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McJesus
February 13th, 2012, 02:50 PM
http://i64.photobucket.com/albums/h184/krevster/banner-1.jpg

You have been invited to a game that will test your wits and skill. The Prize is eternal glory in the realm of mafia, the entry fee is your life. The game will be played in the virtual world where you will be able to level up and live out your role. Lynch and kill all who oppose you and let nothing stand in your way from achieving victory, after all your life depends on it!

Final Boss (Godfather)
Mafioso
Hidden Mafia
Hidden Mafia
Evil Neutral
Evil Neutral
Benign Neutral
Benign Neutral
Sheriff
Investigator
Doctor
Booster
Hidden Town Power
Hidden Town Power
Hidden Town Power
Hidden Town Power
Citizen
Citizen
Citizen
Citizen


Hidden Mafia: Cosigliere, Consort, Framer, Lawyer, Witch, Drug Dealer, Actress, Interceptor
Evil Neutral: Serial Killer, Arsonist, Cult Leader, Soul Thief
Benign Neutral: Survivor, Jester, Executioner, Town Amnesiac, Mafia Amnesiac
Hidden Town: Sheriff, Investigator, Doctor, Lookout, Detective, Escort, Bodyguard, Bus Driver, Jailor, Vigilante, Veteran, Mayor, Mason Leader

Investigation Pairings:
Your target seems to be a keen investigator, they may be a Sheriff/Investigator/Cosigliere/Executioner
Your target is medically trained, they may be a Doctor/Serial Killer/Drug Dealer
Your target lurks in the shadows, they may be a Lookout/Detective/Framer/Lawyer
Your target spends quality time with people at night, they may be a Escort/Bodyguard/Consort
Your target is a master of manipulation, they may be a Bus Driver/Witch
Your target is a member of a secret society, they may be a Mason/Cult
Your target owns several weapons, they may be a Jailor/Vigilante/Mafioso/Interceptor
Your target has unnatural powers, they may be a Booster/Amnesiac/Arsonist/Soul Thief
Your target is not suspicous but could be hiding something sinister they may be a Citizen/Final Boss/Jester/Survivor
Your Target is the mayor
You tried to investigate your target but were attacked. Clearly your target was a veteran

note: the actress will appear to investigators as the role she chooses to act.

(cult status overides previous role in investigative results for every role except the actress)


Day Length:
Day 0: 24 hours or until everyone posts once (no lynch)
Day 1: 48 hours or majority vote to -skip day
Day 2: 48 hours or majority vote to -skip day
Day 3: 48 hours or majority vote to -skip day
Day 4 and beyond: 24 hours lynch ends day early
night will always be 24ish hours

Order of Operations:
1. jailer executes
2. amnesiac remembers
3. survivor vests (+1)
4. Interceptor sets up trap
5. bus driver busses
6. witch witches (can witch 4)
7. escort/consort roleblock (can block 4-5)
8. lookout/detective watch (can see 1-6)
9. drug dealer deals
10. mason converts
11. cult converts
12. Framer/Lawyer frame/hide
13. Investigations Sheriff/Investigator/Cosigliere
14. Booster levels target up
15. Arsonist Douces
16. Bodyguard Guards (+1)
17. Kills (-1)
18. Doctor Heals (+1)
19. Level 2 Mafioso Cleans
20. Jailer's target is released
21. Soul Thief Steals Soul
21. Cult members suicide

Rules:
1. No outside discussion of the game. This includes PMs, Rep Messages, or IM programs like Skype. Offenders will be modkilled! You may casually mention the game as long as you don't strategise or reveal anything the other person shouldn't know.
2. No editing posts. Offenders will be modkilled!
3. Lynch votes will only count if they are in red, preferably bolded like so -vote McPwnage
4. If you do not submit night actions by the deadline they will be skipped
5. You may submit your night actions either by pm or night chat however any night actions sent by pm will override actions posted in your night chat.
6. All killing factions have the ability to use death notes
7. You can suicide however you will lose the game regardless of if your faction is victorious. In order to suicide you must pm me -suicide posting it in the day chat does not count.
8. Quoting pm's IS allowed however every single pm you could possibly get will be posted so it will be easy to fake
9. Lying about game mechanics IS allowed, I will not respond to gameplay questions unless they are posted in green
10. You have a one day amnesty for not posting, if you do not post anything for multiple days you will be replaced. Saying something like "I'm here" does not count as posting.
11. No being a gamethrowing bitch. Offenders will be permabanned from forum mafia (at least if I get my way). Really shouldn't have to put this in here but after FMXII...

McJesus
February 13th, 2012, 02:55 PM
Final Boss:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/mafiafinalboss.jpg
Is immune to night death, investigations, and culting. Does not level up

Mafioso:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/mafiamafioso.jpg
-Level 1: Ability to kill
-Level 2: Has the option to clean role and last will
Level up: Successfully kill 3 people in a row

Cosigilere:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/mafiacosigliere.jpg
-Level 1: Gets investigative parings
-Level 2: Detects exact role
Level up: Find information on four different targets

Consort:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/mafiaconsort.jpg
-Level 1: Target Recieves Notification they were roleblocked
-Level 2: Target Does not receive notification they were roleblocked
Level up: Block Three Non Citizen Roles or Prevent an investigation or kill from happening to a mafia member (not notified of leveling up)

Framer:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/mafiaframer.jpg
-Level 1: Frames Target as mafia role of framers choosing
-Level 2: Can frame as evil neutral roles and target will also appear to have targeted the player the mafia attempts to kill that night to detectives and lookouts
Level up: Frame one target who is checked by an investigative role on the same night (not notified of leveling up)

Lawyer:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/mafialawyer.jpg
-Level 1: Hides a member of the mafia as a town role of the lawyers choosing (can not hide self)
-Level 2: Lookouts and detectives will see the person the lawyer chooses target someone of the lawyer's choosing or no one if the laywer does not specify.
Level up: hide a member of the mafia when they are investigated by sheriff or investigator (not notified of leveling up)

Witch:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/mafiawitch.jpg
-Level 1: Targets will be notified of witching
-Level 2: Targets will not be notified of witching
Level up: Successfully witch three non citizens (not notified of leveling up)

Drug Dealer:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/mafiadrugdealer.jpg
-Level 1: Can choose a fake effect to give the player, possible effects are:
-player was witched
-player was bus driven
-player was attacked and healed
-player was roleblocked (will still see investigation results)
-Level 2: drug dealer can now target two players, fake soul was stolen drug is added
Level up: successfully drug three people using a minimum of two different drugs

Actress:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/mafiaactress.jpg
-Level 1: Can choose any role on the role list of the game to appear as. When investigators investigate the actress she will appear as the role the actress choose. When the actress dies the role she chooses will be displayed in the graveyard instead of her real role. Will appear to sheriff as scum/mafia
-Level 2: Will appear to sheriff as the role she chose
Level up: survive until day 4

Interceptor:
-Level 1: Can set up a trap that kills the first person who visits the target, but if more than one target visits the target they will learn the interceptors identity
-Level 2: Can set up a trap that kills the first two people who visit the target, but if more than two targets visit the target they will learn the interceptors identity
Level Up: Kill two different people with your traps

Serial Killer:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/neturalserialkiller.jpg
-Level 1: Can kill one person per night
-Level 2: Gains Night Immunity
-Level 3: Has the option to clean role and last will
Level up: (2)successfully kill three people in a row, (3)successfully kill five people in a row

Arsonist:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/neutralarsonist.jpg
-Level 1: Selects player to douce/undouce at night, can burn all douced players during the day
-Level 2: Gains night immunity
-Level 3: level 2 abilities + Burning has the option of cleaning roles, last wills and pierces immunities
Level up: (2) burn three people at once (3) burn four people at once
note: Arsonist is immune to death by burning (original arsonist, amnesiac arsonist, or soul thief arsonist) however a doused arsonist who's soul is stolen is not immune to death by burning

Cult Leader:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/neutralcultleader.jpg
*the cult leader has a passive one time use vest that will be triggered if he gets attacked at night*
level 1: Recruits player to cult, changing their alignment. If the cult leader dies ALL cult members will suicide.
level 2: cult gets the option to night kill instead of recruit
level 3: has full night immunity
level up: (2) have the cult reach the size of three members at one point (cult will retain night kill even if the size drops below 3 members), (3) have the cult reach the size of five members at one point

The cult leader cannot convert masons or the final boss. If the cult leader recruits either role he will receive a pm notifying him his recruit was unsuccessful. If he tried to recruit a mason the mason will learn the cult leader's identity. If a mason tries to recruit anyone who is culted they will instead kill them.

Soul Thief:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/neutralsoulthief.jpg
-Level 1: The soul thief can permanently take away the powers from someone each night, making them a citizen of their alignment. He cannot use their powers and will not know the abilities he took. If he targets a jester, executioner, or amnesiac than they will turn into a survivor without any vests. Players with their souls stolen will show up with the colour grey in the graveyard.
-Level 2: The soul thief has full night immunity.
-Level up: steal three souls in a row.


note: while the soul thief does not kill most roles he steals, he will kill the cult leader if he attempts to steal his soul.
roles soul thief cannot steal: citizen, jester, executioner, amnesiac

Survivor:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/neutralsurvivor.jpg
Has four one time use bullet proof vests, does not level up

Jester:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/neturaljester.jpg
Must be lynched to win
Three random guilty voters will die upon the jester being lynched
Does not level up

Executioner:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/neturalexecutioner.jpg
Must successfully lynch their target to win
The target cannot be an evil role
If their target dies by means other than lynching they will be given a new town aligned target to execute
Three random guilty voters will die upon success
Does not level up

Note: If the jester or executioner is culted their winning objective DOES NOT CHANGE however the cult will be invulnerable to death from a guilty vote and the executioners target may be changed if both he and his target are in the cult.

Amnesiac:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/neturalamnesiactown.jpg
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/neutralmafiaamnesiac.jpg

Picks a role from the graveyard to become, will inherit their role, alignment and level progress. If they become someone with limited use abilities the abilities will be refreshed (they will have full vigi shots or boosting capabilities). Until the Amnesiac picks a role their objective will be to survive. There are two possible types of amnesiacs in the game, town amnesiacs which can only become town roles and mafia amensiacs which can only become mafia roles. Alignment will not be shown in investigation results. The amnesiacs role will not be announced to the town. The amnesiac can use their new night action the same night they remember their role. Being visited by the booster will not level the amnesiac up but instead change their alignment. If they are town amnesiac they will become mafia amnesiac and vice versa. Being culted gets rid of allignment restrictions. Cannot Replace: Godfather, Mayor or anyone outside your alignment.


Sheriff:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/townsheriff.jpg
Level 1: Detects all evil roles, will get a universal message saying "your target is up to no good!"
Level 2: Detects benign neutral roles as well, will be able to see if target is a member of the mafia, an evil neutral, or a benign neutral and the exact role of the neutral.
level up: detect two evil roles (framed targets count towards leveling!)

Investigator:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/towninvestigator.jpg
-Level 1: Gets investigative parings
-Level 2: Detects exact role
Level up: Find information on four different targets

Doctor:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/towndoctor.jpg
Heals Target, does not level up

Booster:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/townbooster.jpg
Visits the target, if the target is able to level up the level booster will automatically level them up to their max level, does not level up
note: can only use this ability 3 times regardless of if target actually levels up or not

Veteran:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/townveteran.jpg
Is always on alert, anyone who visits the veteran will be killed. Does not level up

Lookout:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/townlookout.jpg
-Level 1: Sees who targeted the watched player
-Level 2: Also sees who the watched player targets
Level up: Follow your target on the night of their death

Detective:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/towndetective.jpg
-Level 1: Sees who the followed player targets
-Level 2: Also sees who targeted the followed player
Level up: Successfully see your target kill someone AND get them lynched

Escort:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/townescort.jpg
-Level 1: target is notified they were roleblocked
-Level 2: target is not notified they were roleblocked
Level up: Roleblock two evil roles from performing a night action (not notified of leveling up)

Bodyguard:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/townbodyguard.jpg
-Level 1: Pick a target to protect and a target to keep an eye on. If your target is attacked you and the target will both attack each other and possibly die in a duel. If the player you kept an eye on attacks your target you will survive
-Level 2: Will attack anyone who attacks who you are protecting and not be attacked back.
Level up: Survive a duel either by being healed or by having the player you kept an eye on attack the person you are protecting and manage to kill the attacker.

Bus Driver:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/townbusdriver.jpg
-Level 1: Swaps two targets making all night actions target the other player
-Level 2: Can swap target with self
Level up: Redirect a kill onto an evil role

Jailer:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/townjailer.jpg
Jailor selects a target to jail during the day and has the option of executing the target at night. Pierces all immunities and provides night immunity from all other attacks for jailed target
-Level 1: Has two executions, can only jail and execute on no lynch days
-Level 2: Gains two executions, can jail and execute on lynch days
Level up: Kill two non-town roles

Vigilante:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/townvigilante.jpg
-Level 1: Has two night shots and one day shot to kill people with
-Level 2: Gains one more day shot and two more night shots
Level up: Kill non town roles with all your shots

Mayor:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/townmayor.jpg
Vote counts for three after revealing, CAN be healed after revealing. Does not level up

Mason Leader:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/townmasonleader.jpg
Recruits citizens to become masons, kills cultists if the masons try to recruit them or the cultists try to recruit the masons. Does not level up.

Citizen:
http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/citizenlolz.jpg
has the power of voting and does not level up


Feedback Messages:

All messages will be given in one message under the title "Night x Results"

Death:



You are dead!


Attacked:



You were attacked but managed to survive!


Roleblocked:



You just had sex, and it felt so good, felt so good. You were roleblocked!


Witched:



Suddenly you lost control of your own body. You targeted someone else!


Bus Driven:



A mysterious stranger offered you a ride. You were bus driven!


Jailed:



As the night began someone ambused you and rendered you unconscious. You woke up in jail!


Mason Recruited:



You were recruited to the masons!
Night Chat Link:
Log in Name:
Password:


Cult Recruited:



You were recruited to the cult!
Night Chat Link:
Log in Name:
Password:


Soul Stolen (Victim):



Your soul was stolen. Your abilities have been taken from you!


Level Up:



You leveled up!


Level Up (Booster):



You were visited by the booster. You leveled up!


Amnesiac Alignment Change (Booster):



You were visited by the booster. You were turned into a town/mafia amnesiac!


Executioner Changes Target:



Your target did not survive the night. Your new target is x!


Vetrean was visited:



Someone tried to visit you during the night. You shot them!


Sheriff Innocent:



Your Target does not appear to be suspicious!


Sheriff Level 1:



Your Target is up to no good!


Sheriff Level 2 Mafia:



Your Target is up to no good. They are a member of the mafia!


Sheriff Level 2 Evil Neutral:



Your Target is up to no good. They are role x!


Sheriff Level 2 Benign Neutral:



Your Target may be up to no good. They are role x!


Investigator:



Your target seems to be a keen investigator, they may be an Sheriff/Investigator/Cosigliere/Executioner
Your target is medically trained, they may be a Doctor/Serial Killer/Drug Dealer
Your target lurks in the shadows, they may be a Lookout/Detective/Framer/Lawyer
Your target spends quality time with people at night, they may be a Escort/Bodyguard/Consort
Your target is a master of manipulation, they may be a Bus Driver/Witch
Your target is a member of a secret society, they may be a Mason/Cult
Your target owns several weapons, they may be a Jailor/Vigilante/Mafioso
Your target has unnatural powers, they may be a Booster/Amnesiac/Arsonist/Soul Thief
Your target is not suspicous but could be hiding something sinister they may be a Citizen/Godfather/Jester/Survivor
Your Target is the mayor
You tried to investigate your target but were attacked. Clearly your target was a veteran


Investigator Exact Role (level 2):



Your target is role x!


Doctor's target attacked:



Your target was attacked tonight!


Lookout no activity:



You target wasn't visited by anyone!


Lookout activity:



Your target was visited by x [,x, and x]


Detective no activity:



Your target did not visit anyone tonight!


Detective Activity:



Your target visited x


Bodyguard's Target attacked:



Your target was attacked tonight!


Mason/Cult recruit unsuccessful:



Your recruitment was unsuccessful!


Mason/Cult recruit successful!



Your recruitment was successful!

Soul Thief Unsucessful:



You were unable to consume your target's soul!


Soul Stolen (Soul Thief):



You consumed your target's soul. You gained the abilities of a(n) x!


Amnesiac Remembering Role:



You remembered you were role x!


FAQ:

Q: Can the Mayor be healed?
A: Yes

Q: What happens if the soul thief steals the ability of a cult leader?
A: The soul thief will userp the cult leaders cult and kill the previous cult leader. The kill ignores immunity and healing. The cult leader will show up as a cleaned role in the graveyard and cult members will not suicide unless the soul thief dies.

Q: If the mafioso dies, does the GF start killing?
A: Both the godfather and mafioso have the option of using the nightkill. Anyone in the mafia can perform the night kill however the two hidden mafia roles will have to sacrifice their night action to do so. The godfather has the final say over who to send to kill someone, however the person doing the kill has final say over who they kill or if they skip their kill entirely.

Kromos
February 13th, 2012, 03:00 PM
Can the mayor be healed?
What happens if the soul thief steals the ability of a cult leader? Can he setup his own cult?

It's gonna suck if a killing neutral gets their kill stolen and still has to win on their own. Otherwise it looks cool.

McJesus
February 13th, 2012, 03:21 PM
1) mayor can be healed after revealing
2) If the soul leader steals the identity of the cult leader he becomes the new cult leader while the cult leader becomes a culted citizen.

McJesus
March 1st, 2012, 04:19 AM
Made a decent amount of changes to the setup and toned back the leveling, crossing my fingers for hosting mfmviii

McJesus
March 8th, 2012, 02:07 AM
added order of operations and rules, several more tweeks made!

McJesus
March 29th, 2012, 12:52 AM
MORE CHANGES! BUMP FOR VIEWS AND CONSIDERATION!

Rihfok
March 29th, 2012, 01:09 AM
Looks interesting, though leveling up as a vigilante seems extremely difficult.
In general, if this will get approved, I will join, but I think that even though this is quite original, it will be chaotic during the game.

Question: If the mafioso dies, does the GF start killing then?

McJesus
March 29th, 2012, 02:01 AM
Looks interesting, though leveling up as a vigilante seems extremely difficult.
In general, if this will get approved, I will join, but I think that even though this is quite original, it will be chaotic during the game.

Question: If the mafioso dies, does the GF start killing then?

This is how kills would work. Anyone in the mafia can perform a night kill. The godfather has ultimate power over who to send to do the killing. The person who performs the kill has the ultimate power over who will get killed. pm's override commands in the night chat so there is an issue of trust at play with the possibility of a cult. Putting trust aside this allows the mafia to have the option of killing from either godfather or mafioso in case one of them is under suspicion or blocked or something goes wrong in general. The incentive is obviously to kill from the mafioso because if you can kill three in a row you gain the power to clean the role. If both the godfather and mafioso are lost someone else can take up the role of having a night kill at the expense of their other night action.

Also a little chaos is a good thing :blink1:

McJesus
March 29th, 2012, 02:21 AM
Unique Role added to take advantage of leveling system...

Booster:
Visits the target, if the target is able to level up the level booster will automatically grant them a level up, does not level up
note: can only use this ability 3 times regardless of if target actually levels up or not

A very important role that can grant town members very powerful abilities but must choose their targets carefully in order not to waste them or level up a scum role!

Nick
March 29th, 2012, 05:34 AM
Way easy to get non-citizens. Only 3 out of 21.

McJesus
April 3rd, 2012, 10:27 PM
added feedback messages!

Rihfok
April 3rd, 2012, 10:40 PM
A little note: thw witch message says that you targeted someone else, which may be innacurate, since the witch may actually select the target you originally targeted.

Capitalier
April 7th, 2012, 10:06 PM
added feedback messages!
I personally want more citizens, but I may leave final approval to Luna.
May.

Adjust the setup again, and I'll review it.

McJesus
April 8th, 2012, 11:50 AM
I personally want more citizens, but I may leave final approval to Luna.
May.

Adjust the setup again, and I'll review it.

I think we are supposed to be voting on the next mfm, that being said I am debating cutting a town power for a 4th citizen but I am worried that might make the town not powerful enough.

McJesus
April 9th, 2012, 08:53 AM
so I decided to cut a town pr for a citizen after feedback

Goremancer
April 9th, 2012, 11:43 AM
Best part of the setup was the feedback for roleblocked lol.
I JUST HAD SEX!
AND IT FELT SO GOOD, FELT SO GOOD!

Forum Mafia GM
April 13th, 2012, 01:11 PM
Approved.

It looks pretty good, my friend. :)

Now … you just have to beat Fragos.

McJesus
April 17th, 2012, 11:27 PM
Thank you for approving the setup, signups will be posted at the start of day 5 of fmxii. I have started on the rolecards, made all the mafia's and the best citizen rolecard ever!

http://i64.photobucket.com/albums/h184/krevster/mfmviiirolecards/citizenlolz.jpg

McJesus
April 22nd, 2012, 11:50 AM
Rolecards Finished!

clementine
April 22nd, 2012, 11:55 AM
Your role cards are super trippy! They're cool, but they hurt my eyes :P

Escaho
April 22nd, 2012, 01:16 PM
Those are pretty cool, but I think substituting white for green in the role cards would make them a lot easier to read. Blends into the background too much, imo.

McJesus
April 22nd, 2012, 04:07 PM
For me they are trippy and hard to read for about a couple seconds, then my eyes adjust and they are fine.

clementine
April 22nd, 2012, 04:19 PM
Part of the reason this M-FM is called "A Deadly Game" is because participants will have seizures while trying to read the role cards! :P

Yeah, no I agree, I think they're fine once your eyes have a second to adjust properly. :]

McJesus
May 8th, 2012, 05:22 AM
Added the interceptor from fmxii to mafia role list

Duzero
May 8th, 2012, 06:53 AM
I feel compelled to play this, even if I become citizen I can just stare at my rolecard all day long :D

SirBlayzalot
May 8th, 2012, 07:24 AM
/sign me up plox :D

Nick
June 3rd, 2012, 09:33 AM
So...

In the case of invulnerable GF and invulnerable SK being the last two survivors... who will win?

SirBlayzalot
June 3rd, 2012, 10:38 AM
is this going on again?... if so

/Sign my name with piss in the snow