re: ElectroManiac thoughts on interactions when a charged gun user (or assassin) kills a charged someone during the day? kill him -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-