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powerofdeath
May 31st, 2013, 01:08 PM
S-FM Be careful on who you lynch!

Random Mafia
Mafioso
Sheriff
Doctor
Random Town
Random Town
Random Town
Random Town
Friendly Jester
Evil Jester


Possible random mafia: Consort/consigliere/janitor/mafioso/framer/blackmailer

Possible random town: sheriff/investigator/citizen/doctor/lookout/escort



Consort
Roleblock one person each night preventing them from their night action
Immune to roleblocks
Informed when target is immune to roleblocks

Consigliere
Investigate one person each night for their exact role
Both jesters will just come up as Jester

Janitor
Clean a target to prevent the town seeing his role and last will
Have 3 cleanings
OR
Mass clean everyone who will die this night(useful if jester got lynched and half of town will suicide)
Have one cleaning
Cannot do both kind of cleaning
Once you clean a single target, you cannot use mass cleaning
Once you use your mass cleaning, you cannot use single cleaning
Single cleaning is a visit to the dead body
Mass cleaning is not a visit

Blackmailer
Blackmail a person to do any actions you want them to do

Options:
Do not speak today
claim a role of BMer's choice
post feedback of BMer's choice
do not post your feedback
vote a person of BMer's choice without unvoting or changing the vote
Dont vote this person of BMer's choice
Do not vote at all
post invisible inks only
post size 1 texts
post size 7 texts
speak in third person
Post like this with any color of your choice
If you are blackmailed to not speak, you may say "I am blackmailed." Once only if you are l-2
If BMer want you to claim you are/were blackmailed you will not be punished when you claim you are/were blackmailed. However you can be punished for claiming you are blackmailed to claim you are/were blackmailed.
Suicide if reveal blackmails while blackmailed, past blackmails while blackmailed, or failed to do their task by end of the day


Framer
Frame somebody each night to any role you want to appear to the invest(eg citizen) any alignment you want to appear to the sheriff(eg not suspicious)
Can target mafioso
Can not target self

Mafioso:
Choose one target to kill each night

Sheriff:
Investigate one target each night
Feedback will come up as either Mafia or Not suspicious

Investigator:
Investigate one target each night
Feedback will be one of the investigating pairing
Consig/invest
Escort/consort/lookout/janitor
Jesters/citizen/mafioso
Sheriff/framer/blackmailer/doctor

Lookout:
Visit one person each night
Get feedback of everyone who visit your target

Citizen:
Power in vote

Doctor:
Heal one person each night saving them from attack
Get informed victim was attacked
Does not heal suicide

Escort
Roleblock one person each night preventing them from their night actions
Immune to roleblocks
Not informed if target is immune to roleblocks

Friendly Jester
Get publicly executed
When lynched, one random mafia will suicide to guilt
You will not know if you are Friendly or Evil
Upon death, it will not reveal which alignment you are
If other jester get lynched, you will suicide because you are fired from being a jester and the other guy did way better job than you did
May send one troll image and/or one line of message to somebody each night
Message MUST BE off topic
It cannot relate to anything about the game or SC2Mafia in general
Message example: Hi, it's a beautiful day!


Evil Jester
Get publicly executed
When lynched, 50% of town (rounded down if odd) will suicide to guilts
You will not know if you are Friendly or Evil
Upon death, it will not reveal which alignment you are
Be the first Jester to get lynched
If other jester get lynched, you will suicide because you are fired from being a jester and the other guy did way better job than you did
May send one troll image and/or one line of message to somebody each night
Message MUST BE off topic
It cannot relate to anything about the game or SC2Mafia in general
Message example: Hi, it's a beautiful day!




Jesters troll
Lookout look(affected by roleblocks)
Consort/Escort roleblock
Mafioso Kill
Doctor heal
Janitor single target clean
Blackmailer blackmail
Framer frame
Sheriff/investigstor/consig investigate
Suicide
Janitor Mass clean



24 hours day/night
51 percent needed to lynch
Last wills are allowed
Death notes are allowed
No editing or deleting posts
Required to post everyday unless blackmailed
Yes pics
No video
No skyping/PMing
Questions in Green
People who are inactive or break rules will either be replaced or modkilled
It will start on Day 1



There are two Jesters, one friendly and one evil.
The friendly jester will kill one mafia when lynched
The evil jester will kill half of the town when lynched
The jester will suicide to failure when the other jester succeed in getting lynched
(this prevent when town still outnumber mafia after evil jester get lynched and friendly jester can easily say VOTE ME IM JESTER, IF YOU DO, THEN MAFIA WILL DIE!)
It will not matter who voted the jester, half of the mafia or town will suicide whether of not they voted the jester.
Since jester can 'annoy' people in sc2 mafia, i made the annoy more interesting



Mafia - eliminate town
Town - eliminate mafia
Jesters - Be the first jester to get lynched

powerofdeath
May 31st, 2013, 01:08 PM
Will start after Double Killer Too

Cryptonic
May 31st, 2013, 01:18 PM
First glance, Mafia is pretty much screwed, especially if all those Random Town's aren't citizens. If you're going to be adding in additional town power roles you should considering replacing a town with another Mafia member.

powerofdeath
May 31st, 2013, 01:45 PM
First glance, Mafia is pretty much screwed, especially if all those Random Town's aren't citizens. If you're going to be adding in additional town power roles you should considering replacing a town with another Mafia member.

Most of them are probably citizen, not to mention town could be fucked after evil jester is lynched

3v5 seemed too hard for town

Also edited the green mafia to red and fixed invest pairings

Cryptonic
May 31st, 2013, 01:54 PM
alright, you'll also need a rolecard for lookout

powerofdeath
May 31st, 2013, 02:08 PM
alright, you'll also need a rolecard for lookout

Woops will add in a min

AppleyNO
May 31st, 2013, 03:13 PM
If other jester get lynched, you will suicide because you are fired from being a jester and the other guy did way better job than you did

Favorite line ever.

ypmagic
May 31st, 2013, 03:54 PM
Needs more Mafia. Needs less Jester. More Coroner.

Titus
May 31st, 2013, 04:16 PM
I really like this concept pod. I'd add another mafia and a confirmed citizen for balance, but it's fine as is. Godfather (detectable) in place of mafioso as well. Many think mafioso is a mafia cit. Again, preference more than gamebreaking.

Cryptonic
May 31st, 2013, 05:17 PM
I really like this concept pod. I'd add another mafia and a confirmed citizen for balance, but it's fine as is. Godfather (detectable) in place of mafioso as well. Many think mafioso is a mafia cit. Again, preference more than gamebreaking.

What's the difference between a Mafioso and a detectable Godfather in a game where only Mafia can kill?

powerofdeath
May 31st, 2013, 05:45 PM
Needs more Mafia. Needs less Jester. More Coroner.

The theme of this game is jester, and people need to becareful on who they lynch
Less jester and more mafia just make it another standard game
20 percent chance there a janitor so coroner is like meh, dont want to add coroner when there is no janitor



I could add a citizen and another mafia but i want it to stay under 11 players
Mafioso and godfather is the same thing

Titus
May 31st, 2013, 06:01 PM
The difference is merely psychological between detectable Godfather and Mafioso. Godfather is cooler psychologically though.

What about notifying players that a coroner will only be present if a janitor is?

ika
May 31st, 2013, 06:24 PM
Like the idea but there is still one portentail porblem that i see with evil jester. if one mafia is dead/lynched and then evil gets lynched. the final mafia cant die unless its gg like that.

maybe make it that if one mafia dies the evil jester will become the "good" jester as well

i will ook further into it and give more questioosn/thoughts and stuff

Damus_Graves
May 31st, 2013, 06:41 PM
Guys im a Jester. Friendly by way of host meta. Lynch me ok? k.

Banshis
May 31st, 2013, 07:20 PM
Does one of the jesters getting killed by mafia affect the other jester in anyway? Would the killed jester's alignment be shown to everyone if he is killed by mafia is basically also what I mean.

powerofdeath
May 31st, 2013, 07:31 PM
Does one of the jesters getting killed by mafia affect the other jester in anyway? Would the killed jester's alignment be shown to everyone if he is killed by mafia is basically also what I mean.

If one jester die, that jester failed and the other one have better chance to succeed.
Their alignment will not be revealed to prevent that if evil jester get killed, the friendly jester could easily just say, hey guys im friendly jester! Lynch me and one mafia will die!
Obviously town would lynch him for easy win for both town and jester.
So it will not be hidden so he could still be evil jester
Evil jester is extremely dangerous to town, 50 percent!

BorkBot
June 23rd, 2013, 02:31 PM
Lookout:
Visit one person each night
Get feedback of everyone who visit your target
Does this mean the lookout sees what feedback his target gets? Or does he see who visits his target?


Are there any night actions in the OoO that the Lookout can not see? It being at the end of the OoO obfuscates this information. See the setup requirements post for tips.


Blackmailer
Blackmail a person to do any actions you want them to do
Examples
Do not speak today/claim a fake role/give fake feedback
You can do many different kind of blackmails, just pm the host the blackmail, host can deny the blackmail if it can break the game
Suicide if reveal blackmails while blackmailed
For SFM (and arguably for any FM) it might be better to restrict the blackmail tasks to predefined options. Otherwise you're making up the rules as you go and that's usually bad for the game. Keep it simple.

Also, does the target suicide if they do not complete their task the day after the blackmail? Or what are the repercussions?


Janitor
Clean a target to prevent the town seeing his role and last will
Have 3 cleanings
OR
Mass clean everyone who will die this night(useful if jester got lynched and half of town will suicide)
Have one cleaning
Cannot do both kind of cleaning
Once you clean a single target, you cannot use mass cleaning
Just to be explicitly clear, is the opposite also true? i.e. if the janitor ever uses mass cleaning, can he or can he not perform single target cleans after that?


Jesters - Be the first one to get lynched
Does this mean be the first jester to get lynched or the first player to get lynched?

If the mafioso dies, can other mafia roles still choose to kill OR perform their old action or do they become a mafioso?

powerofdeath
June 23rd, 2013, 07:39 PM
Does this mean the lookout sees what feedback his target gets? Or does he see who visits his target?

He see who visits his target


Are there any night actions in the OoO that the Lookout can not see? It being at the end of the OoO obfuscates this information. See the setup requirements post for tips.


Hmm? Is lookout supposed to be at beginning of OoO instead of the end?

For SFM (and arguably for any FM) it might be better to restrict the blackmail tasks to predefined options. Otherwise you're making up the rules as you go and that's usually bad for the game. Keep it simple.

Alright Ill try to fix it

Also, does the target suicide if they do not complete their task the day after the blackmail? Or what are the repercussions?


Suicide if reveal theyre blackmailed or failed to do their task in one day

Just to be explicitly clear, is the opposite also true? i.e. if the janitor ever uses mass cleaning, can he or can he not perform single target cleans after that?

Opposite is also true

Does this mean be the first jester to get lynched or the first player to get lynched?

First jester to get lynched

If the mafioso dies, can other mafia roles still choose to kill OR perform their old action or do they become a mafioso?

They get to choose their actions on either kill or perform their old actions

BorkBot
June 24th, 2013, 07:09 PM
On BM options..

claim a fake role
further specification: claim a role specified by the blackmailer and do not refute that claim or claim any other role on the same day.


give fake feedback
Claim one night feedback message as specified by the blackmailer and do not refute that claim on the same day. "Claim that you were blackmailed" is also an option and it won't be punished.

Other options:
Do not place a lynch vote on a player specified by the blackmailer for that day.

Don't claim any feedback that you received the night before.

powerofdeath
June 24th, 2013, 07:35 PM
On BM options..

further specification: claim a role specified by the blackmailer and do not refute that claim or claim any other role on the same day.


Claim one night feedback message as specified by the blackmailer and do not refute that claim on the same day. "Claim that you were blackmailed" is also an option and it won't be punished.

Other options:
Do not place a lynch vote on a player specified by the blackmailer for that day.

Don't claim any feedback that you received the night before.

A lot of changes in BMer role card.

BorkBot
June 25th, 2013, 01:22 AM
About lookout in OoO:
It's recommended to place him on the list in such a way that he sees any visitation actions that happen after his action

In your OoO, you could place him below escort/consort so that he doesn't see the jester troll visits and formulate an exception to point out he does see escort/consort movements if he isn't blocked.

Things like jailing, alerts and journalist interviews often yield no feedback for a detective or lookout.

If you place him at the end, I have to ask if there are any actions he doesn't see, because that way of doing things can't specify what actions are or aren't included in the lookout's feedback.

Unless you make it the exact opposite and make him see every movement before his action and not those afterwards. If that's the case here, write the lookout line in the OoO like this:


Lookout look (sees all visits up to and including other lookouts, not those afterwards)

BorkBot
June 26th, 2013, 07:38 AM
Approved.

on the assumption that you clarify if a lookout can see the janitor's mass cleaning or not.

Titus
June 26th, 2013, 07:50 AM
One more dumb question...

Can the jester leave a hint in his off-topic message?

Ex: Underlining every fifth letter that spells the German word for friendly?

powerofdeath
June 26th, 2013, 09:17 AM
About lookout in OoO:
It's recommended to place him on the list in such a way that he sees any visitation actions that happen after his action

In your OoO, you could place him below escort/consort so that he doesn't see the jester troll visits and formulate an exception to point out he does see escort/consort movements if he isn't blocked.

Things like jailing, alerts and journalist interviews often yield no feedback for a detective or lookout.

If you place him at the end, I have to ask if there are any actions he doesn't see, because that way of doing things can't specify what actions are or aren't included in the lookout's feedback.

Unless you make it the exact opposite and make him see every movement before his action and not those afterwards. If that's the case here, write the lookout line in the OoO like this:

Fixed then lookout OoO


Approved.

on the assumption that you clarify if a lookout can see the janitor's mass cleaning or not.

Its added to janitor role card for more clarification



One more dumb question...

Can the jester leave a hint in his off-topic message?

Ex: Underlining every fifth letter that spells the German word for friendly?

No, it shouldnt affect the game at all
Also jester dont know if they are friendly or evil

powerofdeath
June 26th, 2013, 09:30 AM
Approved.

Approved.

Approved.

Approved.

Approved.

Approved.

Approved.

Approved.

Approved.

Approved.
Sweet!