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Cryptonic
August 23rd, 2012, 09:58 AM
Mafia
Mafia
Mafia

Neutral

Town
Town
Town
Town
Town
Town
Town
Town
Town


Mechanics:
At the end of each DAY, each player receives a random amount of Points (*).
Amount of points is determined via a random number generator between 1-100.
Point detection and confiscation affect points AFTER the nights spending.
Day 1 start. Ends after 24 hours, lynch, or skip vote.
Targets may buy unlimited night actions, unless otherwise stated. (ie. Player can Sheriff 2 targets the same night for 130*).
Neutral Witching does NOT affect any night actions. It just forces an additional visit. Useful in killing charged targets.
Roleblocked targets lose 50% of the points they were spending that night.
Being roleblocked prevents witching.
Each Mafia member MUST do 1 action before any Mafia member can do 2 actions.
In the case of 2 people roleblocking each other, each will be roleblocked an obtain (0.5)(t-r)* back; where t=total points spent, and r=cost of roleblock.



Possible Mafia purchases:
Kill (50*) - limited to one per night for entire mafia.
Strongman Kill (100*) - limited to one per night for entire mafia; ignores healing and invulnerability. (Does not kill Neutral A, nor Neutral B with Night Immunity+)
Roleblock (40*)
Point Detection (10*) - Determines total number of points the target possesses come morning.
Point Confiscation (40*) - Target loses 50% of total points come morning (Mafia does not gain target's points).
Clean kill (70*) - If cleaning fails, all 70* will be returned.
Drug (30*) - limited to one per night for entire mafia. Drugs are: Attack + Healed, Bussed, roleblocked, and doused.
Frame (70*) - makes target appear as a mafia member to Sheriff detection.
Night immunity (25*) - lasts only the night is was purchased.
Detection immunity (40*) - lasts only the night it was purchased.
Double Vote (100*) - lasts 1 day.
Double Points (100*) - earn double points the following day.
Last will (10*) - leave a last will.


Possible Neutral purchases:

Kill (50*) - limited to one per night.
Douse (50*) - limited to one per night; ignores invulnerability, not healing.
Burn all doused (10*) - can douse and burn the same night.
Charge (50*)
Witch (40*) - limited to one per night.
Double Vote (100*) - lasts 1 day.
Double Points (100*) - earn double points the following day.
Death Note (10*)
Last will (FREE)




Vex (25*) - targetted person will receive only 50% of their points the following day; rounded to the nearest point. (target would be notified they were vexed)
Steal (15*) - target one person, stealing 1-50*.
Give Points (20*) - give a target any number of points (Neutral's choosing).
Point Swap A (5*) - swaps points of 2 players.
Point Swap B (20*) - swap points with another player.
Point Detection (5*)
Point Block (50*) - prevent one person from spending points.
Armageddon (1000*) - kills every remaining player.
Roleblock immunity (30*) - immune to roleblock for the night.
Night Immunity+ (40*) - nullifies all attacks.
Detection Immunity (40*) - appear as Town to Sheriff.
Double Vote (100*) - lasts 1 day.
Double Points (100*) - earn double points the following day.



Possible Town purchases:
Kill (80*) - limited to one per night.
Roleblock (55*)
Sheriff (65*)
Detective (40*)
Lookout (40*)
Heal (25*) - cannot heal self.
Point Bank (15*) - protects from Point Confiscation, Steal, and Point Swap A+B for one night.
Night immunity (50*) - lasts only the night is was purchased.
Autopsy (25*) - determines cleaned player's role and last will and all night actions.
Bus (55*) - swaps 2 people of your choosing.
Double Vote (50*) - lasts 1 day.
Double Points (100*) - earn double points the following day.
Last will (10*) - leave a last will.


Mafia:
Shared Point pool.
Starts with 50 points (*), collective.


Neutral:
Immune to attacks.
Starts with 75 points (*).


Town:
Starts with 20 points (*) each.
Individual point banks.


Feedback:
Notified of succesful healing.
Notified of being roleblocked.
Notified of bussing.
Notified when doused.
Notified when charged.
Not notified of witching.


Order of Operations:
[0] Lookout visited (affected by #2 & #5).
[1] Roleblock immunity.
[2] Point block.
[3] Point Bank
[4] Bus (affected by #5).
[5] Roleblock.
[6] Heal (+1) + Night Immunity (+99).
[7] Drugs.
[8] Frames.
[9] Douses.
[10] Charge.
[11] Kills (-1) + Janitor + Burn (-999).
[12] Investigative results (Sheriff, Detective, Lookout, Autospy).
[13] Give points.
[14] Point Swap A+B.
[15] Vex.
[16] Double Points.
[17] Double Votes.
[18] Witched force visit.
[19] Steal points.
[20] Point confiscation.
[21] Point detection.

AppleyNO
August 23rd, 2012, 10:02 AM
wow...

This looks like fun ^.^

creedkingsx
August 23rd, 2012, 10:03 AM
Reminds me of DF's Eden of East game.
I am intrigued.

AppleyNO
August 23rd, 2012, 10:07 AM
In this game, you are Town, Neutral, or Mafia

It would be hard to believe people who give results.
This is scum hunting to the next level...
me likey

Cryptonic
August 23rd, 2012, 10:17 AM
In this game, you are Town, Neutral, or Mafia

It would be hard to believe people who give results.
This is scum hunting to the next level...
me likey

I bet someone stores points and goes on a shooting rampage.

Auckmid
August 23rd, 2012, 10:23 AM
Balancing issue.

Going into N1, each town member has an 80% chance of recieving enough points to buy the sheriff/detective/lookout detection, and a 40% chance of buying them twice. Town can easily by the end of N1 have investigated almost every single player in the game.

Cryptonic
August 23rd, 2012, 10:26 AM
Balancing issue.

Going into N1, each town member has an 80% chance of recieving enough points to buy the sheriff/detective/lookout detection, and a 40% chance of buying them twice. Town can easily by the end of N1 have investigated almost every single player in the game.

Well, I doubt town would be that organized. Also, with the Neutral able to kill 2-3 people a night, town will drop pretty fast.

However, I could see this being a problem. To counter it, I will add an immunity detection item to the Mafia! Also, increased cost of sheriffing from 40* to 55*.

creedkingsx
August 23rd, 2012, 10:42 AM
I think the counter would be changing the amount of possible points from 1-100 to 1-50

Cryptonic
August 23rd, 2012, 10:44 AM
I think the counter would be changing the amount of possible points from 1-100 to 1-50

Yes, I thought something like this would be good, too. However, I don't know If I want to limit mafia to not even getting a kill one night if they all get shitty points.
Maybe...
Town: 1-50
Mafia: 1-75
Neutral: 1-100

What do you think of that?

creedkingsx
August 23rd, 2012, 10:49 AM
Oh, mafia doesn't get an original kill each night?

Cryptonic
August 23rd, 2012, 10:53 AM
Oh, mafia doesn't get an original kill each night?

No, it costs them 50 points to kill lol :D

Bunny
August 23rd, 2012, 10:53 AM
No, it costs them 50 points to kill lol :D

make this easeier =( you know im bad at numbers.

Auckmid
August 23rd, 2012, 10:54 AM
I like the counter change.

Also, since doctor heals are quite cheep, I think that Mafia should have the ability to purchase a strongman kill.

creedkingsx
August 23rd, 2012, 10:55 AM
No, it costs them 50 points to kill lol :D

I just assumed they would have one and 50 could be used to get more.

creedkingsx
August 23rd, 2012, 10:55 AM
I like the counter change.

Also, since doctor heals are quite cheep, I think that Mafia should have the ability to purchase a strongman kill.

Unhealable kill, I assume?

Gingerape
August 23rd, 2012, 11:04 AM
Unhealable kill, I assume?

yea duhhh

LeaD
August 23rd, 2012, 11:04 AM
well strongman kills penetrate both heal and immunity
So this is happening after FMXIV?

Cryptonic
August 23rd, 2012, 12:10 PM
Added the Strongman kill idea to mafia for 80*. Now, they have 2 killing options.
Set them as ignore healing, does not ignore invulnerabliity.

Also, lowered Neutral starting pool from 100 to 75 *

LeaD
August 23rd, 2012, 12:26 PM
Q: Do people know if they've been charged?
Q: Does electrocuting pierce heal and or invulnerabilty?
Q: Does clean kill cost +70 for 120 or just 70 total?

Cryptonic
August 23rd, 2012, 12:33 PM
Q: Do people know if they've been charged?
Yes, targets know they are charged.


Q: Does electrocuting pierce heal and or invulnerabilty?
No, no attacks do unless otherwise stated.


Q: Does clean kill cost +70 for 120 or just 70 total?
It costs an additional 70 points above the kill to clean the target. I'll edit to clarify that points are not lost with unsuccessful cleaning.

creedkingsx
August 23rd, 2012, 12:41 PM
As I think about this, I realize more.
There is no role list, am I correct? Basically, anyone can be any role they want on any given night?
What are the feedbacks for the Sheriff? Town/Neutral/Mafia?

Cryptonic
August 23rd, 2012, 12:43 PM
As I think about this, I realize more.
There is no role list, am I correct? Basically, anyone can be any role they want on any given night?
What are the feedbacks for the Sheriff? Town/Neutral/Mafia?

Yes, the three roles are Mafia, Neutral, and Town. When a sheriff checks, it will say Town/Neutral/Mafia.

LeaD
August 23rd, 2012, 12:47 PM
Also, can the neutral win with mafia or just by himself?

Brendan
August 23rd, 2012, 12:49 PM
By himself

FrostByte
August 23rd, 2012, 01:48 PM
I fucking love this idea, Crypty. Brilliant.

/sign and +3

Cryptonic
August 23rd, 2012, 01:56 PM
I fucking love this idea, Crypty. Brilliant.

/sign and +3

Thank you, kind sir.

Brendan
August 23rd, 2012, 01:58 PM
Thank you, kind sir.

3 bars!? Quickly, someone derep him!

FrostByte
August 23rd, 2012, 01:58 PM
3 bars, quickly someone derep!
Done.

FrostByte
August 23rd, 2012, 01:59 PM
3 bars, quickly someone derep!
Oh, wait, you mean derep Crypt.

My bad.

Cryptonic
August 23rd, 2012, 01:59 PM
Oh, wait, you mean derep Crypt.

My bad.


lol too good

Brendan
August 23rd, 2012, 02:01 PM
Oh, wait, you mean derep Crypt.

My bad.Implying you can derep me.

FrostByte
August 23rd, 2012, 02:01 PM
lol too good
I should've known I was making a mistake when I thought someone referred to Brandon as a "him."
If it cries like a woman... it's a woman.

creedkingsx
August 23rd, 2012, 02:02 PM
Oh, wait, you mean derep Crypt.

My bad.

lol A+

Bunny
August 23rd, 2012, 02:02 PM
I should've known I was making a mistake when I thought someone referred to Brandon as a "him."
If it cries like a woman... it's a woman.

what if a woman cries like a man

Cryptonic
August 23rd, 2012, 02:03 PM
What if a polar bear cried like a woman.
would you attempt to mount it?

Brendan
August 23rd, 2012, 02:04 PM
I should've known I was making a mistake when I thought someone referred to Brandon as a "him."
If it cries like a woman... it's a woman.

Ya, brandon is such a bitch.

Brendan
August 23rd, 2012, 02:04 PM
What if a polar bear cried like a woman.
would you attempt to mount it?

Yes

Bunny
August 23rd, 2012, 02:05 PM
What if a polar bear cried like a woman.
would you attempt to mount it?

id love to ride a polar bear, liek if ti was my pet and we could live in the artic and snow shoe together.

FrostByte
August 23rd, 2012, 02:05 PM
Implying you can derep me.
http://oi49.tinypic.com/2m6ocwj.jpg

LOL yeah, I can.

Problem?

creedkingsx
August 23rd, 2012, 02:09 PM
What if a polar bear cried like a woman.
would you attempt to mount it?

What about Trannies.

Bunny
August 23rd, 2012, 02:09 PM
What about Trannies.

creed.. its never ok to be with one im sorry you had to experience that.

creedkingsx
August 23rd, 2012, 02:11 PM
creed.. its never ok to be with one im sorry you had to experience that.

lolno
fucknut nasty

Cryptonic
August 23rd, 2012, 02:12 PM
What about Trannies.

creed, always bringin' up trannies... :p

Bunny
August 23rd, 2012, 02:12 PM
lolno
fucknut nasty

lol fucknut.

Brandon
August 23rd, 2012, 02:15 PM
Ya, brandon is such a bitch.

Fuck you

creedkingsx
August 23rd, 2012, 02:15 PM
Fuck you

lol

Brendan
August 23rd, 2012, 02:17 PM
http://oi49.tinypic.com/2m6ocwj.jpg

LOL yeah, I can.

Problem?
Not really, different thread faggot.

Cryptonic
August 23rd, 2012, 02:17 PM
Brandon has a green card. He is the original, right?

FrostByte
August 23rd, 2012, 02:18 PM
Not really, different thread faggot.
You wish I were a faggot.

Why so much hostility? You STILL mad? Jesus Christ, get over it.

Brendan
August 23rd, 2012, 02:19 PM
Brandon has a green card. He is the original, right?

Lol I would have 2 green cards if the mods couldn't derep.

creedkingsx
August 23rd, 2012, 02:21 PM
Brandon has a green card. He is the original, right?

lol he is ranked 102.

Brendan
August 23rd, 2012, 02:21 PM
You wish I were a faggot.

Why so much hostility? You STILL mad? Jesus Christ, get over it.

Our daddy taught us not to be ashamed of our dicks.

Bunny
August 23rd, 2012, 02:22 PM
lol he is ranked 102.

whats my rank.

Cryptonic
August 23rd, 2012, 02:22 PM
lol he is ranked 102.

11... hmm..

my 4.. let's see who has 7... oh, sup creed? lol

creedkingsx
August 23rd, 2012, 02:23 PM
11... hmm..

my 4.. let's see who has 7... oh, sup creed? lol

lol sup nigga xD


whats my rank.

23 lol

Cryptonic
August 23rd, 2012, 02:23 PM
whats my rank.

#23

Bunny
August 23rd, 2012, 02:23 PM
#23

ew. that is an odd number.

creedkingsx
August 23rd, 2012, 02:24 PM
ew. that is an odd number.

But there was a movie all about it

Cryptonic
August 23rd, 2012, 02:27 PM
Bunny, if you got +7, you'd be in 18th place

Bunny
August 23rd, 2012, 02:27 PM
i like 18 thats better!

Bunny
August 23rd, 2012, 02:28 PM
But there was a movie all about it

yah with jiminez carey playing a serious role.

aka creed rep me =)

creedkingsx
August 23rd, 2012, 02:29 PM
/me reps rarely cause I have so much power with it...
:o

Bunny
August 23rd, 2012, 02:31 PM
/me reps rarely cause I have so much power with it...
:o

=D

Cryptonic
August 23rd, 2012, 02:31 PM
/me reps rarely cause I have so much power with it...
:o

*remembers the days when creed had like, 5*...

*got repped every day by creed*

lol

btw, creed at 200+ rep you get another rep power :p

creedkingsx
August 23rd, 2012, 02:35 PM
*remembers the days when creed had like, 5*...

*got repped every day by creed*

lol

btw, creed at 200+ rep you get another rep power :p

I know lol and a new shiny green bar.
I jelly of you :P

Cryptonic
August 23rd, 2012, 02:36 PM
I know lol and a new shiny green bar.
I jelly of you :P

Hover over my green bars, ^.^

creedkingsx
August 23rd, 2012, 02:37 PM
Hover over my green bars, ^.^

I know lol, first thing I looked at when I saw you with 200+

Cryptonic
August 23rd, 2012, 03:56 PM
ANYWAYS, Let's get back to the topic...
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOO


What would you guys think if the neutral looked something like this:
Vex (25*) - targetted person will receive only 50% of their points the following day; rounded to the nearest point. (target would be notified they were vexed)
Steal (15*) - target one person, stealing 1-50*.
Point Swap (20*) - swap points with another player.
Point Detection (5*)
Point Block (50*) - prevent one person from spending points.
Armageddon (1000*) - kills every remaining player.
Roleblock immunity (30*) - immune to roleblock for the night.
Night Immunity+ (40*) - nullifies all attacks.

Just an idea.. could be changed around.
I just liked the idea of a role that messes with the points while striving for 1000* (or some large number) to win the game..

Point detection and swap would be good if the Neutral found the mafia bank.

Also, Stealing from every person in one night would make the points add up pretty fast.

what do you guys think?

AppleyNO
August 23rd, 2012, 05:10 PM
/me reps rarely cause I have so much power with it...
:o
Hmmm now I have to think of something clever to say to get to 100...

AppleyNO
August 23rd, 2012, 05:12 PM
ANYWAYS, Let's get back to the topic...
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOO


What would you guys think if the neutral looked something like this:
Vex (25*) - targetted person will receive only 50% of their points the following day; rounded to the nearest point. (target would be notified they were vexed)
Steal (15*) - target one person, stealing 1-50*.
Point Swap (20*) - swap points with another player.
Point Detection (5*)
Point Block (50*) - prevent one person from spending points.
Armageddon (1000*) - kills every remaining player.
Roleblock immunity (30*) - immune to roleblock for the night.
Night Immunity+ (40*) - nullifies all attacks.

Just an idea.. could be changed around.
I just liked the idea of a role that messes with the points while striving for 1000* (or some large number) to win the game..

Point detection and swap would be good if the Neutral found the mafia bank.

Also, Stealing from every person in one night would make the points add up pretty fast.

what do you guys think?
I assume when you steal points it is randomed 1-50?
Also, I like the kill all other players. I'm sure the neutral would be saving and stealing for that.

Fatalis
August 23rd, 2012, 08:44 PM
It sounds more like an M-FM due to its complex mecahanics

Fatalis
August 23rd, 2012, 08:45 PM
What just happen to crypt? o.O

AppleyNO
August 24th, 2012, 02:22 AM
Yo Crypt! Where did your pic and rep go???

creedkingsx
August 24th, 2012, 06:26 AM
He still has 207 rep.. weird O.o

BorkBot
August 24th, 2012, 07:55 AM
This is interesting, if a bit confusing.

This question was already asked, but not answered by the host himself. What's the victory condition of the neutral? Does he win alone?

Why is Point Block more expensive than Roleblock while it's not as good? (I assume roleblock both stops all actions, but the target still loses 50% of the points he was spending, whereas a point block just stops the actions and allows the target to keep all of his points)

Cryptonic
August 24th, 2012, 08:05 AM
This is interesting, if a bit confusing.

This question was already asked, but not answered by the host himself. What's the victory condition of the neutral? Does he win alone?

Why is Point Block more expensive than Roleblock while it's not as good? (I assume roleblock both stops all actions, but the target still loses 50% of the points he was spending, whereas a point block just stops the actions and allows the target to keep all of his points)

Yes, the neutral wins alone, wins ties over mafia.
And point block is used for a different strategy: if the neutral finds someone who has saved up a lot of points, he can point block to ensure he gets the full amount while using point swap.

I'd have to look, but I think town and mafia have role block, and neutral has point block.

BorkBot
August 24th, 2012, 08:11 AM
That's true. I guess like witching it's one of those abilities that just isn't worth anything by itself.

Why not give neutral option B the ability to plant his points on someone else? That would also give nice swapping synergy :p

What's the point of a last will on neutral A when he can't win with anyone else? Replacing that with a Death Note would make more sense, because it'll take effect while he's still alive.

Vigi shot (town kill) is too expensive imo. Making it 80 or something seems better.

Cryptonic
August 24th, 2012, 08:40 AM
That's true. I guess like witching it's one of those abilities that just isn't worth anything by itself.

Why not give neutral option B the ability to plant his points on someone else? That would also give nice swapping synergy :p

What's the point of a last will on neutral A when he can't win with anyone else? Replacing that with a Death Note would make more sense, because it'll take effect while he's still alive.

Vigi shot (town kill) is too expensive imo. Making it 80 or something seems better.

Ok I'll edit it tonight and bump it when I do :D thanks

Cryptonic
August 24th, 2012, 10:45 AM
I assume when you steal points it is randomed 1-50?

Yep, it will be chosen from a random number generator.


@BorkBot
Changes:
Neutral has free last will, and 10* deathnote.
Town killing reduced from 100* to 80*.

The following actions have been added, or changed, to Neutral B:
Give Points (20*) - give a target any number of points (Neutral's choosing).
Point Swap A (5*) - swaps points of 2 players.
Point Swap B (20*) - swap points with another player.


Is this what you had in mind?

creedkingsx
August 24th, 2012, 10:47 AM
What is the difference between Neutral Option A and B.
Does the Neutral person get assigned 1 or the other list?

Cryptonic
August 24th, 2012, 10:49 AM
What is the difference between Neutral Option A and B.
Does the Neutral person get assigned 1 or the other list?

I just thought of Option B afterwards, and I was unsure of which is more balanced with the point system.
So, either I'll let BorkBot tell me which one to use. If both are balanced, I guess the players can vote on it; or, I'll let whoever draws Neutral to choose which option they want at the start of the game.

creedkingsx
August 24th, 2012, 10:52 AM
Lol that sounds interesting then ^.^

BorkBot
August 24th, 2012, 02:51 PM
Yep, it will be chosen from a random number generator.


@BorkBot
Changes:

Neutral has free last will, and 10* deathnote.
Town killing reduced from 100* to 80*.

The following actions have been added, or changed, to Neutral B:

Give Points (20*) - give a target any number of points (Neutral's choosing).
Point Swap A (5*) - swaps points of 2 players.
Point Swap B (20*) - swap points with another player.


Is this what you had in mind?

Yeah, looks good. But point swap/donation/stealing needs to be placed in the order of operations separately to know what combinations are possible in a single night and which need to be spread out over 2 nights.

Point bank, point block, double vote, double points and vex also need to be incorporated into the order of operations, so we know which of those are blockable and which aren't.

Are double votes declared at the start of the day or is that kept hidden?


What is the difference between Neutral Option A and B.
Does the Neutral person get assigned 1 or the other list?
I'd recommend choosing it randomly, so people have to figure out which type of neutral they're dealing with.

LeaD
August 24th, 2012, 03:13 PM
So, Neutral B can only win by blowing up the whole gang at once?

Cryptonic
August 24th, 2012, 04:00 PM
Yeah, looks good. But point swap/donation/stealing needs to be placed in the order of operations separately to know what combinations are possible in a single night and which need to be spread out over 2 nights.
Point bank, point block, double vote, double points and vex also need to be incorporated into the order of operations, so we know which of those are blockable and which aren't.
Are double votes declared at the start of the day or is that kept hidden?
I'd recommend choosing it randomly, so people have to figure out which type of neutral they're dealing with.

Ok, I added it into the OoP, hope it works and makes sense. If you had a different idea, let me know.
Double votes will be revealed at the start of each day.
And ok, I will either choose it or have the player who draws the Neutral choose which one they want to be. That way, the rest of the players still don't know what the Neutral is.

Cryptonic
August 24th, 2012, 04:01 PM
So, Neutral B can only win by blowing up the whole gang at once?

Either that, or they will survive until the end and win the tie lol.
Speaking of which, I think I need to give Neutral B detection immunity and Double Vote.

BorkBot
August 24th, 2012, 04:41 PM
Can point bank, double points, double votes and vex be roleblocked/point blocked?

Cryptonic
August 27th, 2012, 10:32 AM
Can point bank, double points, double votes and vex be roleblocked/point blocked?

Yes they can, added to OoO to reflect this.

Cryptonic
August 27th, 2012, 10:37 AM
also increased the cost of Town Roleblock to 55*, to prevent 9 Townies spamming mass Roleblock and nothing happening for days.

BorkBot
August 27th, 2012, 11:09 AM
Approved.

You may post signups whenever you like. However, remember that players who are in FM14 may not participate in your SFM at the same time, so it'd be wise not to start the game until FM14 is drawing to a close.

Cryptonic
August 27th, 2012, 11:25 AM
Approved.

You may post signups whenever you like. However, remember that players who are in FM14 may not participate in your SFM at the same time, so it'd be wise not to start the game until FM14 is drawing to a close.

Noted, thank you.

Bahkieh
August 27th, 2012, 12:55 PM
Im rank 41 in rep

MissingNo
September 8th, 2012, 05:22 PM
Autospy (25*)

Just want this documented

Cryptonic
September 8th, 2012, 05:47 PM
Just want this documented

It's really not as funny as you think it is. :p when one types all of that out, one would be be likely to make a few spelling mistakes. lol

Blazer
September 8th, 2012, 08:48 PM
It's really not as funny as you think it is. :p when one types all of that out, one would be be likely to make a few spelling mistakes. lol

its hilarious!

Cryptonic
September 8th, 2012, 08:53 PM
its hilarious!

it's*
Just wanted to document this.

AppleyNO
September 8th, 2012, 08:54 PM
it's*
Just wanted to document this.
You must spread some Reputation around before giving it to Cryptonic again.

Blazer
September 8th, 2012, 10:07 PM
it's*
Just wanted to document this.

http://cdn.memegenerator.net/instances/250x250/26414513.jpg

Jr4life24
September 8th, 2012, 10:18 PM
Error: You can't correct the Nazi.
I think this does more justice to it.
http://cdn.memegenerator.net/instances/250x250/26414513.jpg

MissingNo
September 8th, 2012, 11:41 PM
Ya but autospy

Blazer
September 9th, 2012, 09:20 AM
I think this does more justice to it.
http://cdn.memegenerator.net/instances/250x250/26414513.jpg

Agreed.