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View Full Version : S-FM: Flash Mob - Twinsies: The Long Con



Dimwit
November 30th, 2012, 10:56 PM
WITHDRAWN


Insane Explosive's Expert (IEE)
Witch
Sane Explosive's Expert (SEE)
Investigator
Armorsmith
Vigilante
Lookout
Journalist

Insane Explosive's Expert
Each night, place a bomb at another player's house.
At any point, you may instead choose to explode any bombs that have been placed previously.
Target does not know that they have a bomb placed at their house.
Explosion does not pierce a vest.
Has no inherent immunity.
Does not know the identity of the Witch unless the Witch visits him.

See the town perish. Wins with the Witch and Journalist. Scum win together, dead or alive.

Witch
Choose to control one player's action each night.
Target does not know that they have been witched.
If you target the Insane Explosive's Expert, you will not effect his night actions and will instead obtain a list of all those that currently have a bomb at their house.

See the town perish. Wins with the IEE and the Journalist. Scum win together, dead or alive.


Sane Explosive's expert.
Dismantle a bomb placed at a player's house each night if one has been placed.
If you and the IEE visit the same target or if you visit the IEE, he will be roleblocked.
You will be notified if:
You dismantled a bomb.
You roleblocked the IEE. (you will not know if it was your target or if you visited the same target)

Investigator
Choose a player to investigate each night.

Armorsmith
Give a Normal Vest or Passive Vest to a player or self each night.
Normal Vest is one use. It is a normal SC2 Vest.
A Passive Vest will put the Armorsmith on cooldown for one night. The Passive Vest will continue to protect the target until he or she is attacked, it will then be used.

Compassionate Vigilante
Has a one time use gun. Can only be used at night.
After Night 2, can give a gun at day or night (not the same gun used for night shot) to any player to be used at day or night; can be used same day received.

Lookout
See who visits a player each night.


Journalist
Can select a player to interview each night. Interview will be anonymously posted to day RP.

Survive to the end of the game. Wins with Town or Scum.


Day and Night
Day and Night Sequences are on a strict schedule to be set at the beginning of each Day and Night Sequence.
Each will be approximately 24 hours stretching up to 36 hours as needed.

Lynches:
Day 1 is a no lynch day.
To vote for a player format your vote like this: -Vote [name]
We are NOT using the vote tag system.
Once a majority is reached, the lynch is final and will be executed at the end of the scheduled day.
The lynched player may continue to post in the game thread until the end of the day.

Send Night actions to me via PM. No specific format, just make sure it's clear.
Do NOT talk about this FM in any other location on the forums AT ALL.
Post submissions may be formatted in any fashion that does not conflict with forums rules, or those listed above.

Roles will be distributed randomly using random.org


Vest is activated
Witch manipulates
SEE Blocks or Dismantles / Bomb is placed or exploded / vigilante kill
Give Armor/Gun/Invest/Journalist
Lookout


Witch / Vigilante / Armor Smith
IEE / SEE
Witch / Lookout / Journalist

Chane
December 1st, 2012, 02:02 AM
meh, I like it!

planning on 2 games for this as well?

Dimwit
December 1st, 2012, 08:36 AM
meh, I like it!

planning on 2 games for this as well?

Preferably, but it ultimately depends on interest.

Dimwit
December 4th, 2012, 11:15 PM
I'm withdrawing the above submission. I'll be submitting a far simpler Flash Mob.