Hypersniper
June 23rd, 2015, 07:31 AM
Fallout War Room
Hello Vault Tec Administration
In this Memo you may discuss plans outside of the actual wasteland however there is a few prerequisites
You Must clearly state who you disscuss with
You must of either met the person or have a functioning pipboy radio, which should be originally installed into your pipboy/girl with the other pipboy(s) frequency's
If you wish to keep your plans private feel free to create a quicktopic or ask vault tec admin to do such however it must all go througgh vault tec
Otherwise feel free to discuss anything game wise or ask questions about what anything does skills, items etc as Vault tec Admin clearly states this as the war room and FAQ
RP name: The Executive Lord of Post-America
Strength: 4
Perception: 6
Endurance: 4
Charisma: 10
Intelligence:10
Agility: 2
Luck: 4
Tag skills: Science, Repair, Speech
Morale code: Neutral
Start equipment: 5
Start abiltys: Genius, Heartless
Start location: The Vault
Quest : The Emperor
RP name: Deez Nuts. HA! GOT EEM!! III Jr.
Strength : 1
Perception : 9
Endurance : 1
Charisma : 10
Intelligence : 1
Agility : 8
Luck : 10
Tag skills: Speech, Pickpocket, Guns
Moral code: Chaotic
Starting equipment: 3
Starting perks: Ninja, Leader
Starting location: Indie
Quest: Custom Primary - (Become a mainstream rapper and produce a #1 single on Three Dogs station)
RP name: Man
Strength: 5
Perception: 5
Endurance: 5
Charisma: 10
Intelligence: 5
Agility: 5
Luck: 5
Tag skills: Guns, Science, Speech
Moral code: Lawfull
Starting equipment: 1
Starting perks: Leader, Good
Starting location: Captured
Quest: The Enclave
RP name: Deez Nuts. HA! GOT EEM!! IV Jr.
Strength : 1
Perception : 9
Endurance : 1
Charisma : 10
Intelligence : 1
Agility : 8
Luck : 10
Tag skills: Speech, Pickpocket, Guns
Moral code: Chaotic
Starting equipment: 3
Starting perks: Ninja, Leader
Starting location: Indie
Quest: Custom Primary - (Become a mainstream rapper and have all 10 tracks from his new Mixtape #1-#10 on Three Dogs station)
RP Name: Nurse Joy
Strength: 5
Perception: 5
Endurance: 5
Charisma: 5
Intelligence:7
Agility: 7
Luck: 6
Tag skills: Survival, medicine, science
Morale code: Chaotic
Start equipment: 5
Start perks: Schizophrenic, evil
Start location: Captured
Quest : Omnicidal
RP name: Man's Best Friend
Strength: 5
Perception: 3
Endurance: 9
Charisma: 3
Intelligence: 8
Agility: 7
Luck: 5
Tag skills: Melee Weapons, Stealth, Medicine
Moral code: Lawful
Starting equipment: 2
Starting perks: Schizophrenic, Good
Starting location: Captured
Quest: The Enclave
Name:
Willy Wonka
S.P.E.C.I.A.L :
Strength: 8
Perception: 5
Endurance: 6
Charisma: 4
Intelligence:7
Agility: 4
Luck: 6
Tag skills:
Medicine
Science
Speech
Morale code:
Neutral
Start equipment:
Katana
5x Stimpacks
Leather Armor
Start abiltys:
Schizophrenic
Ninja
Start location:
Independant
Quest :
Custom - Darkness of the World
(Become the Martyr of the Wastelands and create an own faction)
RP name: Ginger Ninja (Female)
Strength: 5
Perception: 7
Endurance: 3
Charisma: 8
Intelligence:6
Agility: 8
Luck: 3
Tag skills: Melee Weapons, Stealth, Speech, Unarmed
Morale code: Neutral (Stealth, Lockpicking, Speech)
Start equipment: 2
Start abiltys: Ninja, Bisexual
Start location: The Inn
Quest : The Brotherhood
Hello Vault Tec Administration
In this Memo you may discuss plans outside of the actual wasteland however there is a few prerequisites
You Must clearly state who you disscuss with
You must of either met the person or have a functioning pipboy radio, which should be originally installed into your pipboy/girl with the other pipboy(s) frequency's
If you wish to keep your plans private feel free to create a quicktopic or ask vault tec admin to do such however it must all go througgh vault tec
Otherwise feel free to discuss anything game wise or ask questions about what anything does skills, items etc as Vault tec Admin clearly states this as the war room and FAQ
RP name: The Executive Lord of Post-America
Strength: 4
Perception: 6
Endurance: 4
Charisma: 10
Intelligence:10
Agility: 2
Luck: 4
Tag skills: Science, Repair, Speech
Morale code: Neutral
Start equipment: 5
Start abiltys: Genius, Heartless
Start location: The Vault
Quest : The Emperor
RP name: Deez Nuts. HA! GOT EEM!! III Jr.
Strength : 1
Perception : 9
Endurance : 1
Charisma : 10
Intelligence : 1
Agility : 8
Luck : 10
Tag skills: Speech, Pickpocket, Guns
Moral code: Chaotic
Starting equipment: 3
Starting perks: Ninja, Leader
Starting location: Indie
Quest: Custom Primary - (Become a mainstream rapper and produce a #1 single on Three Dogs station)
RP name: Man
Strength: 5
Perception: 5
Endurance: 5
Charisma: 10
Intelligence: 5
Agility: 5
Luck: 5
Tag skills: Guns, Science, Speech
Moral code: Lawfull
Starting equipment: 1
Starting perks: Leader, Good
Starting location: Captured
Quest: The Enclave
RP name: Deez Nuts. HA! GOT EEM!! IV Jr.
Strength : 1
Perception : 9
Endurance : 1
Charisma : 10
Intelligence : 1
Agility : 8
Luck : 10
Tag skills: Speech, Pickpocket, Guns
Moral code: Chaotic
Starting equipment: 3
Starting perks: Ninja, Leader
Starting location: Indie
Quest: Custom Primary - (Become a mainstream rapper and have all 10 tracks from his new Mixtape #1-#10 on Three Dogs station)
RP Name: Nurse Joy
Strength: 5
Perception: 5
Endurance: 5
Charisma: 5
Intelligence:7
Agility: 7
Luck: 6
Tag skills: Survival, medicine, science
Morale code: Chaotic
Start equipment: 5
Start perks: Schizophrenic, evil
Start location: Captured
Quest : Omnicidal
RP name: Man's Best Friend
Strength: 5
Perception: 3
Endurance: 9
Charisma: 3
Intelligence: 8
Agility: 7
Luck: 5
Tag skills: Melee Weapons, Stealth, Medicine
Moral code: Lawful
Starting equipment: 2
Starting perks: Schizophrenic, Good
Starting location: Captured
Quest: The Enclave
Name:
Willy Wonka
S.P.E.C.I.A.L :
Strength: 8
Perception: 5
Endurance: 6
Charisma: 4
Intelligence:7
Agility: 4
Luck: 6
Tag skills:
Medicine
Science
Speech
Morale code:
Neutral
Start equipment:
Katana
5x Stimpacks
Leather Armor
Start abiltys:
Schizophrenic
Ninja
Start location:
Independant
Quest :
Custom - Darkness of the World
(Become the Martyr of the Wastelands and create an own faction)
RP name: Ginger Ninja (Female)
Strength: 5
Perception: 7
Endurance: 3
Charisma: 8
Intelligence:6
Agility: 8
Luck: 3
Tag skills: Melee Weapons, Stealth, Speech, Unarmed
Morale code: Neutral (Stealth, Lockpicking, Speech)
Start equipment: 2
Start abiltys: Ninja, Bisexual
Start location: The Inn
Quest : The Brotherhood