McJesus
April 15th, 2011, 03:22 PM
cool game, here is my two cents:
1) There should be A counter of how many mafia and how many serial killers there are in the daytime. Vast majority of smart people just do the math so most games it would only save you a couple seconds which is good but games with random any can favour mafia becuase they know who the other mafia are and so if there are more mafia they know it and town doesn't. Basically would just say # Mafia remaining and #Serial Killer(s) remaining without listing spefic mafia roles.
2) People with mics should have their player name shown whenever they talk with a mic as well as thier real name. Played a couple games where people had mics and it was a little annoying.
3) Default settings should be 0.5 for night because everyone puts it to that anyways and start at night to avoid the retarded random 1st day lynchings, as well as avoid waiting a minute or two for people that are smart enough to not 1st day lynch and the fact is every irl mafia game I have played has started at "night."
4) Suggested Roles:
(both of these are from reading other suggestion threads)
-Witness: Can see both mafia and mason chat at night but can't see player names
-hit man: Works for mafia and kills independent of other mafia however only has a certain amount of shots. So basically the role would be a mafia team vigilante
5) Make points system ladder. Basically let us see how many points each player in the game has as well as the top 3/5/or 10. Also host replacment should be awarded to the person with the most points.
6) Question: Is the description for doctors the same as serial killers? One game I was playing today I was investigator and I revealed it early to get rid of serial killer, because his description said something to the effect of he had a lot of sharp knives. hoping the doctor would cover me. He got lynched and was revealed to be a doctor. Next turn I got saved and then lynched because the mafia had a Consilerge and some people assumed that was me.
1) There should be A counter of how many mafia and how many serial killers there are in the daytime. Vast majority of smart people just do the math so most games it would only save you a couple seconds which is good but games with random any can favour mafia becuase they know who the other mafia are and so if there are more mafia they know it and town doesn't. Basically would just say # Mafia remaining and #Serial Killer(s) remaining without listing spefic mafia roles.
2) People with mics should have their player name shown whenever they talk with a mic as well as thier real name. Played a couple games where people had mics and it was a little annoying.
3) Default settings should be 0.5 for night because everyone puts it to that anyways and start at night to avoid the retarded random 1st day lynchings, as well as avoid waiting a minute or two for people that are smart enough to not 1st day lynch and the fact is every irl mafia game I have played has started at "night."
4) Suggested Roles:
(both of these are from reading other suggestion threads)
-Witness: Can see both mafia and mason chat at night but can't see player names
-hit man: Works for mafia and kills independent of other mafia however only has a certain amount of shots. So basically the role would be a mafia team vigilante
5) Make points system ladder. Basically let us see how many points each player in the game has as well as the top 3/5/or 10. Also host replacment should be awarded to the person with the most points.
6) Question: Is the description for doctors the same as serial killers? One game I was playing today I was investigator and I revealed it early to get rid of serial killer, because his description said something to the effect of he had a lot of sharp knives. hoping the doctor would cover me. He got lynched and was revealed to be a doctor. Next turn I got saved and then lynched because the mafia had a Consilerge and some people assumed that was me.