clementine
March 17th, 2013, 01:37 AM
M-FM COMMUNITY
~brought to you by co-hosts Clementine and Gerik~
Greendale Community College has never been so warm and welcoming. Literally.
Greendale is warm. The air conditioning repair school has all but closed with the departure of Troy Barnes, the death of Robert Laybourne in a “freon line rupture”, and the arrest of Murray in Season 3. But something seems to be amiss. Rumors of Laybourne and Murray’s return and desire to recruit Troy back into their ranks have surfaced. How is this even possible!!?!
Greendale is welcoming. With the removal of Chang’s Military Dictatorship, the rightful Dean has been placed back in power, and he is working hard to ensure that Kevin receives proper treatment for his Changnesia. Will Kevin remember his evil ways as Chang, or will he assimilate into society as a good man? Only time will tell.
And don’t forget about City College. Their dean seems to have something evil up his sleeve.
Join us and see if Jeff Winger and friends are able to save the day in M-FM COMMUNITY!
Role List:
Godfather – Robert Laybourne
Hidden Mafia - Murray
Poisoner
Killing Neutral – City College Dean
Amnesiac – Kevin Chang (Changnesiac)
Benign Neutral
Mason Leader
Sheriff
Doctor
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town/(Hidden RP name Troy Barnes)
Citizen
Citizen
Citizen
Citizen
Citizen
Special Mechanics:
Troy Barnes will be the hidden RP name of one town player (will not know his identity). If he is not “recruited” to the mafia by being attacked by the godfather at night, this town player will retain town win conditions and can be recruited to the masons if he is a citizen. If this town player is a citizen who is recruited to the masons, he can no longer be “recruited” to the mafia by being attacked by the godfather and will instead be killed like a regular townsperson. If he dies as a townsperson, the player with the hidden RP name of Troy Barnes will not be revealed as Troy Barnes in the graveyard.
If the player with the hidden RP name of Troy is attacked by the godfather at night (without being a mason) then that player will be informed he is Troy Barnes and receive the mafia role card “Troy Barnes” and obtain mafia win conditions.
If Troy dies as a town role, (without the hidden Troy RP name revealed), an amnesiac who chooses to remember that town role will not remember the hidden RP name of Troy.
If Troy dies as the mafia role Troy Barnes with the hidden RP name revealed, an amnesiac can choose to remember the Troy Barnes mafia role.
Possible Hidden Roles:
Hidden Mafia: Consigliere, Consort, Framer, Witch
Killing Neutral: Arsonist, Serial Killer, Spree Killer
Benign Neutral: Executioner, Jester, Survivor
Hidden Town: Citizen, Detective, Doctor, Escort, Insane Sheriff, Investigator, Jailor, Journalist, Lookout, Mason Leader, Medical Student, Naive Sheriff, Paranoid Sheriff, Sane Sheriff, Traumatised Surgeon, Vigilante
Win Conditions:
Mafia: Eliminate the town. Wins with and cannot kill the Killing Neutral.
Killing Neutral: Eliminate the town. Wins with and cannot kill the Mafia.
Town: Eliminate the mafia and killing neutral.
Amnesiac: Must remember a role to win. Adopts the win condition of the player whose role he remembers.
Jester: Get lynched.
Executioner: See your target lynched.
Survivor: Survive until the end of the game.
Role Cards:
Mafia Roles:
Godfather
You may be sent to perform your faction's nightkill. If your target is Troy Barnes, he will be spared and recruited to the air conditioner repair school. If Troy Barnes is recruited to the air conditioner repair school, the poisoner may skip poisoning (however may still perform the first faction kill) in order to let Troy perform a second faction kill.
Anyone in the cult may forsake their night action to kill. Only the leader may recruit Troy, however. So if the leader dies before Troy is recruited, he cannot be recruited. If he IS recruited and the cult leader dies, Troy's kill is still separate from the factional kill, so another member of the cult may still forego their night action to kill for a max of 2KPN.
You have one auto-vest.
Consigliere
Each night you may investigate one player and receive their investigation pairing OR you may check if a player is Troy or not Troy.
Consort
Each night you may roleblock one player, stopping their night action.
Poisoner
Each night you may poison one player. A poisoned target will die the night after being poisoned if they are not healed. If Troy is recruited to the air conditioner repair school, you may choose to skip your night action in order to let Troy perform a second faction kill.
Witch
Each night you may control one player and force him to target another player of your choice. Targets are not informed of being witched.
Troy Barnes
You have been recruited by the Air Conditioner School and have realized your full potential as an AC repair man. You have joined the mafia and have decided to help them eliminate the town. You have forsaken your old profession and may no longer perform your old night ability. However, you may now perform a kill at night (in place of the poisoner). This is separate from the mafia’s factional kill.
Killing Neutral Roles:
Arsonist
Each night you may douse one player. You may ignite previously doused targets during the day by pm'ing the host to ignite. Ignition will occur as soon as the hosts receive the ignition PM.
Dousing can be role blocked, but ignition cannot be role blocked or healed. Ignition does not pierce an executioner or survivor’s auto-vest, but it does not affect the godfather’s auto-vest.
You have one auto-vest.
Serial Killer
Each night you may kill one player.
You have one auto-vest.
Spree Killer
Each night you may target one player and kill anyone who visits that player. Your target will die if they do not move from their house. Self-targets are allowed, but a self-target will use up your auto-vest.
You have one auto-vest.
Benign Neutral Roles:
Changnesiac:
You are an amnesiac. At night you may remember the role of a deceased player and adopt their win conditions. You must remember a role to obtain win conditions with which to win the game.
Jester
Your goal is to get lynched during the day. Jester grief will randomize the night actions of all those who voted to lynch you.
Executioner
Your goal is to get your target lynched during the day. Your target is [insert target].
You have an autovest.
Your target is always town.
Turns into jester if target is night killed.
Survivor
Your goal is to survive to the end of the game.
You have one auto-vest.
Town Roles:
Citizen
You have the power of the vote and your voice.
Detective
Each night you may track one player and find out who he targeted that night.
Doctor
You may choose one player to heal each night. Protects against one attack.
Escort
Each night you may role block a player, preventing them from taking action.
Insane Sheriff
Player will be told they are a regular sheriff. Will see killing neutrals and cult members as not-suspicious and town and benign neutrals as suspicious.
Investigator
Can check one player each night and find their investigation pairing.
Jailor
Must PM host at least 1 hour before the end of day to jail a target at night. You will be given a private night chat with your target. Can make unlimited executions. Cannot jail after a lynch.
Executions pierce any auto-vests.
Journalist
Must PM host at least 1 hour before the end of day to interview a target at night. You will not see the journal article before it is published. You may publish an article alongside your target's interview.
Lookout
Each night you may watch one player's house. You will be given a list of all players that visit your target.
Mason
You are a mason. You share a night chat with the mason leader and other masons. You may not be sent to recruit. Wah wah. :(
Mason Leader
You may recruit citizens into your masonry. You will be notified if your recruit was successful or not. You are limited to four successful recruits.
Medical Student
Player will be told they are a regular Doctor. Has the ability to heal players. Also has the ability to roleblock players. The first night action will be randomised, and then it alternates between the heal and the block.
http://www.sc2mafia.com/forum/showthread.php/8460-Role-Suggestion-Medical-Student
Naive Sheriff
Will be told they are a regular sheriff. Will see all players as not-suspicious.
Paranoid Sheriff
Will be told they are a regular sheriff. Will see all players as suspicious.
Sane Sheriff
Will be told they are a regular sheriff. Will see cult and killing neutrals as suspicious and town and benign neutrals as not-suspicious.
Traumatised Surgeon
Will be told they are a normal Doctor. Target will not be told they have been healed, unless the heal was successful. On the second successful heal, the Traumatised Surgeon will commit suicide.
http://www.sc2mafia.com/forum/showthread.php/8461-Role-Suggestion-Traumatized-Surgeon
Vigilante
May shoot a player at night. Has unlimited bullets.
Order of Operations:
1. Jailing
2. Journalist Interviews
3. Nightchats
4. Witching
5. Lookout/detective move into place (will see all subsequent actions)
6. Roleblocks (can roleblock 4-5)
7. Framing
8. All investigations
7. Kills (-1 to health bars) godfather / recruiting of Troy
7.5 Kills (-1 to health bars) vigilante, and serial killer happen simultaneously
8. Heals (+1 to health bars)
9. Mason recruiting
10. Poisoning
11. Dousing
12. Amnesiac Remembers Role
13. Spree killer kills
14. Jailor execution
15. Jailor releases target
Investigation Pairings:
Godfather / Troy Barnes (RP name revealed) / Arsonist / Citizen / Journalist / Mason Leader / Survivor
Consigliere / Framer / Sheriff / Investigator / Executioner
Serial Killer / Consort / Doctor / Escort / Vigilante / Changnesiac
Poisoner / Spree Killer / Detective / Jailor / Lookout / Jester
Rules:
24 hour Day 1 no lynch start.
All subsequent Days/Nights: 48 h/48 h
All night actions must be PM’ed to the host at least 1 hour before night ends or they will not be accepted and your action will be skipped.
Editing posts is NOT allowed.
Videos and images are NOT allowed except for last wills.
No outside discussion is allowed.
No death notes are allowed.
Last wills are allowed.
Lynch votes must be posted in bolded red text like –vote clementine
I will be manually keeping a vote tally and determining who is lynched.
Day will not end early once someone has been hammered but the vote will be locked. The lynched player may continue to talk until the day is over.
Quoting PM’s is allowed, as all role cards and possible feedback will be posted and available.
Claiming of RP names is allowed, but do so at your own risk.
Lying about game mechanics is allowed. Questions about the setup will not be responded to unless they are posted in green.
Players who fail to post or submit night actions will be warned and replaced at the discretion of the host.
Feedback Messages:
All messages will be given in one PM titled "Night X Results"
Death:
You are dead.
Dead chat: [url here]
Name: [name here]
Password: [password here]
Attacked/Healed:
You were attacked and healed.
Auto-vest used:
You were attacked. Your auto-vest was used up.
Troy Barnes Recruited:
As you approached your target, you realized he was the True Repairman, Troy Barnes so you decided to recruit him into your cult.
Investigation:
Your target’s investigation pairing is:
Godfather / Arsonist / Citizen / Journalist / Mason Leader / Survivor
Consigliere / Framer / Sheriff / Investigator / Executioner
Serial Killer / Consort / Doctor / Escort / Vigilante / Changnesiac
Poisoner / Spree Killer / Detective / Jailor / Lookout / Jester
Cult consig found Troy:
Your target is Troy.
Cult consig did not find Troy:
Your target is not Troy.
Poisoned:
You were poisoned. You will die during the next night cycle unless you are healed.
Doused:
You were doused.
Changnesiac:
You successfully remembered the role of [role].
Executioner win:
You breathe a sigh of relief.
Detective no movement:
Your target visited no-one.
Detective movement:
Your target visited [name].
Doctor heal successful:
Your target was attacked/healed.
Roleblock:
You were roleblocked.
Sheriff ns:
Your target is not-suspicious.
Sheriff suspicious:
Your target is suspicious.
Jailed:
You were jailed.
Jail Chat: [url]
Name: [name]
Password: [password]
Interviewed:
You were selected for an interview. Please submit a journal article at least 1 hour before the end of night.
Lookout no activity:
Nobody visited your target.
Lookout activity:
[name] visited your target.
Mason recruit successful:
You successfully recruited your target.
Sample Role Message:
All role PM's will be sent in a PM titled "M-FM COMMUNITY Role Card"
Welcome to M-FM COMMUNITY!
Your RP name is: [name]
Your role is:
Citizen
You have the power of the vote and your voice.
~brought to you by co-hosts Clementine and Gerik~
Greendale Community College has never been so warm and welcoming. Literally.
Greendale is warm. The air conditioning repair school has all but closed with the departure of Troy Barnes, the death of Robert Laybourne in a “freon line rupture”, and the arrest of Murray in Season 3. But something seems to be amiss. Rumors of Laybourne and Murray’s return and desire to recruit Troy back into their ranks have surfaced. How is this even possible!!?!
Greendale is welcoming. With the removal of Chang’s Military Dictatorship, the rightful Dean has been placed back in power, and he is working hard to ensure that Kevin receives proper treatment for his Changnesia. Will Kevin remember his evil ways as Chang, or will he assimilate into society as a good man? Only time will tell.
And don’t forget about City College. Their dean seems to have something evil up his sleeve.
Join us and see if Jeff Winger and friends are able to save the day in M-FM COMMUNITY!
Role List:
Godfather – Robert Laybourne
Hidden Mafia - Murray
Poisoner
Killing Neutral – City College Dean
Amnesiac – Kevin Chang (Changnesiac)
Benign Neutral
Mason Leader
Sheriff
Doctor
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town/(Hidden RP name Troy Barnes)
Citizen
Citizen
Citizen
Citizen
Citizen
Special Mechanics:
Troy Barnes will be the hidden RP name of one town player (will not know his identity). If he is not “recruited” to the mafia by being attacked by the godfather at night, this town player will retain town win conditions and can be recruited to the masons if he is a citizen. If this town player is a citizen who is recruited to the masons, he can no longer be “recruited” to the mafia by being attacked by the godfather and will instead be killed like a regular townsperson. If he dies as a townsperson, the player with the hidden RP name of Troy Barnes will not be revealed as Troy Barnes in the graveyard.
If the player with the hidden RP name of Troy is attacked by the godfather at night (without being a mason) then that player will be informed he is Troy Barnes and receive the mafia role card “Troy Barnes” and obtain mafia win conditions.
If Troy dies as a town role, (without the hidden Troy RP name revealed), an amnesiac who chooses to remember that town role will not remember the hidden RP name of Troy.
If Troy dies as the mafia role Troy Barnes with the hidden RP name revealed, an amnesiac can choose to remember the Troy Barnes mafia role.
Possible Hidden Roles:
Hidden Mafia: Consigliere, Consort, Framer, Witch
Killing Neutral: Arsonist, Serial Killer, Spree Killer
Benign Neutral: Executioner, Jester, Survivor
Hidden Town: Citizen, Detective, Doctor, Escort, Insane Sheriff, Investigator, Jailor, Journalist, Lookout, Mason Leader, Medical Student, Naive Sheriff, Paranoid Sheriff, Sane Sheriff, Traumatised Surgeon, Vigilante
Win Conditions:
Mafia: Eliminate the town. Wins with and cannot kill the Killing Neutral.
Killing Neutral: Eliminate the town. Wins with and cannot kill the Mafia.
Town: Eliminate the mafia and killing neutral.
Amnesiac: Must remember a role to win. Adopts the win condition of the player whose role he remembers.
Jester: Get lynched.
Executioner: See your target lynched.
Survivor: Survive until the end of the game.
Role Cards:
Mafia Roles:
Godfather
You may be sent to perform your faction's nightkill. If your target is Troy Barnes, he will be spared and recruited to the air conditioner repair school. If Troy Barnes is recruited to the air conditioner repair school, the poisoner may skip poisoning (however may still perform the first faction kill) in order to let Troy perform a second faction kill.
Anyone in the cult may forsake their night action to kill. Only the leader may recruit Troy, however. So if the leader dies before Troy is recruited, he cannot be recruited. If he IS recruited and the cult leader dies, Troy's kill is still separate from the factional kill, so another member of the cult may still forego their night action to kill for a max of 2KPN.
You have one auto-vest.
Consigliere
Each night you may investigate one player and receive their investigation pairing OR you may check if a player is Troy or not Troy.
Consort
Each night you may roleblock one player, stopping their night action.
Poisoner
Each night you may poison one player. A poisoned target will die the night after being poisoned if they are not healed. If Troy is recruited to the air conditioner repair school, you may choose to skip your night action in order to let Troy perform a second faction kill.
Witch
Each night you may control one player and force him to target another player of your choice. Targets are not informed of being witched.
Troy Barnes
You have been recruited by the Air Conditioner School and have realized your full potential as an AC repair man. You have joined the mafia and have decided to help them eliminate the town. You have forsaken your old profession and may no longer perform your old night ability. However, you may now perform a kill at night (in place of the poisoner). This is separate from the mafia’s factional kill.
Killing Neutral Roles:
Arsonist
Each night you may douse one player. You may ignite previously doused targets during the day by pm'ing the host to ignite. Ignition will occur as soon as the hosts receive the ignition PM.
Dousing can be role blocked, but ignition cannot be role blocked or healed. Ignition does not pierce an executioner or survivor’s auto-vest, but it does not affect the godfather’s auto-vest.
You have one auto-vest.
Serial Killer
Each night you may kill one player.
You have one auto-vest.
Spree Killer
Each night you may target one player and kill anyone who visits that player. Your target will die if they do not move from their house. Self-targets are allowed, but a self-target will use up your auto-vest.
You have one auto-vest.
Benign Neutral Roles:
Changnesiac:
You are an amnesiac. At night you may remember the role of a deceased player and adopt their win conditions. You must remember a role to obtain win conditions with which to win the game.
Jester
Your goal is to get lynched during the day. Jester grief will randomize the night actions of all those who voted to lynch you.
Executioner
Your goal is to get your target lynched during the day. Your target is [insert target].
You have an autovest.
Your target is always town.
Turns into jester if target is night killed.
Survivor
Your goal is to survive to the end of the game.
You have one auto-vest.
Town Roles:
Citizen
You have the power of the vote and your voice.
Detective
Each night you may track one player and find out who he targeted that night.
Doctor
You may choose one player to heal each night. Protects against one attack.
Escort
Each night you may role block a player, preventing them from taking action.
Insane Sheriff
Player will be told they are a regular sheriff. Will see killing neutrals and cult members as not-suspicious and town and benign neutrals as suspicious.
Investigator
Can check one player each night and find their investigation pairing.
Jailor
Must PM host at least 1 hour before the end of day to jail a target at night. You will be given a private night chat with your target. Can make unlimited executions. Cannot jail after a lynch.
Executions pierce any auto-vests.
Journalist
Must PM host at least 1 hour before the end of day to interview a target at night. You will not see the journal article before it is published. You may publish an article alongside your target's interview.
Lookout
Each night you may watch one player's house. You will be given a list of all players that visit your target.
Mason
You are a mason. You share a night chat with the mason leader and other masons. You may not be sent to recruit. Wah wah. :(
Mason Leader
You may recruit citizens into your masonry. You will be notified if your recruit was successful or not. You are limited to four successful recruits.
Medical Student
Player will be told they are a regular Doctor. Has the ability to heal players. Also has the ability to roleblock players. The first night action will be randomised, and then it alternates between the heal and the block.
http://www.sc2mafia.com/forum/showthread.php/8460-Role-Suggestion-Medical-Student
Naive Sheriff
Will be told they are a regular sheriff. Will see all players as not-suspicious.
Paranoid Sheriff
Will be told they are a regular sheriff. Will see all players as suspicious.
Sane Sheriff
Will be told they are a regular sheriff. Will see cult and killing neutrals as suspicious and town and benign neutrals as not-suspicious.
Traumatised Surgeon
Will be told they are a normal Doctor. Target will not be told they have been healed, unless the heal was successful. On the second successful heal, the Traumatised Surgeon will commit suicide.
http://www.sc2mafia.com/forum/showthread.php/8461-Role-Suggestion-Traumatized-Surgeon
Vigilante
May shoot a player at night. Has unlimited bullets.
Order of Operations:
1. Jailing
2. Journalist Interviews
3. Nightchats
4. Witching
5. Lookout/detective move into place (will see all subsequent actions)
6. Roleblocks (can roleblock 4-5)
7. Framing
8. All investigations
7. Kills (-1 to health bars) godfather / recruiting of Troy
7.5 Kills (-1 to health bars) vigilante, and serial killer happen simultaneously
8. Heals (+1 to health bars)
9. Mason recruiting
10. Poisoning
11. Dousing
12. Amnesiac Remembers Role
13. Spree killer kills
14. Jailor execution
15. Jailor releases target
Investigation Pairings:
Godfather / Troy Barnes (RP name revealed) / Arsonist / Citizen / Journalist / Mason Leader / Survivor
Consigliere / Framer / Sheriff / Investigator / Executioner
Serial Killer / Consort / Doctor / Escort / Vigilante / Changnesiac
Poisoner / Spree Killer / Detective / Jailor / Lookout / Jester
Rules:
24 hour Day 1 no lynch start.
All subsequent Days/Nights: 48 h/48 h
All night actions must be PM’ed to the host at least 1 hour before night ends or they will not be accepted and your action will be skipped.
Editing posts is NOT allowed.
Videos and images are NOT allowed except for last wills.
No outside discussion is allowed.
No death notes are allowed.
Last wills are allowed.
Lynch votes must be posted in bolded red text like –vote clementine
I will be manually keeping a vote tally and determining who is lynched.
Day will not end early once someone has been hammered but the vote will be locked. The lynched player may continue to talk until the day is over.
Quoting PM’s is allowed, as all role cards and possible feedback will be posted and available.
Claiming of RP names is allowed, but do so at your own risk.
Lying about game mechanics is allowed. Questions about the setup will not be responded to unless they are posted in green.
Players who fail to post or submit night actions will be warned and replaced at the discretion of the host.
Feedback Messages:
All messages will be given in one PM titled "Night X Results"
Death:
You are dead.
Dead chat: [url here]
Name: [name here]
Password: [password here]
Attacked/Healed:
You were attacked and healed.
Auto-vest used:
You were attacked. Your auto-vest was used up.
Troy Barnes Recruited:
As you approached your target, you realized he was the True Repairman, Troy Barnes so you decided to recruit him into your cult.
Investigation:
Your target’s investigation pairing is:
Godfather / Arsonist / Citizen / Journalist / Mason Leader / Survivor
Consigliere / Framer / Sheriff / Investigator / Executioner
Serial Killer / Consort / Doctor / Escort / Vigilante / Changnesiac
Poisoner / Spree Killer / Detective / Jailor / Lookout / Jester
Cult consig found Troy:
Your target is Troy.
Cult consig did not find Troy:
Your target is not Troy.
Poisoned:
You were poisoned. You will die during the next night cycle unless you are healed.
Doused:
You were doused.
Changnesiac:
You successfully remembered the role of [role].
Executioner win:
You breathe a sigh of relief.
Detective no movement:
Your target visited no-one.
Detective movement:
Your target visited [name].
Doctor heal successful:
Your target was attacked/healed.
Roleblock:
You were roleblocked.
Sheriff ns:
Your target is not-suspicious.
Sheriff suspicious:
Your target is suspicious.
Jailed:
You were jailed.
Jail Chat: [url]
Name: [name]
Password: [password]
Interviewed:
You were selected for an interview. Please submit a journal article at least 1 hour before the end of night.
Lookout no activity:
Nobody visited your target.
Lookout activity:
[name] visited your target.
Mason recruit successful:
You successfully recruited your target.
Sample Role Message:
All role PM's will be sent in a PM titled "M-FM COMMUNITY Role Card"
Welcome to M-FM COMMUNITY!
Your RP name is: [name]
Your role is:
Citizen
You have the power of the vote and your voice.