PDA

View Full Version : Mafia 1.0 Released



Dark.Revenant
April 23rd, 2011, 03:29 AM
Okay, I sent it to all of the areas.

I don't know if the banks will work correctly. If you find glaring errors (such as 300% win rate for the SK or 13k points on some guy), post them. I prefer screenshots.

icarus
April 23rd, 2011, 03:45 AM
very good news !!!
Using bnet signature or custom finally ?

Elixir
April 23rd, 2011, 03:46 AM
Grats on release! Everything looks fine and bug free so far (although I am in a classic game ;\), and the music fits in awesomely. I'll be paying very close attention to the banks as requested.

end of first game --All new roles appear to be functioning correctly. I'll mark them down as I see them in game work.

Jester - Working
Janitor - Working
Witch - Working as long as its intended for the witch to be able to make the player night action themself (consort role blocking self, vigi shooting self etc)
Spy - Working
Arsonist - Not sure yet, people seem to be having trouble lighting the fires? I'll have to roll it myself to check.

2nd game: I saw a trigger error on start up 3 times:

Trigger Error in 'auto_gf_CDisasse...
Trigger Error in 'auto_gf_CDisasse...
Trigger Error in 'auto_gf_CDisasse...

Something to do with automatic god father settings? I have no idea, I assume you'll know :P

edit: Outcome is weird... 800% town win rate, 0 games played 1 game win... I'll post SS after game
also lynched guys to firing squad dont turn around until they fire.

edit 2: Game 2 attachment has screenshots of the trigger error, the lynching problem and a screenshot of the banks in the help menu

edit 3: The trigger error came up more than 4 times in the 3rd game. It appears to be cumulative.

edit 4: Points appear to be functioning normally. It is going up... although I dunno if global stats are working... going to keep an eye on it

edit 5: still on 0 games played by the time played, the wins and losses appear to be fine. 4th game showed more than 4 trigger errors again.. Looks like the max it will show but there looks to be more as 1 is half cut off. And the global ranking seems to just remember the scores of all the people you've played with and ranks them, rather than all the people who've played the map. That sounds like a technical limitation and if thats how it's intended, it is working.

edit 6: Added another screenshot of the banks (22_35_35)... They appear to be going all over the plays.. 150% mafia win 87% town win etc etc. I am currently 4-0 playing mafia all 4 games. -- SS was at the end of a game (Win/Loss doesnt seem to update at games end, but does for next game. I think thats normal)

edit 7: now 5-0 as mafia. Points still going fine and point unlock is working. -- Looks like the number of games is still recording as the host algorithm looked like it was working in one of the games. I was picked after a person with 4 wins 2 losses yet the help screen doesnt correctly shot the number of games completed. I'll try and confirm that tomorrow.

edit 8: I actually have games played now? Im now on 10 games played, 7 wins, 0 losses... I did desync from a couple so... and leave one at the host screen... I dont see anyones games finished to win/loss actually matching up correctly. Maybe just get rid of games played and just stick with win/loss?

edit 9: 10 games, 8 wins 1 loss... just sitting at 10 games waiting for it to catch up? (Screenshot added 00_58_38) Win percentages appear to be normalizing.

That's all for me tonight. I'll do more focus testing tomorrow. I hope this was helpful

Deolrin
April 23rd, 2011, 04:00 AM
"I'm holding back on the EU and SEA releases until I can confirm that the US release is not broken."
D'aww, come on... :(
We've been waiting for like about two weeks for a new version on EU, doesn't matter if it's broken, everything is better than this ancient version... :(

Clawtrocity
April 23rd, 2011, 04:04 AM
...two weeks...ancient...


...wat

I'm hosting a lot of the games and trying out the new roles in the game. Just had a game where a game named Arsonist was the arsonist, but died too fast to do anthing...=(

Deolrin
April 23rd, 2011, 04:07 AM
I don't know, but we don't even have "Stripper" and "Hooker" renamed to "Consort" and "Escort" yet, while I see that in the USA one it's already done, due to the map ban. I'm guessing it means we're on an older version or something.

icarus
April 23rd, 2011, 04:21 AM
The post name is "Mafia 1.0 Released on US" ... ???

Deolrin
April 23rd, 2011, 04:40 AM
Yes, I know, that's what I'm complaining about. :P

TK
April 23rd, 2011, 04:59 AM
As you add new roles, can you remove some bad old roles? I submit that survivor and mason should be removed in favor of the new roles.

It is good to have a lot of roles, but they should be distinct and add to the game dynamic. Survivor is the most useless, masons second.

Deolrin
April 23rd, 2011, 05:03 AM
Wrong.
I also love how you didn't mention the Citizen at all.
First of all, Survivors are useful because they can SURVIVE pretty well with enough vests, and due to that they can be a valuable asset in lynchings.
Masons can TALK AT NIGHT. How amazing is that? That brings about three people off the list of suspicious people, assuming people believe the Masons, and the Mafia usually goes for SK\Vigi\Doctor\Investigator, so they can survive until late-game pretty well as well. Not to mention that they can defend eachother in trials and lynchings.

Clawtrocity
April 23rd, 2011, 05:06 AM
The only issue I have with masons are I think a random town role can become a mason and that usually screws that person over. If there are at least 2 masons then yeah it's a great role.

Also the witch role is amazing just played a game as it and died, but I made a vigilante shoot himself...I can only imagine what other dasterdly basterdly plots you could do.

EDIT: CountyBoyMiN has 8823 points and is leading the world ranking. Either he's the best liar on the face of the earth or something bugged for him.

EDIT2: Just had a game where we had 2 arsonists. I was killed by an arsonist on the 2nd night and the 3rd night the first arsonist died. On the 4th night a vigilante shot the 2nd arsonist and the arsonist said "everyone kept dying the night I doused them" It turns out that neither arsonist even used burn and yet the people who were doused got killed. Long bug, but it might be worth checking out. If 2 arsonists are in a game one may be able to kill while dousing.(Basically just makes him a serial killer.)

EDIT3: Started a game and tried to start from my save slot and it got reset for 1 game and was back the next. Small hiccup.

EDIT4: PaxCecilia is on the World ranking 3 times. Twice at 114 and once at 108.

Dark.Revenant
April 23rd, 2011, 11:09 AM
Not a bug. Indeed, ALL doused targets die if an arsonist burns.

Indeed, though, the banks are fucked up.

Dark.Revenant
April 23rd, 2011, 12:34 PM
I sent it to EU and SEA. It might not be up for several hours, though.

Anyway, I tried a fix. I don't know if it works, but it's my best shot.

Clawtrocity
April 23rd, 2011, 12:37 PM
The first game after I got to play a full game as a Scientist model had everything reverted. No one in the game had stats as far as I could tell and my save slot keeps getting reset...Is this the fix? lol...

Dark.Revenant
April 23rd, 2011, 12:54 PM
Yeah I had to reset everyone. Sorry about that.

Clawtrocity
April 23rd, 2011, 01:03 PM
It was still early on so it's all good.

Deolrin
April 23rd, 2011, 01:29 PM
Thanks DR, waiting for it to arrive on Europe! ^^
And wow, that's a huge post Elixir has there. :O

Dark.Revenant
April 23rd, 2011, 01:59 PM
NVM, it's still broken. Fuck, even more delays. Why is starcode so broken?

Keifru
April 23rd, 2011, 02:10 PM
Why is starcode so broken?

It probably went supernova.

McJesus
April 23rd, 2011, 02:38 PM
Not a bug. Indeed, ALL doused targets die if an arsonist burns.

Indeed, though, the banks are fucked up.


really I just played my first game with one, he got shot by vigilante and no one died. Maybe he didn't douse anyone idk

Dark.Revenant
April 23rd, 2011, 02:41 PM
You can either douse or burn, not both, each night.

Also, I think I finally fixed the banks. This is perhaps the last thing I can think of doing to fix the problem. EU and SEA will be up soon.

Elixir
April 23rd, 2011, 04:18 PM
Latest Trigger Error Screenshot attached
Took an SS of the banks too, still looks like the number of games / wins etc are not matching. Percentages look a little better though.. not perfect

Clawtrocity
April 23rd, 2011, 04:19 PM
As far as I can tell the error isn't affecting anything currently. I.E. My saves are working and points seem to be ok.

Elixir
April 23rd, 2011, 04:23 PM
Points were working yesterday. I dont think theres any bugs in the point system. Its the rest of the banks that are the problem, but this is my first game of the day so ill need more games to accurately judge that.

Clawtrocity
April 23rd, 2011, 04:24 PM
Points were working until a few of us got to 150 and DR reset the points.

Elixir
April 23rd, 2011, 04:36 PM
Points were working until a few of us got to 150 and DR reset the points.


So you're saying they dont work now? Because that more or less proves my point otherwise.

Clawtrocity
April 23rd, 2011, 04:48 PM
No. They were working fine while you were playing earlier. Then he had to reset them and they bugged out and he fixed it a 2nd time and poof it works all good now.

Dark.Revenant
April 23rd, 2011, 05:49 PM
I found the games finished bug. Hopefully it won't cause too many problems down the road, but I'm uploading a fix to that soon. I might be able to determine the trigger error, but it seems harmless.

McJesus
April 23rd, 2011, 06:15 PM
Latest Trigger Error Screenshot attached
Took an SS of the banks too, still looks like the number of games / wins etc are not matching. Percentages look a little better though.. not perfect


I'm getting the first error as well, would screencap it but you allready did. Also my save file slot isn't saving.

Dark.Revenant
April 23rd, 2011, 07:02 PM
It works for me. It only works when you play from it and set the options, and then start the game with those options. It only saves when you start the game with Save Slot variant selected.

Also, the error is a miscellaneous issue regarding StarCode. It's harmless, but I can fix it up later when I have the time. For now, I've just hidden trigger errors.

(US changes; EU will have to wait a while)

Elixir
April 23rd, 2011, 08:07 PM
Still kinda odd on my end... and it looks like someone (Marluxia) has broken the points system. Global at over 4k but local at only 11? SS's below

ev1hmr
April 23rd, 2011, 08:23 PM
Holy win rates batman!

http://img812.imageshack.us/img812/1968/adsffasd.jpg

McJesus
April 23rd, 2011, 08:55 PM
Save slot is working for me now

ev1hmr
April 23rd, 2011, 08:59 PM
You might have spelled Ezekiel wrong - Eziekel?

Elixir
April 23rd, 2011, 09:48 PM
Another SS. I dunno, it doesn't look like its fixed for me... do I need to wipe my bank or something?

Dark.Revenant
April 23rd, 2011, 10:41 PM
FUCK YOU, STARCODE. FUCK YOU.

God damn it, now I have to rewrite this shit YET AGAIN. God DAMN it. GOD DAMN IT FUCKING SHIT FUCK FUCK FUCK FUCK SHIT SHIT TITS.

You have no idea how fucking horrible this feels. It's like a nail going through my eye.

Dark.Revenant
April 23rd, 2011, 11:16 PM
At least the kludge solution is fast.

Yeah, I uploaded the Final Solution fix. Why do I call it Final Solution? Because I murdered many hours of my work all in one great swoop. At least the credits list is shorter...

Also, Dgrayed sent me some graphics to use in the loading screen. You'll see that stuff soon (Tuesday, probably).

McJesus
April 23rd, 2011, 11:31 PM
not only are my stats wiped hackers be hacking this game... proof in my fucked up screencap

http://i64.photobucket.com/albums/h184/krevster/mafiastatsfucked.jpg

Dark.Revenant
April 24th, 2011, 01:59 AM
That's a bug that has been addressed, at least on US. EU may take a while; my publisher there is inconsistent.

Dark.Revenant
April 24th, 2011, 02:37 AM
I fixed the last of the issues, but didnt bother resetting the banks because it's pretty minor. EU and SEA will come shortly. (1.5)

Elixir
April 24th, 2011, 04:50 AM
Looks like its all good... I'll do a few more games to make sure.

edit: Still looking good. The only odd ones I've seen probably played between 1.3-1.5. I think you can rest easy now.

We still getting that point booster code at some point? ;p

Deolrin
April 24th, 2011, 06:32 AM
On EU:
Save Slot doesn't work.
A random trigger error appears on start.
Stats seem to be working.
Global leader-board seems to be working(no one reached 200 yet as far as I can tell).
Didn't notice any custom music. (Asides from the old one, from The Godfather)

McJesus
April 24th, 2011, 07:42 AM
I've actually been having the same problem with save slot as I had with my other stats pre 1.0 in that it seems to randomly reset.

Dark.Revenant
April 24th, 2011, 12:09 PM
Save slot doesn't have any sort of validation check. I'm not sure how it's possible for it to reset because there's no reset code for the save slot. If your stats themselves invalidate, though, then both your stats and save slot get zeroed out.

Can you give more details about your problem?