mcgormack
April 22nd, 2011, 08:41 AM
Hey there,
First, I just wanna mention how this game is great, I've played it way too much during the last few days.
I had played EpicMafia a bit before, of course both games play very different, the SC2 map is a lot more fun though, the custom player names and the last will features are amazing. Anyway, here's some very humble ideas and suggestions :
Dying on Night 1
Obviously, someone has to die first no matter what, but it sucks waiting 5-10 minutes to join the game, for the host to set it up, then not even having a chance to play. It would be a nice feature if dead players could see the roles, and if they could read the night chat, PMs, etc, it's always more entertaining when you know who's lying, who's an idiot and whatnot.
The Conduit idea in the other thread is pretty cool too, it would make the dead players still part of the game somehow. Alternatively, two roles that could be interesting would be :
Priest (Town)
Can resurrect a dead player once. The resurrected player becomes a Citizen.
Mad Scientist (Mafia)
Can resurrect a dead player once. The resurrected player becomes a Mafioso.
When a player is rezzed, a message appears at day ''(Player name) has returned from the dead!''. Of course, the others don't know what's the alignment for the returning player if there's both a MadScientist and Priest alive in the game.
Citizens leaving early (aka shittiest role by far).
At least, Mason can chat during the night, but the Citizen is totally in the dark and doesnt feel like he has that much impact when there's 3-4 power roles already.
An idea would be to give the Citizen more power during the day, whether its through immunity (they can make another player immune to lynching, available once per game) or blocking (they can stop another player from voting). That way, a citizen would also become a more strategic target for mafia, in case there's a 2v2 situation during the day.
Killer notes
Everyone loves the last will, it's hilarious and all. What if the killer could leave a note when he kills someone, the message would be read the following day along with the last will? Serial Killer could frame another player, whatever, that would leave the door open to so many options.
First, I just wanna mention how this game is great, I've played it way too much during the last few days.
I had played EpicMafia a bit before, of course both games play very different, the SC2 map is a lot more fun though, the custom player names and the last will features are amazing. Anyway, here's some very humble ideas and suggestions :
Dying on Night 1
Obviously, someone has to die first no matter what, but it sucks waiting 5-10 minutes to join the game, for the host to set it up, then not even having a chance to play. It would be a nice feature if dead players could see the roles, and if they could read the night chat, PMs, etc, it's always more entertaining when you know who's lying, who's an idiot and whatnot.
The Conduit idea in the other thread is pretty cool too, it would make the dead players still part of the game somehow. Alternatively, two roles that could be interesting would be :
Priest (Town)
Can resurrect a dead player once. The resurrected player becomes a Citizen.
Mad Scientist (Mafia)
Can resurrect a dead player once. The resurrected player becomes a Mafioso.
When a player is rezzed, a message appears at day ''(Player name) has returned from the dead!''. Of course, the others don't know what's the alignment for the returning player if there's both a MadScientist and Priest alive in the game.
Citizens leaving early (aka shittiest role by far).
At least, Mason can chat during the night, but the Citizen is totally in the dark and doesnt feel like he has that much impact when there's 3-4 power roles already.
An idea would be to give the Citizen more power during the day, whether its through immunity (they can make another player immune to lynching, available once per game) or blocking (they can stop another player from voting). That way, a citizen would also become a more strategic target for mafia, in case there's a 2v2 situation during the day.
Killer notes
Everyone loves the last will, it's hilarious and all. What if the killer could leave a note when he kills someone, the message would be read the following day along with the last will? Serial Killer could frame another player, whatever, that would leave the door open to so many options.