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Cryptonic
March 11th, 2013, 08:52 AM
S-FM : The Walking Dead I: Welcome to Woodbury

NB: This game does not follow any sort of storyline regarding The Walking Dead!

MAFIA
Phillip [The Governor]
Milton
Caesar

NEUTRALS
Walker
Andrea

TOWN
Rick [Group Leader]
Hershel
Daryl
Glenn
Carl
Carol
Maggie
Beth

Possible Mafia roles: Actress, Consigliere, Consort, Janitor, Mafioso.
Possible Andrea roles: Executioner, Jester, Student, Survivor, Witch.
Possible Town roles: Citizen, Detective, Doctor, Escort, Insane Sheriff, Lookout, Med Student, Sheriff, Spy, Vigilante, Veteran.



Mechanics:
Days are 24 hours long.
Nights are 24 hours long.
Days can be skipped.
Votes are done with the Name tags.
Autolynch occurs at 51%.
Mafia shares a night chat.
Walkers do not share a night chat.
No one is immune to conversion.
Roleplay names will not be given out.
Death notes are not permitted.
Walkers may not post last wills. Everyone else may.
Mafia has a factional kill. Any member may kill at the expense of their night action.
Godfather is allowed to kill his own Mafia members.


Walker Conversion Mechanics:
On days when Walkers can convert, each Walker may vote to convert somebody. They may also choose to abstain (still should pm me that you're abstaining). Whoever has the most votes will be the conversion target. In the event of a tie, it will be chosen via random.org. The Walker who is sent for the conversion will be random.org'd from the Walkers that voted for the conversion target.

If a Mafia member is converted, they will lose access to their night chat and can not be sent for any action by the Mafia. The Mafia will not be informed that he was removed from night chat.

Rules:
No editing posts.
No deleting posts.
No posting videos.
Posts must be in English.
No outside discussion of the ongoing game.



Rolecards:


The Governor:
Has a one-shot gun that may be used instead of the role's regular night action or factional kill.
If gun has not been used, Godfather counters and kills an attacking Walker. Uses the gun.
Immune to attacks.
Appears as Town to Sheriff.

Group Leader:
Has a one-shot gun that may be used instead of the role's regular night action.
If gun has not been used, the Group Leader counters and kills an attacking Walker. Uses the gun.



Actress
Night Action: Target one person at night. You will appear to have the same role as your target if you die.
Attacking does not activate night action.
Can change target every night.

Consigliere
Night Action: Target one person at night, discovering their role.
Detects exact role.

Consort
Night Action: Target one person at night, roleblocking them.
Cannot be roleblocked when roleblocking.
Can be roleblocked if attacking.
Not informed of roleblock immunity.

Janitor
Night Action: Target one person at night, preventing town from knowing your targets role if they die that same night.
Limited to 3 uses.

Mafioso
Night Action: May be sent for the Mafia factional kill.
None.



Walker
Night Action: Vote to bite one person at night, turning them into a Walker. Once bit, your target becomes a Walker.
Walkers do not share night chat, but will be updated with a list of members every morning.
One night between successful conversions.
Converting a Citizen does not activate cooldown.
Can convert Neutrals, Mafia, and Town.

Executioner
Night Action: None.
Not immune to attacks.
Must survive until the end.

Jester
Night Action: Target one person at night, annoying them.
Kills 25% of voters, rounded up.

Student
Night Action: Target one person day one, choosing a mentor.
If target is the Walker, Student becomes a Walker. Does not count as a successful conversion.
Gains a night chat with mentor.
Gains mentor's win condition.
Win condition does not change if mentor is culted.

Survivor
Night Action: Put on a bullet proof vest and duct tape suit, becoming immune to attacks and conversion.
Limited to 3 vests.

Witch
Night Action: Target one person at night, forcing them to visit another player of your choosing.
Cannot force self visits.
Targets are not informed of witching.
Does not force Veterans to alert.



Citizen
Night Action: Sleeps at night.
None.

Detective
Night Action: Target one person at night, discovering who they visited.
None.

Doctor
Night Action: Target one person at night, protecting them from attacks and conversion.
Informed if target is attacked.
Informed if you prevented a conversion.
Can prevent an attack and a conversion in one night.

Escort
Night Action: Target one person at night, roleblocking them.
Cannot be roleblocked when roleblocking.
Not informed of roleblock immunity.

Insane Sheriff
Night Action: N/A.
Receives Sheriff rolecard.
Detects Town and Andrea as Anti-town.
Detects Mafia and Walkers as Town.

Lookout
Night Action: Target one person at night, discovering who visits them.
Can target self.

Med Student
Night Action: Target one person at night, protecting them from attacks and conversion.
Receives Doctor rolecard.
Limited to 2 successful NIGHTS of healing. On the second night of successful healing, you will die.
Informed if target is attacked.
Informed if you prevented a conversion.
Can prevent an attack and a conversion in one night.

Sheriff
Night Action: Target one person at night, discovering their alignment.
Detects Town and Andrea as Town.
Detects Mafia and Walkers as Anti-town.

Spy
Night Action: Spy on the Mafia at night, learning who they target.
Detects all night actions, including Factional Kill
Limited to 2 charges.

Veteran
Night Action: Go on alert at night, killing everyone who visits you.
Limited to 3 alerts.
Immune to attacks while on alert.
Immune to conversion while on alert.

Vigilante
Night Action: Target one person at night, killing them.
Limited to 2 bullets.




Order of Operations:
1. Student
2. Veteran
3. Witch (Affected by 4)
4. Consort/Escort
5. Doctor/Survivor
6. Janitor/Actress
7. Mafia Factional Kill/Vigilante/Governor Gun/Group Leader Gun
8. Walker
9. Consigliere/Detective/Insane Sheriff/Lookout/Sheriff/Spy
10. Jester

Win Conditions:
Mafia: Eliminate the Walkers and Town.
Walkers: Eliminate the Mafia and Town.
Town: Eliminate the Walkers and the Mafia.
Executioner: Get your target lynched.
Jester: Get lynched.
Student: See your mentor's original faction win.
Survivor: Survive until the end.
Witch: Survive until the end and see Town lose.



Feedback:

Attacked:

You were killed last night!

Attacked an immune:

Your target was immune to attacks.

Attacked & Healed:

Someone tried to kill last night, but you were saved!

Successful Healing:

You saved your target last night!

Sheriff Town:

Your target appears to be Town.

Sheriff Anti-Town:

Your target appears to be Anti-Town.

Roleblocked:

You were roleblocked last night!

Roleblocked & Immune:

You were roleblocked last night, but it proved to be ineffective.

Spy:

The Mafia visited NAME, NAME, and NAME last night.

Walkers can convert:

You may attack tonight.

Walkers can't convert:

You must wait one more night to attack again.

Conversion Successful:

NAME was successfully converted last night.

Conversion Unsuccessful:

The Walkers failed to convert their target.

Converted:

You were bit and became a Walker.
NAME, NAME, and NAME are also Walkers.

Detective:

Your target visited NAME last night.

Lookout:

Your target was visited by NAME last night.
Your target was visited by NAME last night.

Student's Mentor:

You were chosen to be STUDENT's Mentor.
Night account information:


Death Descriptions:
Mafia Factional Kill / Veteran(vs. Living)/ Vigilante :

NAME was killed in a gun fight.

Godfather / Group Leader / Veteran(vs. Walker):

Someone killed WALKER in self defense.

Med Student:

MEDSTUDENT died from exhaustion.

ika
March 11th, 2013, 09:01 AM
walkers are cult? and if so no "leader"? do converted walkers become walkers or do they keep roles as well

Cryptonic
March 11th, 2013, 09:14 AM
walkers are cult? and if so no "leader"? do converted walkers become walkers or do they keep roles as well

Yes, walkers are cult.
They become Walkers if they are converted.
There is no leader.

ika
March 11th, 2013, 09:26 AM
can roles duplicate? (ie 2 docs), execution target can be maf? student must take mentor? doc stop walker convert and if so is he infromed? insane riff know hes insane or unknown?

Cryptonic
March 11th, 2013, 09:31 AM
can roles duplicate? (ie 2 docs), execution target can be maf? student must take mentor? doc stop walker convert and if so is he infromed? insane riff know hes insane or unknown?

Yes, roles can be duplicated.
Yes, Student must take a mentor before day one ends.
Everying else is stated in the rolecards. If it's not, it's because it's not a factor.

Titus
March 11th, 2013, 09:51 AM
Can witch move someone to themselves with the understanding that the person's role will not be done, like a roleblock?

Cryptonic
March 11th, 2013, 10:06 AM
If a Witch forces an Escort/Consort to visit herself, then the Witching would go through and the Witch would receive roleblock notification.

creedkingsx
March 11th, 2013, 03:09 PM
Fucking Milton.

I call Daryl

It's funny because the actual town, Woodbury, is non-town.

M-FM Carl
March 11th, 2013, 03:14 PM
carl is here

Meh
March 11th, 2013, 06:28 PM
damn this looks pretty sick

Orpz
March 11th, 2013, 06:31 PM
If Rick isn't Insane Sheriff or Hershel isn't Doctor, I am disappoint

TheDarkestLight
March 11th, 2013, 06:35 PM
Make the whole Town Citizens, just for luls.

Gotta make everyone helpless like they always are.

creedkingsx
March 11th, 2013, 07:27 PM
If Rick isn't Insane Sheriff or Hershel isn't Doctor, I am disappoint

But he isn't a doctor.

Orpz
March 11th, 2013, 07:35 PM
But he isn't a doctor.

he seems like he knows his shit

creedkingsx
March 11th, 2013, 07:40 PM
he seems like he knows his shit

He is a Veterinarian. :D

Bunny
March 11th, 2013, 07:52 PM
He is a Veterinarian. :D

animal doctor, same shit.

Cryptonic
March 13th, 2013, 08:13 AM
Fucking Milton.

I call Daryl

It's funny because the actual town, Woodbury, is non-town.

It's for convenience :P


carl is here

lol


damn this looks pretty sick

yes. yes, it does.


If Rick isn't Insane Sheriff or Hershel isn't Doctor, I am disappoint

I'll make Lori an Escort lol
jk she's dead


Make the whole Town Citizens, just for luls.
Gotta make everyone helpless like they always are.

Way ahead of you.


But he isn't a doctor.

:smile:


animal doctor, same shit.

Yea, he definitely knows the most about medicine ^.^

Cryptonic
March 13th, 2013, 08:14 AM
Oh, and before anybody asks, Town does NOT need to kill the Witch to win. However, the Witch DOES need to kill the Town to win.

ika
March 13th, 2013, 08:27 AM
Oh, and before anybody asks, Town does NOT need to kill the Witch to win. However, the Witch DOES need to kill the Town to win.

if town has killing role (ie vig), mafia is dead and witch is alive does game continue or just end?

Becasue witch could technaly take the vig and mow them down

Cryptonic
March 13th, 2013, 08:34 AM
if town has killing role (ie vig), mafia is dead and witch is alive does game continue or just end?
Becasue witch could technaly take the vig and mow them down

Yea, but the Witch's win condition requires town to die. Since the Witch cannot force self visits, she will be unable to eliminate them all.
The game would end once 2/3 factions are dead.

Cryptonic
April 5th, 2013, 07:06 AM
updated the way the Walker faction works

edit: thought Walkers would have a hard time winning. I changed it so when the Walkers convert a Citizen, the cooldown does not activate.

if this game gets a positive response, I will make another game that will be affected by how this one turns out.

creedkingsx
April 5th, 2013, 11:31 AM
Andrea should be Jester because [SPOILER]

Orpz
April 5th, 2013, 11:36 AM
Milton shouldn't be Mafia anymore

creedkingsx
April 5th, 2013, 11:38 AM
SPOILER, GAWD, WTF

Espozito
April 5th, 2013, 07:51 PM
updated the way the Walker faction works

edit: thought Walkers would have a hard time winning. I changed it so when the Walkers convert a Citizen, the cooldown does not activate.

if this game gets a positive response, I will make another game that will be affected by how this one turns out.

The Walking Dead Season 4???

anyway, /sign -prefer Daryl or Hershel ^^

Cryptonic
April 6th, 2013, 08:15 PM
The Walking Dead Season 4???

no! The Walking Dead II lol

BorkBot
April 11th, 2013, 10:00 AM
The Governor:

Has a one-shot gun that may be used instead of the role's regular night action or factional kill.


Since this is a sub-role/template, that player also has a standard mafia role, correct?

Same for Group Leader?

They're not just confirmed "mafioso" or confirmed "citizen" with a bonus?


Godfather is allowed to kill his own Mafia members.
Does this override the factional kill, or is it in addition to the factional kill?
Does it use the governor gun?


Can the governor/group leader be converted by walkers when their guns have been used?

Can witch force a veteran alert?

Can witch control governor/group leader gun shots?

Governor/group leader gun shots not listed in OoO. But I assume it's at the same time as the mafia factional kill.

Side note:

Spy
Night Action: Spy on the Mafia at night, learning who they target.

Detects all night actions, including Factional Kill
Limited to 2 charges.


This is what spy should do in SC2 Mafia.

Cryptonic
April 11th, 2013, 10:20 AM
Since this is a sub-role/template, that player also has a standard mafia role, correct?
Same for Group Leader?
They're not just confirmed "mafioso" or confirmed "citizen" with a bonus?

Yes, that player will also receive a normal rolecard along side w/ they're subrole.

Does this override the factional kill, or is it in addition to the factional kill?

The kill is the factional night kill. It's used to combat converted Mafia members. Mafia cannot kill their members if the Godfather is dead or a Walker. However, the Governor can use his single-bullet gun on his Mafia separate from the factional night kill if he wishes.

Does it use the governor gun?

If he uses the factional night kill, no. If he uses his gun, yes.

Can the governor/group leader be converted by walkers when their guns have been used?

Yes, after their gun has been used, they are susceptible to Walker conversion.

Can witch force a veteran alert?

No, a Witch will not be able to make a Veteran alert.

Can witch control governor/group leader gun shots?

If they are using the gun instead of their night action, it can be Witched. If they are using their normal night action, the gun cannot be used by the Witch.

Governor/group leader gun shots not listed in OoO. But I assume it's at the same time as the mafia factional kill.

This was an overlook. I will add the gunshots to the OoO w/ the other kills.

BorkBot
April 12th, 2013, 05:10 PM
Guns aren't in OoO yet.

Are escort/consort informed if someone tries to roleblock them?

Cryptonic
April 12th, 2013, 05:13 PM
Guns aren't in OoO yet.

Are escort/consort informed if someone tries to roleblock them?

Added.
And Yes, added it under feedback.

BorkBot
April 12th, 2013, 09:04 PM
Approved

demondj0220
April 12th, 2013, 09:44 PM
I want in on this. Where's the signup forum?

Cryptonic
April 13th, 2013, 07:10 AM
I want in on this. Where's the signup forum?

http://www.sc2mafia.com/forum/showthread.php/18963-S-FM-The-Walking-Dead-I?p=306524#post306524