Snowyowl
August 10th, 2011, 09:42 AM
Hello!
I curios if the current way it works when a Disguiser disguises himself as a Mason is the best and most logical way.
If you have 3 Masons, lets call the Mason 1, 2 and 3 along with a Disguiser, this is what it looks like before and after the Disguiser has killed one of them.
Before
Mason 1
Your allies are Mason 2 and Mason 3.
Mason 2
Your allies are Mason 1 and Mason 3.
Mason 3
Your allies are Mason 2 and Mason 1.
Disguiser kills and disguises himself as Mason 2.
Disguiser has been killed by the Mafia, Disguisers role was Mason.
After
Mason 1
Your allies are Disguiser and Mason 3.
Mason 2
Standard disguiser ability text.
Mason 3
Your allies are Disguiser and Mason 3.
Note that Disguiser, Mason 1-3 are player names.
Is it supposed to be like this? It makes the Disguiser a clear target after he's disguised himself, since his old self appears as the Masons ally and the Masons can then simply call out the name of their "old" ally who still appears to be alive.
I dont know if this is a bug, maybe it's just the way it's supposed to be (i.e. the Disguiser has to be more careful when there are Masons around and the Masons can give the Town an easy lynch.)
But anyway, this is the way it works currently.
I curios if the current way it works when a Disguiser disguises himself as a Mason is the best and most logical way.
If you have 3 Masons, lets call the Mason 1, 2 and 3 along with a Disguiser, this is what it looks like before and after the Disguiser has killed one of them.
Before
Mason 1
Your allies are Mason 2 and Mason 3.
Mason 2
Your allies are Mason 1 and Mason 3.
Mason 3
Your allies are Mason 2 and Mason 1.
Disguiser kills and disguises himself as Mason 2.
Disguiser has been killed by the Mafia, Disguisers role was Mason.
After
Mason 1
Your allies are Disguiser and Mason 3.
Mason 2
Standard disguiser ability text.
Mason 3
Your allies are Disguiser and Mason 3.
Note that Disguiser, Mason 1-3 are player names.
Is it supposed to be like this? It makes the Disguiser a clear target after he's disguised himself, since his old self appears as the Masons ally and the Masons can then simply call out the name of their "old" ally who still appears to be alive.
I dont know if this is a bug, maybe it's just the way it's supposed to be (i.e. the Disguiser has to be more careful when there are Masons around and the Masons can give the Town an easy lynch.)
But anyway, this is the way it works currently.