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Espozito
January 20th, 2013, 10:08 AM
RISK: England

Rules (http://www.sc2mafia.com/forum/showthread.php/16759-Risk-England-RULES-amp-SIGNUPS?p=269575&viewfull=1#post269575)

Information is being updated after each turn!



England Map

8788



Dominators and areas they own

RLVG Lunatic Robin the First, Spira |> (10/36)

Cumbria - 1
Cheshire - 1
Lincolnshire - 1
Leicestershire - 1
Glos - 3
Bucks - 1
Essex - 1
Sussex - 2
Dorset - 1
Hampshire - 6

Duke Slaol, Hazard |> (9/36)

Staffs - 1
Notts - 1
Norfolk - 1
Suffolk - 1
Beds - 1
Surrey - 1
Wiltshire - 1
Devon - 1
Nothumberland - 6

Fuhrer MintBerry Crunch, London |> (8/36)

Yorkshire - 2
Shropshire - 1
Wars - 1
Oxfordshire - 1
Cambs - 1
Kent - 1
Somerset - 2
Comwall - 4

Dear Leader Nick, Worchestershire |> (9/36)

Durham - 1
Lancashire - 1
Derbs - 4
Rut - 1
Northants - 1
Herts - 1
London - 1
Herefs - 1
Worcs - 3




(You may rename your country any time you wish. It doesn't have to be one of the areas name or even existing countries)
Now you have your time to send me PMs with the order how you set your 5 extra armies in your areas. You may set it as you wish: 2 armies in one area, 1 in another, 1 is third and 1 in fourth or all 5 in one, any order you wish.

Espozito
January 20th, 2013, 09:03 PM
August, 2016

RLVG Lunatic Robin the First's turn!

To attack, type attacking area>>attacked area
All players may speak during the turns.
If you have ended your turn, type END TURN.
You may post not all of your battle actions in one post if you wish.

Nick
January 21st, 2013, 12:47 AM
The Duke is eyeing North.
The Fuhrer expanding from Cornwall.

Both RVLG and I will be attacked by the evil Duke. I propose a temporary ceasefire with RVLG. Lets nuke the Duke for this turns. Reclaim our lost territory!

-offer ceasefire to RVLG

Slaol
January 21st, 2013, 12:51 AM
The Duke is eyeing North.
The Fuhrer expanding from Cornwall.

Both RVLG and I will be attacked by the evil Duke. I propose a temporary ceasefire with RVLG. Lets nuke the Duke for this turns. Reclaim our lost territory!

-offer ceasefire to RVLG

The Duke will kill your first. Or, you may offer the ceasefire to me, and the Duke will kill you last.

Nick
January 21st, 2013, 01:01 AM
The Duke will kill your first. Or, you may offer the ceasefire to me, and the Duke will kill you last.

Puke...

Says the guy who plans to attack Cumbria.

Slaol
January 21st, 2013, 01:21 AM
Puke...

Says the guy who plans to attack Cumbria.

(my ceasefire was directed to you, not RLVG. Just clarification.)
In any event I may choose to attack or not to attack anyone. I plan on steamrolling like you've never seen before in your life. Like, you're gonna have to sing the Drew Carry theme song when I am done. Live or die, make your choice.

Nick
January 21st, 2013, 02:38 AM
The Fuhrer is likely to march onwards to Dorset after leveling Devon.


(my ceasefire was directed to you, not RLVG. Just clarification.)
In any event I may choose to attack or not to attack anyone.

You offer ceasefire? For how long?

RLVG
January 21st, 2013, 03:07 AM
The Duke is eyeing North.
The Fuhrer expanding from Cornwall.

Both RVLG and I will be attacked by the evil Duke. I propose a temporary ceasefire with RVLG. Lets nuke the Duke for this turns. Reclaim our lost territory!

-offer ceasefire to RVLG

I don't accept peace in war currently, but it looks like the Führer will be the most dangerous.


(my ceasefire was directed to you, not RLVG. Just clarification.)
In any event I may choose to attack or not to attack anyone. I plan on steamrolling like you've never seen before in your life. Like, you're gonna have to sing the Drew Carry theme song when I am done. Live or die, make your choice.

Max limit of an army is apparantly 8, so a steamroll won't be too likely.

Espozito
January 21st, 2013, 03:53 AM
Worcs have been fixed to 3 from 2, because 2 armies were added there, little mistake.
Also, the rules now dictate that you only get REC (recruit) if you have no attack-capable areas in the ebginning of your turn.

Nick
January 21st, 2013, 04:25 AM
Also, the rules now dictate that you only get REC (recruit) if you have no attack-capable areas in the ebginning of your turn.

Define attack-capable. Still not very sure how conquering and reserves works.

Espozito
January 21st, 2013, 04:43 AM
Define attack-capable. Still not very sure how conquering and reserves works.

You area can is attack-capable if:
1. It is situated near to enemy's area you want to attack.
2. It has more than 1 army in it.

By conquering other areas you get RES armies to set in after your turn. RES = attack summ - defence summ. summ is the amount you dice when you throw the number of allen cubes equal to number of armies (you attack with 5 armies, you throw 5d6, you defend with 3 armies, you throw 3d6). All is diced by Game Master.

Nick
January 21st, 2013, 06:03 AM
RES is territory independent instead attack dependent?

8d6 - 1d6 = 8x6 - 1x1 = 47 armies max per attack...

Espozito
January 21st, 2013, 06:13 AM
RES is territory independent instead attack dependent?

8d6 - 1d6 = 8x6 - 1x1 = 47 armies max per attack...

You get RES for conquering territories.
You get REC if you aren't able to attack.

RLVG
January 21st, 2013, 07:01 AM
Attack Hampshire using Dorset.

END TURN

Espozito
January 21st, 2013, 07:13 AM
Dorset (3) attacks Hampshire (1):
6+2+2 vs 6

Hampshire has been conquered! RLVG gets 4 RES armies. Set them in your areas officially.

RLVG
January 21st, 2013, 07:17 AM
4 armies in Hampshire, obviously.

Espozito
January 21st, 2013, 07:20 AM
Information has been updated (including the Map)




September, 2016

It's Duke Slaol's turn!

Nick
January 21st, 2013, 07:53 AM
Hmm... so
1) Death stacks are preferred
2) Territories are only important for placing death stacks
3) Larger armies always wins
4) Attack/defense are all or nothing
5) Always go for greatest mismatch

Nick
January 21st, 2013, 07:57 AM
So... who wants to go for army amplification with me.

My plan:

Territory A (me), B (ally), C (me)

Ally from B (8 armies) attack C (1 army). Place armies somewhere else.
Me from A (8 armies) attack B (now 1 army). Place armies somewhere else.
Then ally now in C (8 armies) attack A (now 1 army). Again armies somewhere else.
Rinse and repeat.

Espozito
January 21st, 2013, 09:14 AM
So... who wants to go for army amplification with me.

My plan:

Territory A (me), B (ally), C (me)

Ally from B (8 armies) attack C (1 army). Place armies somewhere else.
Me from A (8 armies) attack B (now 1 army). Place armies somewhere else.
Then ally now in C (8 armies) attack A (now 1 army). Again armies somewhere else.
Rinse and repeat.

I'm afraid that your plan can be simply ruined by 2 other allies :p

Slaol
January 22nd, 2013, 12:53 PM
Northumberland>>>Cumberland!!!!!

*Cumbria*

Slaol
January 22nd, 2013, 12:54 PM
What of our allegiance Nick? I do not need sack your lands.

RLVG
January 22nd, 2013, 12:54 PM
Took you long enough SLAOL.:p

Slaol
January 22nd, 2013, 12:55 PM
You offer ceasefire? For how long?

Until it is just us.

Slaol
January 22nd, 2013, 12:56 PM
Took you long enough SLAOL.:p

Speed is not always a virtue.

RLVG
January 22nd, 2013, 01:03 PM
Northumberland>>>Cucumber Land!!!!!

*Cumbria*

Fix'd

Nick
January 24th, 2013, 06:18 AM
another ded game ded