Cryptonic
October 23rd, 2018, 05:24 PM
S-FM Chicago
Rules:
You must participate in day &/or night chats when applicable.
You may reveal your Name & Alignment.
You may talk about your Bio/Motive, but may not quote (nor copy/paste) any part of it.
You may not reveal your win condition in the day chat.
Don't cheat, be a dick, take a game personally, make a game personal, etc.
Mechanics:
Days are 48 hours, lynch ends days.
Nights are 24 hours long. Actions must be in 1 hour before night ends.
Special Mechanics:
Setup is completely hidden.
Each player will receive a unique role card.
Rolecards will include the follow:
Name.
Alignment.
Bio.
Motive.
Action.
Special Attributes.
Win Condition.
Win Conditions may be different for every player.
While role alignments do exist, specific conditions may prevent members of the same faction from winning together.
Game ends when at least 50% of the living players have achieved their win condition at any point during the game.
Each Day & Night post will contain the current percentage of living players who have met their win condition.
Example Rolecard:
Nancy Moretti
(Town)
A loving wife and a mother of 3, you are Nancy Moretti. You like to think your life was perfect before they extended the L Train into your neighborhood. You can't walk down the street now without seeing a homeless person. With the train came all sorts of unsavory people, and your car even got broken into. Hell, last week, there was a shooting! You're just about ready to exercise your 2nd Amendment Right.
Somebody has to clean this neighborhood up, and it might as well be you.
Action: Target one person at night, killing them.
Attributes: You have 2 shots.
Win Condition: Eliminate all non-Town players, and have at least one member of the Town survive until the end.
Rules:
You must participate in day &/or night chats when applicable.
You may reveal your Name & Alignment.
You may talk about your Bio/Motive, but may not quote (nor copy/paste) any part of it.
You may not reveal your win condition in the day chat.
Don't cheat, be a dick, take a game personally, make a game personal, etc.
Mechanics:
Days are 48 hours, lynch ends days.
Nights are 24 hours long. Actions must be in 1 hour before night ends.
Special Mechanics:
Setup is completely hidden.
Each player will receive a unique role card.
Rolecards will include the follow:
Name.
Alignment.
Bio.
Motive.
Action.
Special Attributes.
Win Condition.
Win Conditions may be different for every player.
While role alignments do exist, specific conditions may prevent members of the same faction from winning together.
Game ends when at least 50% of the living players have achieved their win condition at any point during the game.
Each Day & Night post will contain the current percentage of living players who have met their win condition.
Example Rolecard:
Nancy Moretti
(Town)
A loving wife and a mother of 3, you are Nancy Moretti. You like to think your life was perfect before they extended the L Train into your neighborhood. You can't walk down the street now without seeing a homeless person. With the train came all sorts of unsavory people, and your car even got broken into. Hell, last week, there was a shooting! You're just about ready to exercise your 2nd Amendment Right.
Somebody has to clean this neighborhood up, and it might as well be you.
Action: Target one person at night, killing them.
Attributes: You have 2 shots.
Win Condition: Eliminate all non-Town players, and have at least one member of the Town survive until the end.