Fatalis
November 1st, 2012, 05:03 AM
Set-Up
Serial Killer
Arsonist
Witch
Executioner/Jester
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Citizen
Citizen
Citizen
Possible Roles
Possible Hidden Town:Vigilante, Sheriff, Detective, Lookout, Gunsmith, Veteran, Coroner, Doctor, Bodyguard, Jailor.
Mechanics
Serial Killer, Arsonist and Witch shares a night chat
Town have one killing role ( Gunsmith Excluded )
Investigative Pairings
Vigilante/Jailor/Arsonist
Sheriff/Executioner/Bodyguard
Citizen/Veteran/Witch/Gun Smith
Detective/Serial Killer/Lookout/Jester
Order of Operations
1.Jailor jails
1.1 Veteran alerts
2.Witching
3.Healing+Killing
4.Gun Smith Guns
5.All investigative results
Role Cards
Serial Killer
You are able to kill 1 target at night
You do not have any immunity
Your kill pierces through all immunity and healings
Arsonist
You are able to douse 1 target or burn all doused target
You do not have any immunity
You will clean the role and last will of your target
Witch
You can manipulate a target to visit another target
Target is not informed of being manipulated
Executioner
Your objective is to get your assigned target lynched
Failure will make you become a jester
Jester
Your objective is to get yourself lynched
1 person will die randomly of grief
Vigilante
You have 2 shots
Sheriff
You detect whether people are aligned with town or not
Detective
You can trace where your target visits
Lookout
You can see who visits your target
Gunsmith
You can give a gun to your target
Veteran
You can go on alert, killing everyone who visits you
You can alert thrice
Coroner
You can check a dead body to learn the role, LW, and who the target visits
Doctor
You can heal one target every night
Bodyguard
You can guard 1 target, you will kill the attacker of your target. You will die along with the attacker
Your guarded target will be safe
You can not be healed when died in a duel
Jailor
You can jail 1 target every night
Submit your action by day
Jailing is a perfect role block
Can jail every day
You have 2 executions
Serial Killer
Arsonist
Witch
Executioner/Jester
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Hidden Town
Citizen
Citizen
Citizen
Possible Roles
Possible Hidden Town:Vigilante, Sheriff, Detective, Lookout, Gunsmith, Veteran, Coroner, Doctor, Bodyguard, Jailor.
Mechanics
Serial Killer, Arsonist and Witch shares a night chat
Town have one killing role ( Gunsmith Excluded )
Investigative Pairings
Vigilante/Jailor/Arsonist
Sheriff/Executioner/Bodyguard
Citizen/Veteran/Witch/Gun Smith
Detective/Serial Killer/Lookout/Jester
Order of Operations
1.Jailor jails
1.1 Veteran alerts
2.Witching
3.Healing+Killing
4.Gun Smith Guns
5.All investigative results
Role Cards
Serial Killer
You are able to kill 1 target at night
You do not have any immunity
Your kill pierces through all immunity and healings
Arsonist
You are able to douse 1 target or burn all doused target
You do not have any immunity
You will clean the role and last will of your target
Witch
You can manipulate a target to visit another target
Target is not informed of being manipulated
Executioner
Your objective is to get your assigned target lynched
Failure will make you become a jester
Jester
Your objective is to get yourself lynched
1 person will die randomly of grief
Vigilante
You have 2 shots
Sheriff
You detect whether people are aligned with town or not
Detective
You can trace where your target visits
Lookout
You can see who visits your target
Gunsmith
You can give a gun to your target
Veteran
You can go on alert, killing everyone who visits you
You can alert thrice
Coroner
You can check a dead body to learn the role, LW, and who the target visits
Doctor
You can heal one target every night
Bodyguard
You can guard 1 target, you will kill the attacker of your target. You will die along with the attacker
Your guarded target will be safe
You can not be healed when died in a duel
Jailor
You can jail 1 target every night
Submit your action by day
Jailing is a perfect role block
Can jail every day
You have 2 executions