PDA

View Full Version : S-FM: Bank Heist



Slaol
February 24th, 2013, 09:34 PM
- Mafia -
Mafioso
Mafioso

- Town -
Citizen
Citizen
Citizen
Citizen
Citizen
Citizen
Citizen

- Neutral -
Prisoner

Special Mechanic
PMs- You may send PMs to any player through myself. 2 each a day.
Bank Robber - During each night I will post a code somewhere in a post on the site. It will not be mine necessarily. 3 players may rob the bank on a single night. Only 1 Mafia may acquire the Bank on a night. Only 1 Town may acquire the Bank until the Prisoner has acquired it once and Mafia has acquired it once. Then up to 3 Town may get it. Only Citizens, Prisoners, and Mafioso may find and rob the bank. Robbing a bank will allow the robber to select some form of upgrade.

1-use item. Vest/Gun/Check/Heal - This gives them a 1-night power without changing roles.
Permanent change to Power Role
A level up to your role when you do take a Power Role

Citizens will be allowed to become any Town Power Role
Prisoner will be allowed to become any Neutral Power Role
Mafioso will be allowed to become any Mafia Power Role

Sheriff, Investigator, Detective, Lookout, Spy, Coroner, Mayor, Mason Leader, Veteran, Vigilante, Bodyguard, Escort, Bus Driver, Doctor

Serial Killer, Arsonist, Cultist, Mass Murderer, Witch, Amnesiac, Survivor, Executioner, Jester

Godfather, Consort, Consigliere, Janitor, Framer, Blackmailer

MAFIA
Mafioso- Talk to Mafia and vote on a kill
Godfather- Level 1: act out the night kill, Level 2: immunity to detection, Level 3: Immunity to night death
Consigliere- Level 1: detect role type, Level 2: detect exact role, Level 3: replace Godfather
Framer- Level 1: frame target to Sheriff/Invest, Level 2: immunity to detection, Level 3: frame target to Detection/Lookout/Spy/Coroner
Blackmailer- Level 1: victim may post 'I am blackmailed.' and talk if L-1, Level 2: victim may post 'I am blackmailed.', level 3: victim may not vote or post 'I am blackmailed.'
Janitor- Level 1: 1 cleaning, Level 2: 2 cleanings, Level 3: 3 cleanings, and detect role
Consort- Level 1: role block, Level 2: immunity to role block, Level 3: detect block immunity


TOWN
Citizen- Has a 1-use vest.
Sheriff- Level 1: detect Mafia, Level 2: detect Neutral, Level 3: ignore immunity
Investigator- Level 1: detect role class, Level 2: detect exact role, Level 3: ignore immunity
Detective- Level 1: detect target, Level 2: ignore immunity, Level 3: detect bank robber
Lookout- Level 1: detect visitor, Level 2: ignore immunity, Level 3: can watch self
Spy- Level 1: detect Mafia targets, Level 2: detect Mafia kill, Level 3: read PMs
Coroner- Level 1: detect role, Level 2: detect last will, Level 3: detect all targets
Mayor- Level 1: 2 votes, Level 2: 3 votes, Level 3: 4 votes
Mason Leader- Level 1: 2 recruits, Level 2: 3 recruits, Level 4: recruits may still take powers
Veteran- Level 1: 2 alerts, Level 2: 4 alerts, Level 3: no friendly fire (yes, no friendly fire)
Vigilante- Level 1: 4 shots, Level 2: infinite shots, Level 3: ignore immunity
Bodyguard- Level 1: guard target, Level 2: can be healed, Level 3: can select a second person, and if that is the attacker the BG will not die
Escort- Level 1: block target, Level 2: detect block immunity, Level 3: immunity to role block
Bus Driver- Level 1: swap targets, Level 2: can swap self, Level 3: running over bypasses immunity
Doctor- Level 1: heal target & prevent Culting, Level 2: alerted to attack/Culting, Level 3: Can heal unhealable

Neutral

Prisoner- Has 1-use self lookout
Serial Killer- Level 1: kill target, Level 2: immune to death, Level 3: kill blockers
Arsonist- Level 1: douse targets/burn, Level 2: ignore healing&immunity also Immune to night death, Level 3: douse alert is off
Mass Murderer- Level 1: spree (0 nights), Level 2: immune to death, Level 3: can spree at self
Cultist- Level 1: 2 nights between, Level 2: 1 night between, Level 3: 0 nights between
Witch- Level 1: manipulate, Level 2: cause self target, Level 3: witch alert is off
Amnesiac- Level 1: Level 1 when taking role, Level 2: Level 2 when taking role, Level 3: Level 3 when taking role
Survivor- Level 1: 1 vest, Level 2: 2 vests, Level 3: 2 auto-vests
Executioner- Level 1: must survive, Level 2: immune to night death, Level 3: Immune to night death & becomes Jester
Jester- Level 1: 1/4 of game, Level 2: 1/3, Level 3: 1/2 of game and select target


Boring rules incoming

Slaol
March 22nd, 2013, 06:28 PM
Lost interest