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View Full Version : {Implemented} Role Block Immunity Detection - Remove it.



Bazar
August 9th, 2012, 06:21 AM
I've never understood why it was enabled in the first place.

It used to be that if you were an escort and you role blocked a godfather, you thought you succeeded.
Now when you role block a godfather, you get this huge message stating that they are immune to being roleblocked, which is just a huge screaming sign flagging the target as most likely the god father.

Now i don't understand why this mechanic was implemented. So if there was a reason why it was implemented, i'd love to know.

If there was no good reason, i suggest it either be removed, or made an option disabled by default.

Having just lost a game because an escort comes along and screws the godfather, only to find he's role block immune is not fun.

For me, the godfather is the mafia fail-safe, he won't die to a neutral, he won't be detected by fluke, he won't get role blocked into preforming zero kills. But when someone finds he's role block immune and it states as much, its just a matter of time till he's lynched. Which goes contrary to most peoples expectations and attempted host settings for the godfather.

I don't even know any other class that is role block immune, besides perhaps serial killer and arson, which are all equally evil and thus all the more reason to lynch anyone who is immune.

BorkBot
August 9th, 2012, 07:01 AM
Escorts and Consorts can be block immune and veterans are block immune when they go on alert.

With the regular setups you're right though. If there is a confirmed godfather (which doesn't need to be there in every game) that option almost always gives him away when he's blocked.

Cryptonic
August 9th, 2012, 07:05 AM
I find this to be entire point of the Escort when there is an SK and no Mafioso in a game; finding the GF.

If there is an SK and no Mafioso, Escort is useless. Sure, the Escort can block the Mafia, but he'll never know if there were Mafia because there is no outcome from it.

It's like saying we should remove Investigators, because when the check GF when Citizens are off, it's a huge red flag.

BorkBot
August 9th, 2012, 07:23 AM
I rarely use SK and the option to kill roleblockers is usually off when I do. However, I often do still have the RB immunity option checked when I have no confirmed GF and detection immunity switched off, because it makes the mafioso and GF more equal when randomed.

You can still "find" killers if you roleblocked someone and there were no deaths though, even if you get no feedback messages.

Cryptonic
August 9th, 2012, 07:25 AM
I rarely use SK and the option to kill roleblockers is usually off when I do. However, I often do still have the RB immunity option checked when I have no confirmed GF and detection immunity switched off, because it makes the mafioso and GF more equal when randomed.

You can still "find" killers if you roleblocked someone and there were no deaths though, even if you get no feedback messages.

No confirmed GF? I wanna play your saves, Bork :O

Bazar
August 9th, 2012, 10:00 PM
I find this to be entire point of the Escort when there is an SK and no Mafioso in a game; finding the GF.

I disagree with that opinion. The escort can easily verify her role as an escort by targeting anyone that night. Thus they get confirmed as town or maifa. Role checking the graveyard usually proves they are a confirmed town very quickly.
So even in even they are used in a setup they can't role block evils, they still have value.

As the mechanics are arranged now, you may as well change the error message when you role block an immune person. "You tried to role block your target, but he was too busy killing people that night". Because that's how the error message reads to anyone with a brain.

I personally think it should be removed.

But i'd be happy with a option on the escorts/consorts that lets them be notified of role block immunities.

Since i want this mechanic changed, i'll compromise.
I've added a poll.

Please vote for a change.

Lazers
August 10th, 2012, 05:38 AM
You pretty much get fucked over either way by escorts if you're GF

Isn't this shit an option?

EDIT: Oh, I just figured out what you meant. Yeah I sort of agree

Cryptonic
August 10th, 2012, 05:42 AM
Oh, btw, if you're immune to roleblock, you could always claim veteran or another escort.

AppleyNO
August 10th, 2012, 05:53 AM
Oh, btw, if you're immune to roleblock, you could always claim veteran or another escort.
This

Before the Random town change, my save had an immune to RB GF....
The town lost my save every time because it would be Escort, Mason(Or some BS like that), and GF. The GF would just kill the Escort because the Escort couldn't RB.
Double bladed sword allowing the GF to be immune to RBs.

BorkBot
August 10th, 2012, 07:36 AM
I like the option suggestion for the escort/consort. "detects role-block immunity"

Best of both worlds.

Damus_Graves
August 10th, 2012, 08:01 AM
I have a suggestion.

Just play with mafioso.

Auckmid
August 10th, 2012, 11:29 AM
@Bazar: At least try not to sound too overly biased in your poll options. "Hosts should have no say over their saves" as option #2 makes this kind of a biassed poll imo.

Cryptonic
August 10th, 2012, 11:40 AM
I like the option suggestion for the escort/consort. "detects role-block immunity"

Best of both worlds.

This would be nice

creedkingsx
August 10th, 2012, 12:19 PM
Escorts know when someone is role-block immune. It has a special message. @Borkbot

BorkBot
August 10th, 2012, 02:51 PM
Escorts know when someone is role-block immune. It has a special message. @Borkbot

I know, and the OP is susggesting to make it OPTIONAL to display this message. I don't see what's wrong with it as an option (that's On by default).

creedkingsx
August 11th, 2012, 02:09 AM
Ah I see. I though he was saying to make it a thing with the assumption it wasn't in existence.
I see little point to this, kind of more of a why the fuck not thing. lol