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Elixir
September 12th, 2011, 10:42 PM
FM5 wont start till the weekend... Friday if I'm feeling extra zealous. This is due to me being pretty busy.

This is where you can ask questions that I might be able to answer.

To get the ball rolling what can the random roles be?

Random Mafia: Disguiser, Mafioso, Enforcer, Janitor, Consort, Grave Robber, Framer, Consigliere
Random Killing Neutral: SK, Arson, Revolutionist, Spree Killer
Random Neutral:, Amnesiac, Executioner, Jester, Student, Ghost, Witch
Random Town Power: Sheriff, Investigator, Coroner, Escort, Doctor, Gunsmith, Armorsmith, Mason, Detective, Lookout, Bus Driver, Jailor, Veteran 2.0, Vigilante, Bodyguard

There will be 13 Mafia/Neutrals and 23 Town.

What the fuck are those roles?

Most of the ones you see not from sc2 mafia are from the suggestions forum so look them up. Enforcer is from epicmafia and is a role that prevents a targets role from changing that night... can be used to stop cult recruits from mafia/town alike or stop the spread of masons/revolutionists. There are quite a few interesting ways to play the Enforcer which is why I added it in there. No I'm not going to give you an example, that would ruin the fun.


What is Elixir's secret made up Neutral?

Not going to give too much away at this stage... I'm going to describe it as... a survivor... with a game changing twist...

Is there going to be a Cult?

Probably. They're not overpowered IMO, especially with 36 players.

What other random ideas are you toying around with?

Thinking of changing how the Vigilante works a bit... Giving him only 2 shots at night but also giving him 1 daytime shot he can use at anytime.
Giving the Doctor the choice each night... he can go to heal someone or he can go to prevent culting... not both.

And now it's your turn.

edit:

Invests:



Your Target is adept at creating tools. They Might be a Armorsmith, Gunsmith or a Framer
Your Target appears to have a lot of information… They might be a Cop or Investigator… They could also be a Consigliere or could be fooling you as a Jester
Your Target has a fascination with surgical instruments. They might be a Doctor, Serial Killer or a Spree Killer
Your Target seems to possess a variety of weapons. They might be a Jailor, Vigilante or they may be a Mafioso.
Your Target appears to survey people during the night. They Might be a Detective, Lookout or a Disguiser.
Your Target seems to have a stockpile of gas. They might be a Bus Driver or an Arsonist.
Your Target doesn’t appear noteworthy at all… This probably means they are a Citizen, although it could be (Godfather), (Cult Leader) or the Revolutionist Leader
Your Target appears to work closely with the dead. They could be a Coroner, Janitor or a Grave Robber
Your Target seems to attend gatherings as night falls. They could be a Mason, a Cultist or a Revolutionized Citizen
Your Target seems to prefer solitude. They could be a Witch, a Student, an Executioner or a Ghost
There appears to be more to your target than meets the eye. They could be (Mayor), a Drug Dealer, an Amnesiac or even (Elixirs Neutral)
Your Target appears to work during the night. They could be an Escort, Consort, Bodyguard or an Enforcer.
You survived an encounter with the Veteran!



Mafia Teams:

GF [Faction1]
Consort [Faction1]
Consig [Faction1]
Random Mafia [Faction1]
-----------------------
Enforcer [Faction 2]
Janitor [Faction 2]
Random Mafia [Faction 2]
Random Mafia [Faction 2]

Illidan
September 12th, 2011, 10:57 PM
Seems fine to me, loving the enforcer and the grave robber.
Ascended will be happy :D

Is arson going to burn at day like in the previous fm?

Elixir
September 12th, 2011, 11:04 PM
Yep. They can burn whenever they want. If they do it at night, obviously they cant douse.

FalseTruth
September 12th, 2011, 11:08 PM
Mayor plox?

Elixir
September 12th, 2011, 11:10 PM
Mayor cannot be randomed.

FalseTruth
September 12th, 2011, 11:11 PM
Are you defining any roles? Or is it all random?

Elixir
September 12th, 2011, 11:12 PM
Some will be defined or it might as well be closed.

FalseTruth
September 12th, 2011, 11:17 PM
Some will be defined or it might as well be closed.

Well I was thinking you could do something like:
Random Town
Random Town
Random Town
Random Town
Random Town
Random Town
Basic Town
Basic Town
Basic Town
Basic Town
Adv Town
Adv Town
Adv Town
...so on and so forth with mafia/neutrals as well

That would give us some semblance of the setup while revealing very little.

Elixir
September 12th, 2011, 11:59 PM
Investigations:


Your Target is adept at creating tools. They Might be a Armorsmith, Gunsmith or a Framer
Your Target appears to have a lot of information… They might be a Cop or Investigator… They could also be a Consigliere or could be fooling you as a Jester
Your Target has a fascination with surgical instruments. They might be a Doctor, Serial Killer or a Spree Killer
Your Target seems to possess a variety of weapons. They might be a Jailor, Vigilante or they may be a Mafioso.
Your Target appears to survey people during the night. They Might be a Detective, Lookout or a Disguiser.
Your Target seems to have a stockpile of gas. They might be a Bus Driver or an Arsonist.
Your Target doesn’t appear noteworthy at all… This probably means they are a Citizen, although it could be (Godfather), (Cult Leader) or the Revolutionist Leader
Your Target appears to work closely with the dead. They could be a Coroner, Janitor or a Grave Robber
Your Target seems to attend gatherings as night falls. They could be a Mason, a Cultist or a Revolutionized Citizen
Your Target seems to prefer solitude. They could be a Witch, a Student, an Executioner or a Ghost
There appears to be more to your target than meets the eye. They could be the Mayor, a Drug Dealer, an Amnesiac or even (Elixirs Neutral)
Your Target appears to work during the night. They could be an Escort, Consort, Bodyguard or an Enforcer.
You survived an encounter with the Veteran!

Raiden
September 13th, 2011, 05:02 AM
Some will be defined or it might as well be closed.

Well I was thinking you could do something like:
Random Town
Random Town
Random Town
Random Town
Random Town
Random Town
Basic Town
Basic Town
Basic Town
Basic Town
Adv Town
Adv Town
Adv Town
...so on and so forth with mafia/neutrals as well

That would give us some semblance of the setup while revealing very little.


Yeah that's mostly closed, but might be enjoyable. I did like claw's environment, but i think i'll enjoy more something along these lines:

Godfather
Consigliere
Mafioso
Random mafia (not actually random, but hidden from players)
Framer
Consort
Disguiser
Random mafia
Cult Leader
Neutral Misleader (jester/exe)
Neutral Killer (arso/sk)
Neutral Support (amne/student/witch/ghost)
Neutral Support (amne/student/witch/ghost)
Sheriff
Investigator
Doctor
Jailor
Mayor
Mason
Armorsmith
Gunsmith
Random Power
Random Power
Random Power
Random Power
Citizen x10


With arsonist burning at day and having an option to douse OR undouse 1 target each night (for cult purposes).

RandomNumbers0
September 13th, 2011, 05:16 AM
Q: What is the order of the resreve list?

Dust
September 13th, 2011, 06:58 AM
Will the spree killer kill a lookout when the lookout is watching the spree killer's target?

Edit: you should add a Cthulhu (http://wiki.epicmafia.com:8081/index.php?title=Cthulhu) for the fun of it. I don't know how you could implement it though.

Deathfire123
September 13th, 2011, 09:40 AM
Y NO MESSIAH!?

Goonswarm
September 13th, 2011, 12:32 PM
Make doctor better plz. Prevent death and culting or real borings.

Elixir
September 13th, 2011, 02:30 PM
Some will be defined or it might as well be closed.

Well I was thinking you could do something like:
Random Town
Random Town
Random Town
Random Town
Random Town
Random Town
Basic Town
Basic Town
Basic Town
Basic Town
Adv Town
Adv Town
Adv Town
...so on and so forth with mafia/neutrals as well

That would give us some semblance of the setup while revealing very little.


Yeah that's mostly closed, but might be enjoyable. I did like claw's environment, but i think i'll enjoy more something along these lines:

Godfather
Consigliere
Mafioso
Random mafia (not actually random, but hidden from players)
Framer
Consort
Disguiser
Random mafia
Cult Leader
Neutral Misleader (jester/exe)
Neutral Killer (arso/sk)
Neutral Support (amne/student/witch/ghost)
Neutral Support (amne/student/witch/ghost)
Sheriff
Investigator
Doctor
Jailor
Mayor
Mason
Armorsmith
Gunsmith
Random Power
Random Power
Random Power
Random Power
Citizen x10


With arsonist burning at day and having an option to douse OR undouse 1 target each night (for cult purposes).


I'll consider that arsonist addition... Role list is something like that yes.



Q: What is the order of the resreve list?


The Order in the Sign up thread is correct.



Will the spree killer kill a lookout when the lookout is watching the spree killer's target?

Edit: you should add a Cthulhu (http://wiki.epicmafia.com:8081/index.php?title=Cthulhu) for the fun of it. I don't know how you could implement it though.


Yes, the spree killer kills everyone there unless they're immune at night, or it's a veteran on alert.

Rofl at that role. Might as well put blackmailer in... (which I can do btw but I think it would be hax)




Y NO MESSIAH!?


Wtf is that?



Make doctor better plz. Prevent death and culting or real borings.


No other FM has had doc prevent cult and they haven't complained. Its ok you're already getting cit.

jaczac
September 13th, 2011, 02:31 PM
[/quote
Y NO MESSIAH!?
[/quote]

Wtf is that?

[/quote]

a gay role where it knows all roles and chooses who wins...

Deathfire123
September 13th, 2011, 02:35 PM
[/quote
Y NO MESSIAH!?


Wtf is that?

[/quote]

a gay role where it knows all roles and chooses who wins...
[/quote]

Make it so that if its just the messiah and one other faction, the messiah wins no matter what, therefore everyone will be gunning to get rid of the messiah

Yayap
September 13th, 2011, 02:52 PM
No Messiah. I don't need another idiot to PM roles to everyone.

NorthStar
September 13th, 2011, 03:17 PM
And this is where a co-host might be useful.

Elixir
September 13th, 2011, 03:19 PM
And this is where a co-host might be useful.


Why?

philie
September 13th, 2011, 03:30 PM
try start it Thursday

I know you're awesome and can do it:3

Elixir
September 13th, 2011, 03:35 PM
Nah. Some players can't play till the weekend and my uni is pretty busy this week.

Maybe I'll put in a mastermind. Heheh.

philie
September 13th, 2011, 03:41 PM
thursday is just a day before friday

i can help you with all the dirty work if i die early:3

NorthStar
September 13th, 2011, 04:10 PM
thursday is just a day before friday

i can help you with all the dirty work if i die early:3

Yeah I volunteer for that too. =D

Auckmid
September 13th, 2011, 04:38 PM
Simple time-mechanic suggestion: Apocalypse

Due to the immense slaughter taking place, reality is getting warped, as the long days shorten, and night's grip starts to take over.

-While at least 67% of the players are still alive, order is still in place. Days go on for 72 hours
-After 33% of the players have been killed, but at least 33% are still alive, strange cosmic events start happening, and much unease takes over, reduceing day time to 48 hours
-If under 33% of the players remain, chaos breaks through. No where is safe for long. Meetings may only go on for 24 hours, until they must be abandoned for night

This system is preaty fair imo, in the sence that it makes days go on a bit longer when they need to go longer, but make them shorter at the end for people whe dislike long days.

philie
September 13th, 2011, 05:36 PM
good idea Auckmid
i personally think that 72h is only needed day 2 & 3. that is because day 2 has always been hard to pull off a lynch at, even though it was close, and day 3 has always been overwhelming with information.
the days after that could just as well be 36h or something.

McJesus
September 13th, 2011, 06:10 PM
I like Auckmid's idea, you really don't need long days late into the game.

jaczac
September 13th, 2011, 06:35 PM
Simple time-mechanic suggestion: Apocalypse

Due to the immense slaughter taking place, reality is getting warped, as the long days shorten, and night's grip starts to take over.

-While at least 67% of the players are still alive, order is still in place. Days go on for 72 hours
-After 33% of the players have been killed, but at least 33% are still alive, strange cosmic events start happening, and much unease takes over, reduceing day time to 48 hours
-If under 33% of the players remain, chaos breaks through. No where is safe for long. Meetings may only go on for 24 hours, until they must be abandoned for night

This system is preaty fair imo, in the sence that it makes days go on a bit longer when they need to go longer, but make them shorter at the end for people whe dislike long days.


i like this. Its balanced and even.

1+

vornksr
September 13th, 2011, 06:37 PM
It favors town early on, and favors the winning faction later on.

So, basically, it's rigged against mafia, who's never yet won a FM game.

Just something to keep in mind.

MrSmarter
September 13th, 2011, 06:41 PM
I don't see any major problems.
Edit: 200th post, yaa.

Elixir
September 13th, 2011, 06:54 PM
Days will start at 48 hrs. Will drop at some point.

Goonswarm
September 13th, 2011, 07:01 PM
Fuck.

MrSmarter
September 13th, 2011, 07:05 PM
Fuck.
?

Rumpel1408
September 14th, 2011, 12:11 PM
Nah. Some players can't play till the weekend and my uni is pretty busy this week.

Maybe I'll put in a mastermind. Heheh.

Friday is ok, but pls earlier than evening US time, EU player dont like to be up till like 2 AM :3

Elixir
September 14th, 2011, 02:25 PM
I will be operating on AU times. Sorry. I need to be able to bem availible to do changeovers.

Muso
September 14th, 2011, 03:12 PM
I will be operating on AU times. Sorry. I need to be able to bem availible to do changeovers.


Makes me happy ;D

Auckmid
September 14th, 2011, 04:59 PM
It favors town early on, and favors the winning faction later on.

So, basically, it's rigged against mafia, who's never yet won a FM game.

Just something to keep in mind.
Mafia should win by makeing good choices, and tricking the Town into makeing bad choices. Mafia should not win by delaying the town into being unable to lynch before deadline.

Also, for all you people who hate lynching without any solid leads and all you people who think that 72 hours is much to long, if day 2 had of been longer last game, you may have suceeded in lynching Misclove who was Mafia, even though you had no "Solid leads"

philie
September 14th, 2011, 05:03 PM
vorn is right tho.
There is no way to hide you're anti-town at some point.
But making mafias powerful (more like Sicilians consig+janitor) and giving more time might result in lots of epics

vornksr
September 14th, 2011, 05:07 PM
Auckmid, I didn't mean that long days are bad for mafia because they're hard to stall through. They're bad because you have that much longer to slip up & reveal yourself. It's HARD to go so long without letting any scumtells slip, let alone more minor things that'll implicate you later on.

Auckmid
September 14th, 2011, 05:15 PM
There is no way to hide you're anti-town at some point.
Meh. If there are enough citizens or its at least a semi-closed set-up (which it looks like this game is going to be), it's possible to hide your role as long as you don't show to strong a support to scummy players. Especialy the neutral role an hide for a very long time.

I liked the set-up for FM4 more then any of the predecesors. I realy liked the unknown role-list. It's a pity that Crimson cuts himself and ruined everything. I realy wanted to see how it all played out. :(

Auckmid
September 14th, 2011, 05:16 PM
Auckmid, I didn't mean that long days are bad for mafia because they're hard to stall through. They're bad because you have that much longer to slip up & reveal yourself. It's HARD to go so long without letting any scumtells slip, let alone more minor things that'll implicate you later on.
Be creative :P

TheJackofSpades
September 14th, 2011, 05:39 PM
Longer days is severely pro-town. It gives them more time to analyze and discuss inaccuracies and talk through logic. Mafia has the night to do such things.

Auckmid
September 14th, 2011, 05:53 PM
Longer days is severely pro-town. It gives them more time to analyze and discuss inaccuracies and talk through logic. Mafia has the night to do such things.
I'm not denying longer days isn't pro-town, but not impossible to balance.

Raiden
September 15th, 2011, 02:05 AM
What i have seen so far is that it's not because of day length that mafia doesn't get lynched. If you set days to last 1 RL month, people will just say "let's wait until the last 4 hours to cast votes so we'll discuss more" and mafia will back that up to appear more townlike. And then it will be a no lynch because some people left 5 hours before the end of the day and weren't able to cast their vote. That's what happened like all the times except FM2 where there have been multiple roleclaims day 1.

It's fine to let everyone participate regardless of the timezone, but 48h is usually more than enough, sometimes up to the point that it's boring to wait. A -vote none is required.

Elixir
September 16th, 2011, 03:45 AM
Moar Delays. Here is something for juu:

ZE MAFYA TEAMZ

GF [Faction1]
Consort [Faction1]
Consig [Faction1]
Random Mafia [Faction1]
-----------------------
Enforcer [Faction 2]
Janitor [Faction 2]
Random Mafia [Faction 2]
Random Mafia [Faction 2]

Auckmid
September 16th, 2011, 06:41 PM
So when are we starting?

Also, something that I just realized is that a Jester has never won, which is kinda wierd ???

AscendedOne
September 16th, 2011, 07:40 PM
Jester got extremely unlucky forum mafia 3, 4 didnt last long enough and died early in forum mafia 1. Only one forum mafia actually stood a chance at letting a jester win.

Auckmid
September 16th, 2011, 07:41 PM
Jester got extremely unlucky forum mafia 3, 4 didnt last long enough and there wasn't one in forum mafia 1. Only one forum mafia actually stood a chance at letting a jester win.
Raiden was Jester for FM1, Zane was unlucky, but it wasn't impossible for him to have won. FM4 ended to quickly for Fred to win.

Severn
September 16th, 2011, 08:51 PM
Plus you killed Miles :P

Auckmid
September 16th, 2011, 09:26 PM
Plus you killed Miles :P
Yeah, just so you all know, killing Miles was a mistake on my part, but my excuse is that I was SUPER busy and preaty much AFK for that day, and barely read a single word. That was the only time something like that happend all 4 FM games, but it cost me :(

Rumpel1408
September 17th, 2011, 12:25 AM
Jester got extremely unlucky forum mafia 3, 4 didn't last long enough and there wasn't one in forum mafia 1. Only one forum mafia actually stood a chance at letting a jester win.
Raiden was Jester for FM1, Zane was unlucky, but it wasn't impossible for him to have won. FM4 ended to quickly for Fred to win.

Pls notice that I've been also jester, made a nice scummtell almost convincing Nicole and anotherone and then remained silent for some time in hope to become executed for lurking... but most important where the capitalisation i did on purpose. if a killing party would have picked up on this there would have been much profit...
idk how close fred was from being lynched, but I've been pretty close :(

Elixir
September 17th, 2011, 03:24 AM
InFamous 2: The Blue Soundtrack - [Track 1/23] - Cole MacGrath (http://www.youtube.com/watch?v=D3a5djR3DkY#ws)

Dust
September 17th, 2011, 05:27 AM
So when are we starting?

Elixir
September 17th, 2011, 06:05 AM
Probably tomorrow night... depending on how quickly I get a forum set up and accounts created.

Dust
September 17th, 2011, 06:07 AM
Sounds good

AscendedOne
September 17th, 2011, 08:33 PM
Can we get a full rolelist now? Or more juicy details?

Auckmid
September 17th, 2011, 08:39 PM
Can we get a full rolelist now? Or more juicy details?
So its... 3/4 open?

jaczac
September 17th, 2011, 09:08 PM
What is the theme? if its normal Rome, can a family be named Lombardi?

Elixir
September 17th, 2011, 09:30 PM
What is the theme? if its normal Rome, can a family be named Lombardi?


If you look carefully, the theme is on this page.

(ps you dont need to look carefully its pretty fucking obvious)

AscendedOne
September 17th, 2011, 09:56 PM
If you look carefully, the theme is on this page.

(ps you dont need to look carefully its pretty fucking obvious)


I just guessed that it was the theme. Thank you for confirming. YESSSSSSS......