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View Full Version : Changelog 7/19/2017



Voss
July 19th, 2017, 11:08 PM
The
Things I've been meaning to get to
Update

Narrator Updates

Redid SC2 classic neutral killers to have the same color for a future visibility update's sake.
Added a kill cooldown so teams with a factional kill can't kill every night, if desired. (useful for 2 mafia team mafia setup)
Fixed a snitch bug causing client to crash
GoT setup has charge variability to 2



Setup Additions

Two Mafias: second mafia team


Visual Updates

Game will attempt to reconnect if it ever loses connection
Game should work normally on mobile phones now. It goes full screen, hiding all mobile browser 'extras' like the back button and url bar
Typing on mobile doesn't distort the interface anymore
Private games will now have chat roles default off, last will default off, and day start default on.
Added charge variability to fully customizeable games. Default to 0 in basic customizable game.
Properly do mod permissions now. It uses my server token instead of 'voss', which anyone can name themselves to.
Team description now reloads if game comes down.
Fixed a centering text issue within factions catalogue
Fixed day timer issue where it would be fast or slow.
Settings button now turns into 'exit game' on game end.