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Fatalis
January 25th, 2013, 01:32 AM
S-FM Clue?

Hidden Mafia
Hidden Mafia
Hidden Evil Neutral
Hidden Benign Neutral
Hidden Town Power
Hidden Town Power
Hidden Town Power
Hidden Town Power
Hidden Town Power
Citizen

Possible Mafia Roles: Mafioso, Consigliere, Janitor, Framer, Blackmailer, Consort
Possible Benign Neutral Roles: Student, Jester, Executioner, Amnesiac
Possible Evil Neutral Roles: Serial Killer, Arsonist, Cult Leader
Possible Town Roles: Sheriff, Investigator, Doctor, Lookout, Detective, Veteran, Escort, Vigilante

Game Mechanics
There will be no Death Descriptions
There will be no Last Wills
There will be no Death Notes
RolePlay may or may not contain hints
Any member of the mafia may be sent for the kill

Rules and Regulations
No out of game communication, this includes Skype, PM, Rep Message and real life interactions
PM Night actions to the host, mafia should also PM their actions
Excessive Lurking will lead to being modkilled, same as unable to PM actions
No editting posts

Investigative Pairings
Citizen/Amnesiac/Student
Sheriff/Executioner/Cult Leader
Investigator/Consigliere/Arsonists
Doctor/Serial Killer/Janitor/Jester
Lookout/Detective/Blackmailer/Framer
Veteran/Vigilante/Mafioso
Consort/Escort

Order of Operations
1.Alerts[Veteran]
2.Role Blocks[Consort,Escort]
3.Frames[Framer]
4.Kills,Heals and Recruits[Mafia Roles, Serial Killer, Arsonists, Cult Leader, Vigilante, Veteran, Doctor]
5.Douses[Arsonist]
7.Blackmails[Blackmailer]
8.Cleans[Janitor]
9.Choosing[Amnesiac, Student]
10.Investigative Results[Sheriff, Lookout, Consigliere, Investigator, Detective]

Fatalis
January 25th, 2013, 01:33 AM
Mafioso
- Can be sent for the kill

Consigliere
- Can detect exact role

Janitor
- Can clean a target's role if that target dies the same night
- Can only use the ability twice

Framer
- Can frame a non-mafia member into an investigative category of their choosing (Will appear guilty to sheriff)

Blackmailer
- Can silence your target
- Target can only vote thrice

Consort
- Can roleblock a target
- Not immune to roleblocks

Student
- Can choose a mentor
- Gains a night chat with his mentor
- Gains his mentor's win condition
- Does not replace his mentor's role

Jester
- Your goal is to get lynched at day

Executioner
- Your goal is to get your target lynched
- Become a Jester upon failure

Amnesiac
- Can choose a role from the graveyard

Serial Killer
- Can kill a target at night

Arsonist
- Can douse or burned all doused target
- Burning pierces immunity

Cult Leader
- Can recruit a non-mafia member to become a cultist
- Have a night chat with cultists
- No maximum cult size
- One night between conversions

Sheriff
- Detect evil neutral and mafia as guilty

Investigator
- Can see a target's investigative pairings

Doctor
- Can heal a target and prevent cultist conversion

Lookout
- Can see who visits your target

Detective
- Can see who your target visits

Veteran
- Can go on alert, killing everyone who visit you
- You can use your ability twice

Escort
- Can roleblock a target
- Not immune to roleblocks

Vigilante
- Can kill a target
- You can use your ability twice

BorkBot
January 28th, 2013, 06:56 PM
Rolecards/role options are required before I can judge.

Fatalis
February 9th, 2013, 05:27 PM
The setup is completed, borkbot :)

Fatalis
February 15th, 2013, 03:30 PM
Bump

BorkBot
February 15th, 2013, 05:39 PM
Approvals are slowing down a bit for the main FM, sorry about that.

Fatalis
February 18th, 2013, 04:29 AM
Approvals are slowing down a bit for the main FM, sorry about that.

Affirmative :)

Cryptonic
February 21st, 2013, 08:12 AM
Doctor is missing from OoO.
Also, if a Janitor is killed at night, will his cleaning fail?

BorkBot
February 22nd, 2013, 04:07 PM
I presume everything that happens after the kills will fail if the player dies.

The veteran goes on alert at 1 in the OoO, but he kills at 4. Does this mean that the veteran can be effectively roleblocked?

Kills and cult recruits happen at the same time in the OoO. Does this mean that someone can get recruited and killed the same night, dying as a cultist and putting the cult's conversion on cooldown?

I take it the conversion cooldown doesn't apply on a failed conversion?

The arsonist says his burning pierces immunity, but there aren't any roles that are listed to be night immune. Does this include piercing protection like doctor healing?

If a blackmailed person votes the third time, does that lock his vote or can he still unvote?

Can the amnesiac and student win without taking a role/mentor?

If there is a cult, chances are the town will lose majority after 1 night (1 mafia kill, 1 conversion = 2 maf, 2 cult, 1 benign neutral, 4 town). For balance reasons I think it'd be better to either add 1 more town player or remove the benign neutral. Or possibly put a mayor in the game/role list.

A rule against editing/deleting posts would be good.

Student is listed in red (mafia). You might want to change that.

Fatalis
February 23rd, 2013, 05:12 AM
I presume everything that happens after the kills will fail if the player dies.

The veteran goes on alert at 1 in the OoO, but he kills at 4. Does this mean that the veteran can be effectively roleblocked?

Kills and cult recruits happen at the same time in the OoO. Does this mean that someone can get recruited and killed the same night, dying as a cultist and putting the cult's conversion on cooldown?

I take it the conversion cooldown doesn't apply on a failed conversion?

The arsonist says his burning pierces immunity, but there aren't any roles that are listed to be night immune. Does this include piercing protection like doctor healing?

If a blackmailed person votes the third time, does that lock his vote or can he still unvote?

Can the amnesiac and student win without taking a role/mentor?

If there is a cult, chances are the town will lose majority after 1 night (1 mafia kill, 1 conversion = 2 maf, 2 cult, 1 benign neutral, 4 town). For balance reasons I think it'd be better to either add 1 more town player or remove the benign neutral. Or possibly put a mayor in the game/role list.

A rule against editing/deleting posts would be good.

Student is listed in red (mafia). You might want to change that.

[I presume everything that happens after the kills will fail if the player dies.]Correct
[The veteran goes on alert at 1 in the OoO, but he kills at 4. Does this mean that the veteran can be effectively roleblocked?]No, he can't. The alert on 1 signifies that the veteran will respond to all action.
[Kills and cult recruits happen at the same time in the OoO. Does this mean that someone can get recruited and killed the same night, dying as a cultist and putting the cult's conversion on cooldown?]Yes
[I take it the conversion cooldown doesn't apply on a failed conversion?]Yes
[The arsonist says his burning pierces immunity, but there aren't any roles that are listed to be night immune. Does this include piercing protection like doctor healing?]Yes
[If a blackmailed person votes the third time, does that lock his vote or can he still unvote?]Locked
[Can the amnesiac and student win without taking a role/mentor?]No
[If there is a cult, chances are the town will lose majority after 1 night (1 mafia kill, 1 conversion = 2 maf, 2 cult, 1 benign neutral, 4 town). For balance reasons I think it'd be better to either add 1 more town player or remove the benign neutral. Or possibly put a mayor in the game/role list.]I will add that a cult won't be able to convert on the first night
[A rule against editing/deleting posts would be good.] Will be added soon
[Student is listed in red (mafia). You might want to change that.]Whoops lol

Fatalis
February 23rd, 2013, 05:49 AM
I'm unable to edit anything in this thread for some weird reason. I'll have to re-post it I guess

BorkBot
February 27th, 2013, 02:03 PM
Are you still unable to edit? Have you tried updating your browser?

Reposting is alright by the way.

Fatalis
February 28th, 2013, 04:38 AM
Still can't edit the roles, I'll probably not repost this as I may have a better idea for an S-FM.