PDA

View Full Version : S-FM Pentakill



Stealthbomber16
March 13th, 2019, 05:14 PM
Pentakill��


The goal of this setup is to help players develop short-term action reads.
The mechanics encourage players to organize their actions to prevent the Spree Killer from winning outright.
The addition of a Jester gives the Spree Killer room to act, and gives the town breathing room for the Spree Killer to make a mistake.




1 Spree Killer, 1 Jester, 13 Bus Drivers
Spree Killer
Jester
Bus Driver
Bus Driver
Bus Driver
Bus Driver
Bus Driver
Bus Driver
Bus Driver
Bus Driver
Bus Driver
Bus Driver
Bus Driver
Bus Driver
Bus Driver


Rules
All standard S-FM Rules apply
Pictures are allowed within reasonable size. Hopefully I don't need to specify what "reasonable size" is.
Videos are allowed as long as autoplay is off.

Mechanics
24 hour days. (Could be changed to 48 hours but I think shorter days are better for this setup. If schedule permits, 36 is probably good.)
24 hour nights.
Last wills allowed.
Suicide is NOT allowed under any circumstances.
Silly Clause: This game can not be on the S-FM Ladder, and this part of the setup cannot be removed from the setup. So, there.

Rolecards


Spree Killer
You may spree at a player's house at night.
If no players visit that player at night, you do nothing.
If that player is visited at night, you instead kill them, and all players who visit them.
You have no cooldown between sprees.

Jester
You may switch two players at night.
You do not visit those players, meaning that the Spree Killer can not kill you from visiting another player.
If you are lynched, you MUST choose one of the players who voted you to die. This kill can be swapped by the Bus Driver

Bus Driver
You MUST switch two players at night.
Those two players' positions are swapped.
Spree Killer: Eliminate all of the Bus Drivers (or as many as is possible), OR kill 5 people in one night.
Bus Drivers: Eliminate the Spree Killer.
Jester: Get hanged.

Fun

- Can bus drivers bus themself?
Yes

- Do you consider the location the player is bussed to as visiting? (ex: A buses B with C. If MM visits C, will A be considered visiting C? or is he only visiting B?)
A is switching both B and C, so he is visiting both.

- Are the players considered visiting where they are bussed to? or who they visit first to bus?
Players visit both of their targets.

- Can we get the gate of steiner achievement?

- How toxic are you planning on this to get?
Extremely

Note: to fix the OoO issue, just assign everyone a number. that is the order it goes in. (the number assigned to players is not revealed to the players.) host info only.
This is a good idea.

Mike
March 13th, 2019, 10:46 PM
This is the MM Buss-driver setup from Mod. I thought this was a points farming setup. in case MM wins. Difference is the added Jester. Played it once as MM and won lol. With Tons of BD easy to hide among them the trick is not to get hit by buss at night.

question is how would yo duo OoO on this setup? what buss driver goes first I mean. you can end up with any number of combos depending on what Buss-driver you give first action to.

Distorted
March 14th, 2019, 01:15 PM
This is the MM Buss-driver setup from Mod. I thought this was a points farming setup. in case MM wins. Difference is the added Jester. Played it once as MM and won lol. With Tons of BD easy to hide among them the trick is not to get hit by buss at night.

question is how would yo duo OoO on this setup? what buss driver goes first I mean. you can end up with any number of combos depending on what Buss-driver you give first action to.

- Can bus drivers bus themself?

- Do you consider the location the player is bussed to as visiting? (ex: A buses B with C. If MM visits C, will A be considered visiting C? or is he only visiting B?)

- Are the players considered visiting where they are bussed to? or who they visit first to bus?

- Can we get the gate of steiner achievement?

- How toxic are you planning on this to get?

Note: to fix the OoO issue, just assign everyone a number. that is the order it goes in. (the number assigned to players is not revealed to the players.) host info only.

Marshmallow Marshall
March 14th, 2019, 11:03 PM
This is the MM Buss-driver setup from Mod. I thought this was a points farming setup. in case MM wins. Difference is the added Jester. Played it once as MM and won lol. With Tons of BD easy to hide among them the trick is not to get hit by buss at night.

question is how would yo duo OoO on this setup? what buss driver goes first I mean. you can end up with any number of combos depending on what Buss-driver you give first action to.

Of course you won, MM is great... ;-)

~~

This is a fun, short to play and not really activity-eating setup, I believe that the idea is good and that the setup could be played between/at the end of another game, eventually. But before approving it, I have some questions.
Which were already asked by Distorted. XD

Stealthbomber16
March 15th, 2019, 01:35 PM
- Can bus drivers bus themself?
Yes

- Do you consider the location the player is bussed to as visiting? (ex: A buses B with C. If MM visits C, will A be considered visiting C? or is he only visiting B?)
A is switching both B and C, so he is visiting both.

- Are the players considered visiting where they are bussed to? or who they visit first to bus?
Players visit both of their targets.

- Can we get the gate of steiner achievement?

- How toxic are you planning on this to get?
Extremely

Note: to fix the OoO issue, just assign everyone a number. that is the order it goes in. (the number assigned to players is not revealed to the players.) host info only.
This is a good idea.

Answers in green

Marshmallow Marshall
March 15th, 2019, 02:06 PM
Answers in green

Alright. It'd be best adding these particularities to the rolecards, so people can know that without reading the entire setup thread, because nearly noone does that...

So, if you (or anyone) host this, I assume you do not hold the site or VBulletin responsible for any sanity issue or headaches due to the bussing paradoxes? If so, Approved.

Thank you for your input, Distorted!