RLVG
March 14th, 2013, 11:27 AM
Workplace!
Setup :
Worker
Worker
Worker
Worker
Worker
Worker
Worker
Worker
Professional Worker
Worker (Insane / Different)
The Boss
Assistant (of a random deparment)
Roles :
Worker
- All you can do is to vote or be promoted.
- When promoted, the Worker receives a random PR Role!
Lawyer (Doctor)
- Target one each night to prevent them from being fired.
Lost N' Found (Item-smith)
- Target one each night to give them a selected item. (Gun, Taser, Vest)
- One cannot use both a night action and items.
Vigilante
- Pick a target at night to brutally kill them!
- Successfully killing the wrong target causes the Vigilante to become fired. (Cannot be defended)
Workplace Inspector (Investigator)
- Target one each night to see visitors of the target.
Journalist
- Target one at day to have them write an article at night that will be revealed the following day.
- The article will be made regardless of kills or roleblocks.
Judge (Sheriff)
- Target one each day to judge how good or evil they are!
Prosecutor (Bodyguard)
- Target one each night, if the target dies the Prosecutor will sue the killer and both dissapears.
Diplomat (Mayor)
- Reveal yourself at day, confirming the role and the votes count as 3!
Elevator Butler (Jailor)
- Pick a victim at day. The victim will become trapped and perfectly roleblocked at night.
- You have a night chat with the victim to interrogate, may brutally kill him!
Employee Inspector
- Target one at night to promote them! Target learns of the inspector's identity.
Professional Worker
- Immune : Cannot be fired at night once the living majority of the game are PR.
Jester
- Get yourself fired at day (lynch).
Executioner
- Get your target fired at day (lynch).
- Immune from being fired at night, quits the work if target is fired / killed at night.
Amnesiac
- Become the role of someone who has become killed or fired!
- Cannot be roleblocked when he attempts to become a role.
Survivor
- The Survivor has the ability to defend himself perfectly from kills and being fired!
- Two charges.
Witch
- Force a target at night to use a night action on a selected target.
- Can target self and cause self targets.
Joker
- Pick a victim at night to announce a bounty on them.
- If they are not fired or killed in 2 days then Joker may kill 2 people.
- Immune from being fired at night.
Arsonist
- Target one at night to douse them.
- Instead of dousing, may burn all previously doused.
- Immune from being fired at night.
Electromaniac
- Target one at night to charge them.
- If one charged visits another charged, both will get killed.
- Immune from being fired at night.
The Boss
- Target one each night to fire them.
Assistant of Maid Department (Janitor)
- Shares the Night Chat with The Boss.
- Target one each night to clean their role if the target becomes killed.
- Two charges.
Assistant of Inspector Deparment (Consigliere)
- Shares the Night Chat with The Boss
- Target one each night to learn their Exact Role.
- Neutral will be seen as "Worker".
Assistant of Legal Department (Framer)
- Shares the Night Chat with The Boss.
- Target one each night to frame them.
Assistant of Waste Collection Department (Gunsmith)
- Shares the Night Chat with The Boss.
- Target one each night to give them a gun!
Assistant of Employee Department
- Shares the Night Chat with The Boss.
- Target one each night to promote them, revealing your identity.
Order of Operations :
- Jail (Trap in elevator)
- Witching
- Douse
- Roleblock someone
- Charge
- Give random item
- Defending self from being fired or killed
- Kill / burn someone brutally
- Fire someone from work
- Defend someone from being fired
- Everything else
Mechanics & Rules :
Lynching
- Lynching someone will not end the day early, the chat may continue.
- Majority of the votes will hammer them, unvotes will not be counted at this point.
- The one with most votes (With no hammers) will become lynched. (Minimal 3/2 votes depending on player count)
Promoting
- One random worker will become promoted each day.
- If there is a Neutral Killer, two will become promoted at Day 3.
- Promotion will cause a Worker to become a Power Role.
- Assistant will be promoted to The Boss if The Boss are removed.
Quotes, Last Will & Death Notes
- You may not quote anything from the PM's made by me.
- There will be no Last Will in this game.
- The Boss may leave a Death Note on the fired victim, no permission to name anyone in it.
The Game & Misc
- You cannot discuss or hint the game outside of the thread. (Skype, Rep, PM, etc)
- Everyone must have made at least three posts to not become replaced or modkilled by inactivity.
- If there is a reason to become inactive, PM me and I may give exceptions and support.
- Once someone is fired/killed or lynched they cannot talk at all once it is made official at day / night.
- There won't be two of the same Power Role.
- Lost N' Found : The Gun kills, the Taser roleblocks, the Vest prevents kills & being fired.
Setup :
Worker
Worker
Worker
Worker
Worker
Worker
Worker
Worker
Professional Worker
Worker (Insane / Different)
The Boss
Assistant (of a random deparment)
Roles :
Worker
- All you can do is to vote or be promoted.
- When promoted, the Worker receives a random PR Role!
Lawyer (Doctor)
- Target one each night to prevent them from being fired.
Lost N' Found (Item-smith)
- Target one each night to give them a selected item. (Gun, Taser, Vest)
- One cannot use both a night action and items.
Vigilante
- Pick a target at night to brutally kill them!
- Successfully killing the wrong target causes the Vigilante to become fired. (Cannot be defended)
Workplace Inspector (Investigator)
- Target one each night to see visitors of the target.
Journalist
- Target one at day to have them write an article at night that will be revealed the following day.
- The article will be made regardless of kills or roleblocks.
Judge (Sheriff)
- Target one each day to judge how good or evil they are!
Prosecutor (Bodyguard)
- Target one each night, if the target dies the Prosecutor will sue the killer and both dissapears.
Diplomat (Mayor)
- Reveal yourself at day, confirming the role and the votes count as 3!
Elevator Butler (Jailor)
- Pick a victim at day. The victim will become trapped and perfectly roleblocked at night.
- You have a night chat with the victim to interrogate, may brutally kill him!
Employee Inspector
- Target one at night to promote them! Target learns of the inspector's identity.
Professional Worker
- Immune : Cannot be fired at night once the living majority of the game are PR.
Jester
- Get yourself fired at day (lynch).
Executioner
- Get your target fired at day (lynch).
- Immune from being fired at night, quits the work if target is fired / killed at night.
Amnesiac
- Become the role of someone who has become killed or fired!
- Cannot be roleblocked when he attempts to become a role.
Survivor
- The Survivor has the ability to defend himself perfectly from kills and being fired!
- Two charges.
Witch
- Force a target at night to use a night action on a selected target.
- Can target self and cause self targets.
Joker
- Pick a victim at night to announce a bounty on them.
- If they are not fired or killed in 2 days then Joker may kill 2 people.
- Immune from being fired at night.
Arsonist
- Target one at night to douse them.
- Instead of dousing, may burn all previously doused.
- Immune from being fired at night.
Electromaniac
- Target one at night to charge them.
- If one charged visits another charged, both will get killed.
- Immune from being fired at night.
The Boss
- Target one each night to fire them.
Assistant of Maid Department (Janitor)
- Shares the Night Chat with The Boss.
- Target one each night to clean their role if the target becomes killed.
- Two charges.
Assistant of Inspector Deparment (Consigliere)
- Shares the Night Chat with The Boss
- Target one each night to learn their Exact Role.
- Neutral will be seen as "Worker".
Assistant of Legal Department (Framer)
- Shares the Night Chat with The Boss.
- Target one each night to frame them.
Assistant of Waste Collection Department (Gunsmith)
- Shares the Night Chat with The Boss.
- Target one each night to give them a gun!
Assistant of Employee Department
- Shares the Night Chat with The Boss.
- Target one each night to promote them, revealing your identity.
Order of Operations :
- Jail (Trap in elevator)
- Witching
- Douse
- Roleblock someone
- Charge
- Give random item
- Defending self from being fired or killed
- Kill / burn someone brutally
- Fire someone from work
- Defend someone from being fired
- Everything else
Mechanics & Rules :
Lynching
- Lynching someone will not end the day early, the chat may continue.
- Majority of the votes will hammer them, unvotes will not be counted at this point.
- The one with most votes (With no hammers) will become lynched. (Minimal 3/2 votes depending on player count)
Promoting
- One random worker will become promoted each day.
- If there is a Neutral Killer, two will become promoted at Day 3.
- Promotion will cause a Worker to become a Power Role.
- Assistant will be promoted to The Boss if The Boss are removed.
Quotes, Last Will & Death Notes
- You may not quote anything from the PM's made by me.
- There will be no Last Will in this game.
- The Boss may leave a Death Note on the fired victim, no permission to name anyone in it.
The Game & Misc
- You cannot discuss or hint the game outside of the thread. (Skype, Rep, PM, etc)
- Everyone must have made at least three posts to not become replaced or modkilled by inactivity.
- If there is a reason to become inactive, PM me and I may give exceptions and support.
- Once someone is fired/killed or lynched they cannot talk at all once it is made official at day / night.
- There won't be two of the same Power Role.
- Lost N' Found : The Gun kills, the Taser roleblocks, the Vest prevents kills & being fired.