Luna
February 6th, 2012, 07:56 AM
Note: This wasn't my role I'm simply transcribing it from other FMs, I'm doing it because it is not a regular SC2 Mafia role.
Role Name: Armoursmith
Alignment: Town
Game Size(s): All
Abilities: Each night you may give a player some armour. This is a vest which can be used to prevent a single attack.
Intended Purpose: To give the Town some variety in their protective roles, and it allows protection on multiple people in the same night (even if the Armoursmith is dead).
Meta-Game Implications: I'm just transcribing, here.
Possible Cons: I don't see many actual cons to this role at this time, but I'm just transcribing it.
One Sentence Summary: A Town role which gives out one-use armour to other players, preventing death.
Role Name: Armoursmith
Alignment: Town
Game Size(s): All
Abilities: Each night you may give a player some armour. This is a vest which can be used to prevent a single attack.
Intended Purpose: To give the Town some variety in their protective roles, and it allows protection on multiple people in the same night (even if the Armoursmith is dead).
Meta-Game Implications: I'm just transcribing, here.
Possible Cons: I don't see many actual cons to this role at this time, but I'm just transcribing it.
One Sentence Summary: A Town role which gives out one-use armour to other players, preventing death.