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View Full Version : [Role Suggestion] Rebel Leader



Luna
February 6th, 2012, 07:28 AM
Note: This wasn't my role I'm simply transcribing it from FMV, I'm doing it because it is not a regular SC2 Mafia role.

Role Name: Rebel Leader

Alignment: Rebels

Game Size(s): All

Abilities: Each night you can attempt to recruit a Citizen into the Rebels. Only Citizens can be recruited. You will not be harmed if you visit a non citizen role. After the Revolution numbers at least 3, you can also send your Rebels to kill at night.

Intended Purpose: A neutral Mason army, to create an underpowered neutral killer which has the benefits of friends I guess.

Meta-Game Implications: Rebels can masquerade as Masons for added protection from the Town.

Possible Cons: I don't see many actual cons to this role at this time, but I'm just transcribing it.

One Sentence Summary: Neutral Masons which can kill when they reach a certain number.

Kromos
February 10th, 2012, 10:50 AM
Isn't this a evil neutral not a benign neutral as it must win by itself and can kill people?

I thought they were called Revolutionists and Rebels was the FM V RP name but I might be wrong.