Roblin
June 13th, 2011, 02:01 PM
the following happened: there are 1 random town left, 1 mayor (revealed as mayor), 1 mafioso and 1 serial killer. the following night the serial killer kills the mafioso, the mafioso kills the random town, and the population is reduced to 1 mayor and 1 serial killer (in my opinion the maf/sk should have killed the mayor, but for some reason they didn't) the game detects a "town+serialkiller=serialkillerwin" scenario and promptly ends with a victory for serial killer completely disregarding the fact that the mayor can happily lynch him and be the lone survivor.
I have later found some other situations that are of similar nature, namely:
why can't he lynch?(the one I mentioned above): mayor vs (arso/sk/maf) = (arso/sk/maf) win
can't they kill each other?: vigi(that has shots left) vs mafioso/arso = mafia/arso win
they can't kill each other!: godfather(invulnerable at night) vs serial killer(invulnerable at night) = serial killer win
these seemingly faulty win conditions agravate me to no end, I need to know, are these intended or a bug?
I have later found some other situations that are of similar nature, namely:
why can't he lynch?(the one I mentioned above): mayor vs (arso/sk/maf) = (arso/sk/maf) win
can't they kill each other?: vigi(that has shots left) vs mafioso/arso = mafia/arso win
they can't kill each other!: godfather(invulnerable at night) vs serial killer(invulnerable at night) = serial killer win
these seemingly faulty win conditions agravate me to no end, I need to know, are these intended or a bug?