Slaol
April 25th, 2013, 12:46 AM
Sheriff/Investigator/Detective
Doctor/Lookout/Escort
Vigilante/Jailor/Bodyguard
Citizen/Mayor/Marshall
Citizen
Citizen
Citizen
Citizen
Citizen
Mafioso/Godfather
Framer/Consigliere/Blackmailer/Consort
Serial Killer/Witch
Jester/Executioner/Survivor
Investigator pairings
Mayor / Marshall
Doctor / Blackmailer / Survivor
Lookout / Consigliere / Executioner
Bodyguard / Mafioso
Escort / Consort / Witch
Vigilante / Jailor / Serial Killer
Citizen / Godfather / Framer / Jester
Mayor- vote power is 2
Marshall- the day of reveal may have as many lynches as can fit in the day
Sheriff- detects as town, mafia, or neutral.
Investigator- detects investigator pairing
Detective- detects visit, bypasses immunity
Doctor- is alerted of save, and what type of weaponry it was
Lookout- sees all visitors, bypasses immunity
Escort- role blocks a target. Detects block immunity
Bodyguard- defends target, no one is immune to bodyguard
Vigilante- infinite shots
Jailor- jails target, removing them from their day and/or 2nd chat interrogates them and may execute them
Citizen- voting majority
Mafioso- may kill someone at night
Godfather- may kill someone at night, immune to detection
Framer- may frame someone as mafia or neutral, and as any investigator pairing. The framed target will also 'visit' the mafia kill to detective and lookout. May be sent for the mafia kill
Consigliere- detects exact role. May be sent for the mafia kill
Blackmailer- silences a player. They may not vote or claim blackmailed. Can be sent for the Mafia kill.
Consort- role block a target. Immune to role blocking. Can be sent for the Mafia kill.
Serial Killer- may kill someone at night, immunity to night kills
Witch- may redirect a single target onto a second target
Jester- kills 1/4 of players, rounded down, when lynched
Executioner- becomes jester upon failure
Survivor- has 3 nights of immunity
Jailor (capture)
Witch (can be blocked)
Consort
Escort
Doctor, Bodyguard, Lookout (sees 2 onward), Survivor
Vigilante, Jailor (execution) Mafia kill, Serial Killer
Framer
Sheriff, investigator, detective (sees 1 onward), consigliere, blackmailer, Jester
Win Conditions
Town- see mafia and serial killer lose
Mafia- see town and serial killer lose
Serial killer- see town and mafia lose
Witch- see town lose
Jester- be lynched during the day
Executioner- see your target be lynched or become a jester and win as jester
Survivor- survive
Special mechanics.
The game will be split into a 7 player group and a 6 player group
All but 1 player will have a 'Link' with another player. This player is not guaranteed to be on their faction. That person is also not revealed to you in any way by the host.
Link chats may be spoken in by those Linked having night, and read but not spoken in by those Linked having day.
Mafia will share a night chat which they may speak in during their night cycle. If the other mafia is having day that player may listen but not speak, like Link chats.
One group will start on night, the other will start on day.
Days will be labeled 1a, 1b, 2a, 2b, etc.
Night actions will be taken during he other groups day time.
Every 2 (full) days half of the game will swap groups at random at the end of the second day. When the game reaches 5 players the groups will merge.
Your Linked player may end up in the same group as you.
You may only lynch in your own group, but may act on any player in the game with night actions during your own night.
Game starts on day 1a with lynch.
24+ hour As
24+ hour Bs
As and Bs that end early will not start the next a/b early.
[vote] tags will be used.
Don't quote PMs. Also no Screen shots and stuff. Modkills and the like.
Questions in green
Answers in white
Doctor/Lookout/Escort
Vigilante/Jailor/Bodyguard
Citizen/Mayor/Marshall
Citizen
Citizen
Citizen
Citizen
Citizen
Mafioso/Godfather
Framer/Consigliere/Blackmailer/Consort
Serial Killer/Witch
Jester/Executioner/Survivor
Investigator pairings
Mayor / Marshall
Doctor / Blackmailer / Survivor
Lookout / Consigliere / Executioner
Bodyguard / Mafioso
Escort / Consort / Witch
Vigilante / Jailor / Serial Killer
Citizen / Godfather / Framer / Jester
Mayor- vote power is 2
Marshall- the day of reveal may have as many lynches as can fit in the day
Sheriff- detects as town, mafia, or neutral.
Investigator- detects investigator pairing
Detective- detects visit, bypasses immunity
Doctor- is alerted of save, and what type of weaponry it was
Lookout- sees all visitors, bypasses immunity
Escort- role blocks a target. Detects block immunity
Bodyguard- defends target, no one is immune to bodyguard
Vigilante- infinite shots
Jailor- jails target, removing them from their day and/or 2nd chat interrogates them and may execute them
Citizen- voting majority
Mafioso- may kill someone at night
Godfather- may kill someone at night, immune to detection
Framer- may frame someone as mafia or neutral, and as any investigator pairing. The framed target will also 'visit' the mafia kill to detective and lookout. May be sent for the mafia kill
Consigliere- detects exact role. May be sent for the mafia kill
Blackmailer- silences a player. They may not vote or claim blackmailed. Can be sent for the Mafia kill.
Consort- role block a target. Immune to role blocking. Can be sent for the Mafia kill.
Serial Killer- may kill someone at night, immunity to night kills
Witch- may redirect a single target onto a second target
Jester- kills 1/4 of players, rounded down, when lynched
Executioner- becomes jester upon failure
Survivor- has 3 nights of immunity
Jailor (capture)
Witch (can be blocked)
Consort
Escort
Doctor, Bodyguard, Lookout (sees 2 onward), Survivor
Vigilante, Jailor (execution) Mafia kill, Serial Killer
Framer
Sheriff, investigator, detective (sees 1 onward), consigliere, blackmailer, Jester
Win Conditions
Town- see mafia and serial killer lose
Mafia- see town and serial killer lose
Serial killer- see town and mafia lose
Witch- see town lose
Jester- be lynched during the day
Executioner- see your target be lynched or become a jester and win as jester
Survivor- survive
Special mechanics.
The game will be split into a 7 player group and a 6 player group
All but 1 player will have a 'Link' with another player. This player is not guaranteed to be on their faction. That person is also not revealed to you in any way by the host.
Link chats may be spoken in by those Linked having night, and read but not spoken in by those Linked having day.
Mafia will share a night chat which they may speak in during their night cycle. If the other mafia is having day that player may listen but not speak, like Link chats.
One group will start on night, the other will start on day.
Days will be labeled 1a, 1b, 2a, 2b, etc.
Night actions will be taken during he other groups day time.
Every 2 (full) days half of the game will swap groups at random at the end of the second day. When the game reaches 5 players the groups will merge.
Your Linked player may end up in the same group as you.
You may only lynch in your own group, but may act on any player in the game with night actions during your own night.
Game starts on day 1a with lynch.
24+ hour As
24+ hour Bs
As and Bs that end early will not start the next a/b early.
[vote] tags will be used.
Don't quote PMs. Also no Screen shots and stuff. Modkills and the like.
Questions in green
Answers in white