deathworlds
May 20th, 2014, 06:34 PM
This setup is highly experimental, suggestions and comments are greatly appreciated.
RP:
nopers
Primary Roles List:
Host
Rule Follower
Rule Follower
Rule Follower
Rule Follower
Rule Follower
Rule Follower
Rule Follower
Random Rule Breaker
Random Rule Breaker
Random Rule Breaker
Random Rule Breaker
Random Rule Breaker
Possible Primary Roles:
Host: Host
Rule Follower: Rule Follower
Rule Breaker: Gamethrower, Skyper, Com Hunter, Cuck
Host
Modkill a player at day or night. Killing them when day ends or night ends (whichever comes first) Modkill ignores redirection and immunity
You may Modkill any number of times.
If you Modkill 2 Rule Followers you will be deemed a bad host and the game will end in favor of the Rule Breakers.
(Modkilled Rule Breakers cannot win, even if they accomplish their primary win condition, with the exception of the Cuck)
You know who everyone's Secondary Role is.
You see all night chats excluding Skypers. You may not post in these.
You receive a copy of all actions submitted at the end of each day and night cycle.
You are barred from posting in Day Chat or voting.
You do not have a secondary role.
You may answer yes or no questions at night.
You are revealed, and may not be lynched.
You cannot be targeted by any action.
Rule Follower
You have no special traits.
You will receive a secondary role.
In order to win you must see more than 2 Rule Breakers not accomplish their Primary win condition.
At day you may send a question to the host.
Gamethrower
You will receive a secondary role.
In order to win your secondary win condition must be not fulfilled.
At day you may send a question to the host.
Skyper
You will receive a secondary role.
In order to win Skypers must control more than half of the votes at any time.
You share a constant chat with other skypers
At day you may send a question to the host.
Com Hunter
You will receive a secondary role.
In order to win you must see your target lynched or survive to the end. (You must decide on day 1)
You will receive your target on night 1.
At day you may send a question to the host.
Cuck
You will receive a secondary role.
In order to win, you must be Modkilled.
At day you may send a question to the host.
Secondary Roles List:
Godfather
Random Mafia
Random Mafia
Random Town
Random Town
Random Town
Random Town
Random Town
Random Town
Random Town
Random Town
Killing Neutral
Possible Secondary Roles:
Mafia: Godfather, Consigulair, Kidnapper, Consort, Agent, Drug Dealer, Framer, Mafioso
Town: Citizen, Doctor, Sheriff, Investigator, Vigilante, Bus Driver, Jailor, Tracker, Escort
Killing Neutral: Serial Killer, Arsonist, Mass Murderer
Citizen
You have no abilities.
Doctor
At night you may save one person from one attack.
You are unable to save yourself.
Players are not informed of being healed, you are not informed of a successful heal.
Sheriff
At night you may check one person. Learning if they are Mafia or the Killing Neutral.
Investigator
At night you may investigate one person. Learning their secondary role pairing.
Vigilante
At night you may shoot one person.
You are able to shoot one night one.
You have X shots.
Bus Driver
At night you may swap two people, people that target one of the swapped targets will target the other.
You may swap yourself.
If you swap a killer and his/her target then the killer will target him/herself.
Jailor
Jail a player during the day.
You may only Jail following days in which a player was not lynched
They are removed from any night chat the following night.
They are prevented from acting that night, regardless of Immunity to role block.
They are prevented from taking damage from basic kills.
You may anonymous interrogate them.
You may Execute them.
You are limited too 1 execution.
Executions bypass all Invulnerability.
Captives are released at the start of the next day.
You may not Jail yourself.
Tracker
At night you may Watch or Track a target, you will learn who visited your target or who your target visited, respectively.
You may not target yourself.
If you Track a target, you may only see the first person they visited.
Escort
At night you may role-block a target, preventing them from taking an action.
You cannot be role blocked.
You are not notified if your roleblock is unsuccessful, players are not notified if they are role blocked.
Godfather
You cannot die at night from basic kills as long as another mafia member is alive.
You will appear to be an inactive citizen to investigative roles as long as another mafia member is alive.
You have role-block immunity as long as another mafia member is alive.
You may act out the Mafia kill.
You share a night chat with the rest of the mafia.
Consigliere
At night you may investigate a target, learning their exact role.
You may sacrifice your night action to act out the Mafia kill.
You share a night chat with the rest of the mafia.
Kidnapper
Kidnap a player during the day.
You may only Kidnap following days in which a player was not lynched
They are removed from any night chat the following night.
They are prevented from acting that night, regardless of Immunity to role block.
They are prevented from taking damage from basic kills.
You may anonymous interrogate them.
You may Execute them.
You are limited too 1 execution
Executions bypass all Invulnerability.
Captives are released at the start of the next day.
You may not Kidnap yourself.
You may sacrifice your night action to act out the mafia kill.
You share a night chat with the rest of the mafia.
Consort
At night you may role-block a target, preventing them from taking an action.
You cannot be role blocked.
You are not notified if your roleblock is unsuccessful.
Players are not notified of being roleblocked.
You share a night chat with the rest of the mafia.
You may sacrifice your night action to act out the mafia kill.
Agent
At night you may stalk a target. You are notified who they visit and who visits them.
You only see the first person your target visited.
You share a night chat with the rest of the mafia.
You may sacrifice your night action to act out the mafia kill.
Drug Dealer
At night you may drug a target, giving them any feedback or removing any feedback they get.
You share a night chat with the rest of the mafia.
You may sacrifice your night action to act out the mafia kill.
Framer
Frame a player at night, they will appear to be Mafia or Killing Neutral to Sheriff investigation, they will appear to be in the investigative pairing of your choice, and appear to visit the target of your choice.
You share a night chat with the rest of the mafia.
You may sacrifice your night action to act out the mafia kill.
Mafioso
While you're alive, all of the mafia's abilities become factional. Meaning that any player can use them. A player may perform any number of factional abilities.
Each factional ability may only be used once per night.
Serial Killer
At night you may kill a player.
You may kill roleblockers (each night you decide if you will kill a role blocker, otherwise you are immune)
You are immune to death at night.
Arsonist
At night you either douse a target, or burn all doused targets.
Burning ignores night immunity, however does not ignore healing.
Each night you are informed who exactly is doused.
You are unable to be doused.
Targets are not informed if they are doused.
You are immune to death at night.
Mass Murderer
Capture a player during the day.
You may only Capture following days in which no player lynched.
They are removed from any night chat the following night.
They are prevented from acting that night, regardless of Immunity to role block.
They are prevented from taking damage from basic kills.
You may anonymous interrogate them.
You may Murder them.
Executions bypass all Invulnerability.
Captives are released at the start of the next day.
You may not Capture yourself.
You will automatically Spree at the Captive player's house at night, attacking all visitors.
If you are role blocked you will kill the role blocker and Spree at your own house instead of the Captive's.
If you are attacked you will kill the attacker and Spree at your own house instead of the Captive's.
You are immune to death at night.
Special Mechanics
Ask the Host a Question: Each day, every player may PM me with a message to the host. The host may decide to answer yes or no to any of the questions asked. The host does not have to answer the questions he receives.
Investigative Pairings:
Pairing 1:Citizen / Godfather / Arsonist / Mafioso Vigilante / Serial Killer
Pairing 2:Jailor / Kidnapper / Mass Murderer / Consort / Escort
Pairing 3:Doctor / Drug Dealer / Bus Driver
Pairing 4:Sheriff / Framer / Agent / Tracker / Investigator / Consigliere
Order of Operations (OoO)
0. Night chats open
1. Mass Murderer/Jailor/Kidnapper obtains target
2. Lurker Silence
3. Framing
4. Bus Driver/Consort/Escort
4. Tracker/Agent (can see movements 3 and beyond)
6. Arson Douse
7. Healing
8. Arson Burn/ Mass Murderer Spree
9. All other Kills
10. Drug Dealing
11. Sheriff/Investigator/Consigulair
12. Captives released
13. Feedback received
Mechanics
Days last 48 hours, night last 24 hours
Mafia share a Night chat.
Skypers share a constant chat.
Mafia share a single night kill.
Neutrals will win ties before Mafia and mafia will win ties before Town. (There is no tie between Primary Roles)
Last wills are allowed, Death notes are not.
Lynches will be handled by the automated lynch system using [vote] tags. With a 51% hammer, mandatory votes are enforced.
Night actions must be PM'd to me 1 hour before night end's
Primary Win Conditions
Host: Have the game last longer than day 4, and see no more then 2 rule breakers win
Rule Follower: Have the game last longer than day 4, and see no more then 2 rule breakers win
Gamethrower: When the game ends, have your secondary win condition not be fulfilled.
Skyper: Control more then 50% of the votes at any time.
Com Hunter: Have your target survive to the end or, get your target lynched according to your choice.
Cuck: Get Modkilled
Secondary End Conditions
Town: Eliminate the Mafia, and the Neutral Killing and have 1 or more members alive.
Mafia: Eliminate the Town, and the Neutral Killing or have nothing to prevent this, and have 1 or more members alive.
Neutral Killing: Survive to the end, Eliminate the Town, and the Mafia or have nothing to stop this from happening.
The Ten Commandments Rules
1. Inactive players will be replaced by another soul, if necessary, they will be modkilled.
2. White Bold Text shall not be used by mere mortals, this text shall be used only by me.
3. English shall be the only language used.
4. Do not post links to other websites.
5. Pictures and Video may only be used with my permission.
6. Excessive insulting is not allowed.
7. Thou who edit or delete thine post shall be smited.
8. Directly quoting any feedback or PM by me is forbidden.
9. Do not insult the host, he may not be on deadline 100% of the time.
10. Communicating with players or through third parties about the game is strictly forbidden
RP:
nopers
Primary Roles List:
Host
Rule Follower
Rule Follower
Rule Follower
Rule Follower
Rule Follower
Rule Follower
Rule Follower
Random Rule Breaker
Random Rule Breaker
Random Rule Breaker
Random Rule Breaker
Random Rule Breaker
Possible Primary Roles:
Host: Host
Rule Follower: Rule Follower
Rule Breaker: Gamethrower, Skyper, Com Hunter, Cuck
Host
Modkill a player at day or night. Killing them when day ends or night ends (whichever comes first) Modkill ignores redirection and immunity
You may Modkill any number of times.
If you Modkill 2 Rule Followers you will be deemed a bad host and the game will end in favor of the Rule Breakers.
(Modkilled Rule Breakers cannot win, even if they accomplish their primary win condition, with the exception of the Cuck)
You know who everyone's Secondary Role is.
You see all night chats excluding Skypers. You may not post in these.
You receive a copy of all actions submitted at the end of each day and night cycle.
You are barred from posting in Day Chat or voting.
You do not have a secondary role.
You may answer yes or no questions at night.
You are revealed, and may not be lynched.
You cannot be targeted by any action.
Rule Follower
You have no special traits.
You will receive a secondary role.
In order to win you must see more than 2 Rule Breakers not accomplish their Primary win condition.
At day you may send a question to the host.
Gamethrower
You will receive a secondary role.
In order to win your secondary win condition must be not fulfilled.
At day you may send a question to the host.
Skyper
You will receive a secondary role.
In order to win Skypers must control more than half of the votes at any time.
You share a constant chat with other skypers
At day you may send a question to the host.
Com Hunter
You will receive a secondary role.
In order to win you must see your target lynched or survive to the end. (You must decide on day 1)
You will receive your target on night 1.
At day you may send a question to the host.
Cuck
You will receive a secondary role.
In order to win, you must be Modkilled.
At day you may send a question to the host.
Secondary Roles List:
Godfather
Random Mafia
Random Mafia
Random Town
Random Town
Random Town
Random Town
Random Town
Random Town
Random Town
Random Town
Killing Neutral
Possible Secondary Roles:
Mafia: Godfather, Consigulair, Kidnapper, Consort, Agent, Drug Dealer, Framer, Mafioso
Town: Citizen, Doctor, Sheriff, Investigator, Vigilante, Bus Driver, Jailor, Tracker, Escort
Killing Neutral: Serial Killer, Arsonist, Mass Murderer
Citizen
You have no abilities.
Doctor
At night you may save one person from one attack.
You are unable to save yourself.
Players are not informed of being healed, you are not informed of a successful heal.
Sheriff
At night you may check one person. Learning if they are Mafia or the Killing Neutral.
Investigator
At night you may investigate one person. Learning their secondary role pairing.
Vigilante
At night you may shoot one person.
You are able to shoot one night one.
You have X shots.
Bus Driver
At night you may swap two people, people that target one of the swapped targets will target the other.
You may swap yourself.
If you swap a killer and his/her target then the killer will target him/herself.
Jailor
Jail a player during the day.
You may only Jail following days in which a player was not lynched
They are removed from any night chat the following night.
They are prevented from acting that night, regardless of Immunity to role block.
They are prevented from taking damage from basic kills.
You may anonymous interrogate them.
You may Execute them.
You are limited too 1 execution.
Executions bypass all Invulnerability.
Captives are released at the start of the next day.
You may not Jail yourself.
Tracker
At night you may Watch or Track a target, you will learn who visited your target or who your target visited, respectively.
You may not target yourself.
If you Track a target, you may only see the first person they visited.
Escort
At night you may role-block a target, preventing them from taking an action.
You cannot be role blocked.
You are not notified if your roleblock is unsuccessful, players are not notified if they are role blocked.
Godfather
You cannot die at night from basic kills as long as another mafia member is alive.
You will appear to be an inactive citizen to investigative roles as long as another mafia member is alive.
You have role-block immunity as long as another mafia member is alive.
You may act out the Mafia kill.
You share a night chat with the rest of the mafia.
Consigliere
At night you may investigate a target, learning their exact role.
You may sacrifice your night action to act out the Mafia kill.
You share a night chat with the rest of the mafia.
Kidnapper
Kidnap a player during the day.
You may only Kidnap following days in which a player was not lynched
They are removed from any night chat the following night.
They are prevented from acting that night, regardless of Immunity to role block.
They are prevented from taking damage from basic kills.
You may anonymous interrogate them.
You may Execute them.
You are limited too 1 execution
Executions bypass all Invulnerability.
Captives are released at the start of the next day.
You may not Kidnap yourself.
You may sacrifice your night action to act out the mafia kill.
You share a night chat with the rest of the mafia.
Consort
At night you may role-block a target, preventing them from taking an action.
You cannot be role blocked.
You are not notified if your roleblock is unsuccessful.
Players are not notified of being roleblocked.
You share a night chat with the rest of the mafia.
You may sacrifice your night action to act out the mafia kill.
Agent
At night you may stalk a target. You are notified who they visit and who visits them.
You only see the first person your target visited.
You share a night chat with the rest of the mafia.
You may sacrifice your night action to act out the mafia kill.
Drug Dealer
At night you may drug a target, giving them any feedback or removing any feedback they get.
You share a night chat with the rest of the mafia.
You may sacrifice your night action to act out the mafia kill.
Framer
Frame a player at night, they will appear to be Mafia or Killing Neutral to Sheriff investigation, they will appear to be in the investigative pairing of your choice, and appear to visit the target of your choice.
You share a night chat with the rest of the mafia.
You may sacrifice your night action to act out the mafia kill.
Mafioso
While you're alive, all of the mafia's abilities become factional. Meaning that any player can use them. A player may perform any number of factional abilities.
Each factional ability may only be used once per night.
Serial Killer
At night you may kill a player.
You may kill roleblockers (each night you decide if you will kill a role blocker, otherwise you are immune)
You are immune to death at night.
Arsonist
At night you either douse a target, or burn all doused targets.
Burning ignores night immunity, however does not ignore healing.
Each night you are informed who exactly is doused.
You are unable to be doused.
Targets are not informed if they are doused.
You are immune to death at night.
Mass Murderer
Capture a player during the day.
You may only Capture following days in which no player lynched.
They are removed from any night chat the following night.
They are prevented from acting that night, regardless of Immunity to role block.
They are prevented from taking damage from basic kills.
You may anonymous interrogate them.
You may Murder them.
Executions bypass all Invulnerability.
Captives are released at the start of the next day.
You may not Capture yourself.
You will automatically Spree at the Captive player's house at night, attacking all visitors.
If you are role blocked you will kill the role blocker and Spree at your own house instead of the Captive's.
If you are attacked you will kill the attacker and Spree at your own house instead of the Captive's.
You are immune to death at night.
Special Mechanics
Ask the Host a Question: Each day, every player may PM me with a message to the host. The host may decide to answer yes or no to any of the questions asked. The host does not have to answer the questions he receives.
Investigative Pairings:
Pairing 1:Citizen / Godfather / Arsonist / Mafioso Vigilante / Serial Killer
Pairing 2:Jailor / Kidnapper / Mass Murderer / Consort / Escort
Pairing 3:Doctor / Drug Dealer / Bus Driver
Pairing 4:Sheriff / Framer / Agent / Tracker / Investigator / Consigliere
Order of Operations (OoO)
0. Night chats open
1. Mass Murderer/Jailor/Kidnapper obtains target
2. Lurker Silence
3. Framing
4. Bus Driver/Consort/Escort
4. Tracker/Agent (can see movements 3 and beyond)
6. Arson Douse
7. Healing
8. Arson Burn/ Mass Murderer Spree
9. All other Kills
10. Drug Dealing
11. Sheriff/Investigator/Consigulair
12. Captives released
13. Feedback received
Mechanics
Days last 48 hours, night last 24 hours
Mafia share a Night chat.
Skypers share a constant chat.
Mafia share a single night kill.
Neutrals will win ties before Mafia and mafia will win ties before Town. (There is no tie between Primary Roles)
Last wills are allowed, Death notes are not.
Lynches will be handled by the automated lynch system using [vote] tags. With a 51% hammer, mandatory votes are enforced.
Night actions must be PM'd to me 1 hour before night end's
Primary Win Conditions
Host: Have the game last longer than day 4, and see no more then 2 rule breakers win
Rule Follower: Have the game last longer than day 4, and see no more then 2 rule breakers win
Gamethrower: When the game ends, have your secondary win condition not be fulfilled.
Skyper: Control more then 50% of the votes at any time.
Com Hunter: Have your target survive to the end or, get your target lynched according to your choice.
Cuck: Get Modkilled
Secondary End Conditions
Town: Eliminate the Mafia, and the Neutral Killing and have 1 or more members alive.
Mafia: Eliminate the Town, and the Neutral Killing or have nothing to prevent this, and have 1 or more members alive.
Neutral Killing: Survive to the end, Eliminate the Town, and the Mafia or have nothing to stop this from happening.
The Ten Commandments Rules
1. Inactive players will be replaced by another soul, if necessary, they will be modkilled.
2. White Bold Text shall not be used by mere mortals, this text shall be used only by me.
3. English shall be the only language used.
4. Do not post links to other websites.
5. Pictures and Video may only be used with my permission.
6. Excessive insulting is not allowed.
7. Thou who edit or delete thine post shall be smited.
8. Directly quoting any feedback or PM by me is forbidden.
9. Do not insult the host, he may not be on deadline 100% of the time.
10. Communicating with players or through third parties about the game is strictly forbidden